Linxy

Linxy



15 Mar

Post
    Linxy on Forums - Thread - Direct

With the weekly reset in each region, the campaign chapter required for completing the Unlocking the Secrets achievement will become available and Zereth Mortis Flying can be unlocked.

Here are the achievement requirements:

Unlocking the Secrets

  • Explore Zereth Mortis – Reveal the hidden areas on the Zereth Mortis map.
  • Curious Collections – Discover 5 hidden treasures in Zereth Mortis.
  • Path to Enlightenment – Complete the three Zereth Mortis storylines: “Small Pet Problems,” “Not Al Are Lost,” and “A Return to Grace.”
  • Tales of the Exile – Find the 7 volumes of...
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12 Mar

Comment
    Linxy on Forums - Thread - Direct

Hello! Here are today’s hotfixes:

MARCH 11, 2022

Classes

  • Death Knight
    • Blood
      • (4) Set Bonus: Fixed an issue where the free Heart Strike counterattack was providing more stacks of Endless Rune Waltz than intended during Dancing Rune Weapon.
  • Warlock
    • Destruction
      • (2) Set Bonus: Fixed an issue where Ritual of Ruin would cause the Infernal’s stun to be permanent.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Fixed an issue that could cause doors or bridges to block progress on a reset of the zone.
    • Skolex, the Insatiable Ravener
      • Skolex will no longer use Wormhole Jaws on Raid Finder difficulty.
    • Halondrus the Reclaimer...
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11 Mar

Comment
    Linxy on Forums - Thread - Direct

Today’s hotfix update:

MARCH 10, 2022

Achievements

  • Qualified characters have been awarded the Tormented Hero: Shadowlands Season 2 achievement and title.

Classes

  • Death Knight
    • Blood
      • (2) Set Bonus: The Strength buff and Dancing Rune Weapon duration extension effects will now be correctly applied to Heart Strikes cast by the Death Knight’s Dancing Rune Weapons.
    • Unholy
      • (4) Set Bonus: Harvest Time will now be correctly applied when the target is killed by Soul Reaper.
  • Shaman
    • Enhancement
      • Lava Lash will once again refresh Flame Shock on your primary target.
      • Fixed an issue where refreshing Flame Shocks with Lava Lash would not prioritize targets with Lashing Flames in s...
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10 Mar

Comment
    Linxy on Forums - Thread - Direct

Here are the hotfixes that went live today:

MARCH 9, 2022

Classes

  • Hunter
    • Fixed a tooltip issue where the Secrets of the Unblinking Vigil (Runecarving Power) said it has a 100% chance to activate the effect when the chance is actually 50%.
  • Shaman
    • Enhancement
      • Lava Lash spread Flame Shocks now prioritize targets with the Lashing Flames (Talent) debuff.
      • Lava Lash spread Flame Shocks no longer apply to neutral enemies that are out of combat.
      • Lava Lash spread Flame Shocks no longer apply to enemies that are under the effects of a crowd control ability that breaks from damage.
      • Fixed an issue where Flame Shock would potentially fall off the primary target when Flame Shock was spread on the maximum number of targets.
      • Lava Lash will no longer refresh Flame Shock on your primary targ...
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09 Mar

Comment
    Linxy on Forums - Thread - Direct

Hello~ Here are today’s hotfixes:

MARCH 8, 2022

Classes

  • Hunter
    • Beast Mastery
      • (4) Set Bonus: Multi-Shot will now also light up on your action bar when the Killing Frenzy buff is active.
  • Monk
    • Fixed an issue that prevented Fallen Order (Venthyr Ability) adepts and Mistweaver’s Yu’lon effigy from gaining reduced damage from area of effect attacks similar to other pets and guardians.
    • Fixed an issue where Sinister Teachings (Venthyr Runecarving Power) would not always apply its cooldown reduction after logging in until the legendary was re-equipped.

Cyphers of the First Ones

  • Pocopoc’s Energy is now updated immediately after researching Maxlim.

Dungeons and Raids

  • Sepulcher of the First O...
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Post
    Linxy on Forums - Thread - Direct

We are fixing an issue with the difficulty of Mythic Dungeons (Mythic 0) not being increased by the intended amount with the start of Season 3, which has caused an unintended difficulty gap between Mythic 0 and Mythic +2.

After the change goes live momentarily, it should help make advancing from Mythic 0 dungeons into attempting Keystones feel smoother and less of a big jump in difficulty.


08 Mar

Comment
    Linxy on Forums - Thread - Direct

Hello! Here are the hotfixes that went live today, and the hotfixes that will go live with weekly realm restarts.

MARCH 7, 2022

Achievements

  • Fixed an issue that prevented the achievement The Protoform Matrix from being properly awarded if the Reaving Automa: Neo was killed while casting Unrepair Armor.

