Alongside the new Skills and Supports we’ve talked about recently, we're also reworking three bow skills, including Explosive Arrow, Shrapnel Shot and Burning Arrow, and making a number of mechanical and balance adjustments to other skills.
ReworksExplosive ArrowPreviously, Explosive Arrow could have up to 5 arrows in a target, refreshing the duration each time an arrow hit the target. Now, there is no limit to the number of Explosive Arrows in a target, and the duration can't be refreshed. This lets you keep firing into an enemy, and you'll have regular explosions rather than having to halt firing to wait for detonations. The radius of the explosion is now +2 larger per arrow on the target, up to a maximum of +10 at level 1, up to +19 at gem level 20.
The skill no longer deals Secondary damage with its explosion, which greatly limited support and passive options as many specific damage modifiers wouldn't apply. Now, each arrow's explosion will...
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