I have the same challenge even with relatively good eye sight, and agree with your points!
We just started looking UI scaling and vector fonts to help with this. One of our engineers showed me a demo of UI scaling the other day and the potential looks really great! Lots of things to figure out still, for example what are the best out of the box experience for certain screen sizes i.e. 4K screen vs 1440p, should we even take a look at 1080p defaults now? Also we need to figure out what the user controls look like, I see us potentially giving some slider control to players. And what what point do our UI's look low quality upscaled. will have to look at uprezzing assets potentially.
Also if we combine this capability with vector fonts, will it present us other issues on the UI front, i.e. would some of them need to be re-done all together??
Mod Hypnose is looking at this and would expect for him to start demoing this capability on a future live stream, stay tun...
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