Classes

  • Death Knight
    • Unholy
      • [With realm restarts] (4) Set Bonus: Your minions deal 10% increased damage (was 5%). When Soul Reaper’s secondary effect triggers, this bonus increases to 50% for 8 seconds (was 25%).
        • Developers’ note: Unholy’s Tier Set bonus is intended to differentiate the spec from Frost by amplifying one of its niches; strong windows of single-target burst and high-value execute damage. The initial tuning of the bonus was simply too low to make good on that promise, e...
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05 Mar

Comment
    Linxy on Forums - Thread - Direct

Hello everyone! Here are today’s hotfixes:

MARCH 4, 2022

Classes

  • Hunter
    • Survival
      • Fixed an issue that caused Wildfire Bomb to not deal any damage when multiple hunters with Wildfire Infusion talented tried to throw the same type of bomb at the same target simultaneously.
  • Warlock
    • Fixed several issues when applying Succubus glyphs to Summon Sayaad. Warlocks can no longer apply Succubus glyphs to Summon Sayaad and now must visit their trainer to choose Summon Succubus to apply Succubus glyphs.
      • Developers note: Succubus glyphs will be maintained, even when they have chosen Summon Incubus or Summon Sayaad.
    • Destruction
      • Fixed an issue where Destruction’s 2-piece set bonus would grant Rain of Chaos.

...

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04 Mar

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    Linxy on Forums - Thread - Direct

We’re currently working on the following adjustment to Fury Warrior’s set bonuses and Glory legendary, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (2) Set Bonus: Raging Blow damage reduced to 10% (was 15%).
  • (4) Set Bonus: Duration of Recklessness granted reduced to 3 seconds (was 4 seconds).
  • Glory (Necrolord Runecarving Power): The amount of Rage spent to extend Conqueror’s Banner increased to 30 for Fury Warriors (was 20).
    UPDATED March 7
  • Glory (Necrolord Runecarving Power): The amount of Rage spent to extend Conqueror’s Banner increased to 25 for Fury Warriors (was 20).

Fury’s tier set was stronger than intended and we will be reducing the power of both the 2-piece and 4-piece to better fit within our goal for tier bonuses. In addition, we will be increasing the amount of Rage required to extend Conqueror’s Banner duration while the Glory lege...

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    Linxy on Forums - Thread - Direct

We’re currently working on the following adjustment to Affliction Warlock’s set bonuses, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (2) Set Bonus: Malefic Rapture’s damage is now increased by 25% (was 15%).
  • (4) Set Bonus: Shadow Bolt now has a 30% chance and Drain Soul now has a 20% chance to make your next Malefic Rapture cost no Soul Shards and cast instantly (was 20% and 10% respectively).

Affliction’s set bonus wasn’t providing enough of an impactful reward for executing its mechanic. These increases should increase the throughput of Affliction’s tier set and we hope that these changes will bring its output in line with other set bonuses.

Post
    Linxy on Forums - Thread - Direct

We’re currently working on the following adjustment to Beast Mastery Hunter’s 4-piece set bonus, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (4) Set Bonus: The set bonus now reads as – Kill Command critical hits empower your next Cobra Shot or Multi-Shot, increasing the damage and cooldown reduction of Cobra Shot by 40% or causing Multi-Shot to grant an additional 6 seconds of Beast Cleave.

We are adding additional functionality to the 4-piece bonus for Beast Mastery Hunters. When your Kill Command critically strikes, it now empowers either your next Cobra Shot with the existing functionality, or causes your next Multi-Shot to cause your next Beast Cleave to last 6 seconds longer. This should allow you to focus more on Barbed Shot, Cobra Shot, and Kill Command in AoE situations and worry less about using a Multi-Shot every 4 seconds to keep the Beast Cleave buff active.

Post
    Linxy on Forums - Thread - Direct

We’re currently working on the following adjustment to Unholy Death Knight’s 4-piece set bonus, which we intend to make live with scheduled weekly maintenance on Tuesday, March 8 in this region.

  • (4) Set Bonus: Your minions deal 10% increased damage (was 5%). When Soul Reaper’s secondary effect triggers, this bonus increases to 50% for 8 seconds (was 25%).

Unholy’s Tier Set bonus is intended to differentiate the spec from Frost by amplifying one of its niches; strong windows of single-target burst & high-value execute damage. The initial tuning of the bonus was simply too low to make good on that promise, especially when compared to the baseline single-target power other similar bonuses brought to the table.|

Comment
    Linxy on Forums - Thread - Direct

Heya! Here is the hotfix update for the day:

MARCH 3, 2022

Achievements

  • Added additional safety measures to help the Traversing the Spheres achievement register correctly.

Classes

  • Hunter
    • Costumes for Pocopoc now correctly persist through Feign Death.
    • Survival
      • Fixed an issue where Wildfire Bombs would not damage player totems or Explosive Orbs in Mythic+ dungeons if the totem or Explosive Orb was the primary target of the Wildfire Bomb.

Covenants

  • Each of the four original Covenant campaign questlines now reward a total of 20 additional Renown.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Several enemies now detect stealth and invisibility.
    • ...
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03 Mar

Comment
    Linxy on Forums - Thread - Direct

Below are today’s hotfixes:

MARCH 2, 2022

Characters

  • Fixed an issue that prevented character transfers to Roleplay realms.
  • Fixed a disconnect issue when inspecting another player in a Premade Group.

