@0BurkeBlack0 Good news is that looks like we have actually resolved it, for good, as far as I can see. If you harvest resources now (assuming no nearby structures), they will respawn. Bad news is the old ones still have the old 'timers' and 'rules', so we need to flush em out
Been a little quiet for me, but to keep ya updated we're still working on an update to release later tonight if all goes to plan, has some pretty important changes. Notes: (keep in mind, not all may make it in for the final build)
@kmjones1717 It is by design as the freeports/lawless servers are just meant to help you get the basics needed to set out, not a perma base location
@thatguycraig @sailtheatlas @FacebookGaming @survivetheark Honestly, not a clue. Will flag it up to our PR guys :)
@S4ffr4n Investigating this at the moment
@BFlatnefr This is just a server side update, we're still working on a client side solution for that but the team are pretty confident we'll have it today, it'll either be with the larger patch later tonight or it'll be sooner, sadly I don't have a more precise ETA than that
@Mr_iSwea ATLAS isn't ARK 2.
Pardon the lack of notice on this one, came in hot. Should resolve the issue with claim flags not allowing to contest w/ others on PVP & hopefully resolve the final case of resources not replenishing. Will know in a few hrs re: resources for sure.
@101AD We're working on another server binary atm which we may just end up releasing instead of 6.5 as it resolves an issue with claimflags, though have chased it up - bit light over here cause of Xmas
First link is patch notes.
🏴☠️For the latest dispatch on #playATLAS keep yer one good eye trained on this here information🏴☠️
@ppacheco0604 When you're unable to fetch, it's likely the server is still recovering from the crash which is why you're able to regain connection after a few minutes
@BFlatnefr @mrtzera When it's available, we'll share the info via our main account @sailtheatlas, I'll also update here, playatlas patch notes, and on the Official Discord.
@zzzzzunit Looks like Precision have come a long way when it comes to their builds
This includes server crashes/hangs, lost connections, performance etc folks. Those are just a given with every update going forward, so wasn't specifying.
@Hammarskjld1 @TomBesselink Freeports, by design, cause boats/ships to decay more rapidly due to the number of players on those servers and abandoned rafts
@TomBesselink It's intentional in Freeports for now due to a replication change we made to bodies for performance reasons. Will see if we can get something made so it can make an exception to corpses
@mrtzera Plan is to be later today with the much larger patch, but if we can get it out sooner we will.
It seems like the bed issues have been resolved? Still looking into reports regarding rando character creation prompts, resources not spawning properly and a bunch of other things.
Aware of the issues w/ claim flags on PVP servers. Will have that fixed asap, will require a server side deployment and if all goes to plan should have a much larger patch drop tonight (probably late EST.. similarly to yesterday).