Mod_Asherz

Mod_Asherz



10 Feb

Comment

Originally posted by 5-x

That's an excellent question for /u/Mod_Asherz

So the majority of the perks are aimed at Construction Contracts and furniture building.

However, I do believe the 6% will get applied as that will be taken care of in the giving of XP and we use standard methods of giving XP.

The "Artificer's measure" will have no effect.


08 Jun

Comment

Originally posted by Janexa

There's even a right click "check rune" option that doesn't tell you the colour.

For now, I did it by seeing if the rune was static or animated, because animated meant orange (or grey but those are clear) and static meant green.

We can add the colour / feedback to this as well :)

Comment

Hey all,

Thanks for the reply, sorry that you had trouble with seeing the colours. We thought we had a good hue shift to make them more distinct from one another, but we can take a look at this and improve it for any new quest runners.

Do you know which colours you struggled with?

White = Not used in this ritual yet

Grey = Not in word

Yellow = In word but in the wrong place

Green = In word in correct place


06 Jun

Comment

Originally posted by 5-x

Thanks for the correct tag :)

I'll go give Ramen a slap ;)


05 Jul

Comment

Originally posted by awsd-7

*6:

many windows and NPC dialogues prevent rotating camera with WASD keys

So the main issue here, is that you choose to make it look like "OSRS" so we are respecting that. Which means you do loose out on the extra functionality of Action Bars, drag to X.

Yes I know OSRS have updated their interface some, but I don't think this will happen in RS3, we aim for players to mainly use the newer looking interface to access all these additional features.

The Memory of Nomad, sounds like a bug, which should be resolved so please report it in game.


23 Apr

Comment

Originally posted by DA_Knuppel

But is this going to be something on release, or will it be surveyed with beta-testers before the full release? I’m all in for trying things out, and would love to give some feedback for new builds, as long as it during the beta-period.

We will be aiming to do it during the Beta Time period. As one we are live, its not really fair to switch up a layout :P Unless it is deemed necessary.

Comment

Originally posted by Yellowchese

PLEASE fix the lack of items quantities on the Samsung S20 and S21s that have been broken/missing since mid January.

And also the issue with ability bars when swapping between mobile and PC (broken since beta release) i.e. your abilities on your set bar swap to a different position when you go onto mobile, therefore, making revolution difficult to play on mobile without having to reconfigure your ability bar every time.

The lack of quantities is being looked into. We are unsure why it is happening as its only for that particular device.

We have a bug in to look over the ability bar issue. It will be looked into in due course.

Comment

Originally posted by RoskatRS

Still no quickchat? I'd really like to know why. So muted players can't interact at all?

The quick chat system uses a lot of engine side features, which when we launched the beta where not available to content to manipulate the size and position of components.

Once we are in a more "releasable" state with the current work, this will be looked into.

We do not want players to be bared from "talking" if muted so it will be resolved.

Comment

Originally posted by DA_Knuppel

Oh man... the minimap at the bottom is gonna be a pain... I wonder how it’s gonna be when you are in combat and have the minimap open. One of the better things of the minimap on top, is that you can still use it to walk, but also still use all abilities instead of just 7 of them. I hope this isn’t permanent, or maybe let us choose wether to place it on the bottom or on the top of our screen

This might not be its final place. We are looking at some possible layouts and this is the one we are going to try first. So watch this space :)


05 Nov

Comment

Originally posted by Mod_Asherz

The items in here are things we consider "beyond completionist". So we placed them here. However we are not adverse to moving them to say "Activities". All of these achievements in the old system where under "Activities" -> "Misc".

Here is what we plan to do:
https://twitter.com/JagexStu/status/1323357844561940484

We have moved the "Feats" into its own Category :)

Comment

Originally posted by Jagex_Stu

Thanks for letting us know. It's on our list to investigate. If not due to the larger skill boosting issue, as mentioned above, it might've been an issue pre-rework. Looking into it.

Could everyone who is having issues, please add your RSN to this reply, so we can check your variables :)


02 Nov

Comment

The items in here are things we consider "beyond completionist". So we placed them here. However we are not adverse to moving them to say "Activities". All of these achievements in the old system where under "Activities" -> "Misc".


08 Jul

Comment

Originally posted by gavandeshaq

Yeah sorry I edited the comment with the cache, which I initially missed off.

OK that is about 2.5 GB which is about right for Mobile. Might be worth staying on the Lobby for a short time just to make sure everything has downloaded correctly. However I shall pass on this info to our Client team so they can investigate as stated below we are getting a lot of people having issues today...

Comment

Originally posted by gavandeshaq

FPS: 23.8 (42.08 ms) [mean:18 best:24 worst:2]

Disk cache: 2558.770 MB

Running on a Google Pixel 3a

Not quite what I was after but good to know.

It shows how much of the game you have downloaded.

Comment

Could you do me a favour?Can you bring up FPS display and tell me your "Disk Cache" value...To do this:

  1. Swipe 4 fingers down on your screen, this should bring up a Purple overlay with a keyboard popup
  2. Type "displayfps" and hit the enter key.
  3. read value and reply ;)
  4. repeat step 1 to remove console, to remove the fps perform step 2 first :)

*EDIT* - Also what phone are you using?

Thanks

Asherz


16 Jan

Comment

Originally posted by AlienTowel

Well, I got my App legit from the Play Store and is not working since the last update.

Are you still experiencing this? When you say "its not working" what exactly do you mean?


14 Jan

Comment

Originally posted by YALAMARTHI97

Got it no more apks.. will wait for the game to launch up for mobile ...btw when is it excepted to come??

Sadly we don't have any news on dates as of yet. But keep an eye on the socials as we will certainly be shouting about it. Sorry to ruin your phone but we want everyone to stay safe on the internet and not loose their accounts.


21 Mar

Comment

Wow, this is fantasic /u/ImRubic.

However I would like to clarify a few things...

Submission

The line

"Google is more relaxed with the process."

was not meant to be taken literally :P. The process for submitting builds to both Google and Android is quite stressful and there are a lot of rules we have to abide by. This was more of a throw away comment because we managed to get it passed Google a bit faster than Apple.

App Size

You have stated some sizes for initial sizes, however these were plucked from memory and wont be accurate. Could you put a disclaimer stating this :).

Ribbon

This line

Ribbon Icons - Customizable layout. (44 pixels vs normal 36 pixels).

This sho...

Read more

08 Nov

Comment

Originally posted by Lonehoof

For every jmod that replies to this, I will buy a bond and give it to an f2p player

This is very generous of you. You better make sure its not your own F2P account you are giving it to :P