Classes

  • Warlock
    • Demonology
      • The duration extension effect from summoning your Demonic Tyrant has had its radius increased to 100 yards (was 40 yards).

Creatures and NPCs

  • Several Rare encounters in Zereth Mortis have had their maximum health reduced.
  • Fixed an issue where occasionally one or both sigils would not appear, making it impossible to lower the barrier to engage Protector of the First Ones.
    • Developers’ note: In the event one or both sigils still does not appear when the rare respawns, the barrier will be automati...
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02 Mar

Comment
    Linxy on Forums - Thread - Direct

Here are the changes that went live today:

MARCH 1, 2022

Classes

  • Druid
    • Balance
      • Fixed an issue where Celestial Pillar (2-piece Set Effect) would not be activated if triggered too quickly.
  • Monk
    • Mistweaver
      • Reverted a change in Eternity’s End to Fallen Order’s (Venthyr Ability) Crane Adept’s Enveloping Mist cooldown and cast variance that caused Enveloping Mist to only be cast once per summon.
        • Developers’ notes: In 9.1, it was identified that the Crane Adept guardians summoned by the ability Fallen Order would cast an additional Enveloping Mist if players reached a certain amount of Haste. Generally, we try to avoid these “Haste Breakpoints” that introduce big jumps in power with arbitrary amounts of a particular stat. In 9.1.5, we shared that we intended to fi...
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01 Mar

Post
    Linxy on Forums - Thread - Direct

With today’s weekly maintenance, you’ll see following changes to Mistweaver Monk, Restoration Shaman, and Protection Warrior:

  • Monk
    • Mistweaver
      • Reverted a change in Eternity’s End to Fallen Order’s (Venthyr Ability) Crane Adept’s Enveloping Mist cooldown and cast variance that caused Enveloping Mist to only be cast once per summon.
        • Developers’ notes: In 9.1, it was identified that the Crane Adept guardians summoned by the ability Fallen Order would cast an additional Enveloping Mist if players reached a certain amount of Haste. Generally, we try to avoid these “Haste Breakpoints” that introduce big jumps in power with arbitrary amounts of a particular stat. In 9.1.5, we shared that we intended to fix this problem in the player’s favor, by ensuring that the Adept’s always cast Enveloping Mist twice per summon. However, upon further review, we opted to not make this change due to balance concerns. For 9.2, w...
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Comment
    Linxy on Forums - Thread - Direct

Hello! Here are today’s hotfixes:

FEBRUARY 28, 2022

Cypher of the First Ones

  • Pets are no longer visible to other players during the Toccatian and Glissandian Protolock puzzles.
  • Cypher talent “Trebalim Understanding” will no longer incorrectly state that another character is researching it.

Creatures and NPCs

  • The Anima Reservoir in Haven will now have a permanent icon on the minimap.

Items and Rewards

  • Fixed an issue where players only had a chance to loot the Deepstar Polyp from Hirukon once a day, even if they completed the puzzle and returned to defeat Hirukon again that day.
  • The Coilclutch Vine for the Deepstar Polyp puzzle is now visible across all phases.
  • Zereth Mortis’s aurelid mounts will now properly move at a ground mount speed appropriate to your Riding skill when used in areas where fl...
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26 Feb

Comment
    Linxy on Forums - Thread - Direct

Here is today’s hotfix update:

FEBRUARY 25, 2022

Classes

  • Druid
    • Fixed an issue where Ravenous Frenzy (Venthyr Ability) was not always correctly adding stacks.
  • Warrior
    • Arms
      • Fixed an issue with Warbreaker (Talent) not always properly applying the Colossus Smash effect to enemies.

Creatures and NPCs

  • Fixed an issue where Gluttonous Overgrowth’s Leaf Storm increased player’s movement speed instead of reducing it.

Items and Rewards

  • Instructor’s Divine Bell now always provides its Mastery over 15 seconds (was 9 seconds).
    • Developers’ note: This fixes an issue where existing versions of this trinket used a different duration than new versions.
  • With next week’s scheduled...
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Comment
    Linxy on Forums - Thread - Direct

Patterns Within Patterns will behave like the other weekly quests, so it should carry over after it’s become a weekly. You’ll have to complete the 3-day version of the quest prior to the weekly maintenance though, because that won’t be able to carry over to the new quest.


25 Feb

Comment
    Linxy on Forums - Thread - Direct

Thank you for all the feedback on the “Patterns Within Patterns” quest. We also agree that the 3-day timer doesn’t offer enough flexibility to complete its requirements multiple times a week.

With next week’s scheduled weekly maintenance in each region, the 3-day quest “Patterns Within Patterns” will become a Weekly Quest, and both its completion requirements and rewards will be increased to provide the same pace of progression.

We feel that a full week duration, along with commensurate amounts of Cosmic Flux and other rewards, better suits this quest. We hope this change alleviates the concern some players had over completing it multiple times a week. :blush: