OrsonES

OrsonES



28 Feb

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    OrsonES on Forums - Thread - Direct

Dear players and Fine Arts experts!


A new month has arrived, so it's time to proclaim the winners of our last month's Community competitions! As always, a lot of effort has been put into the content that was created, and the winners will be happy to receive their share of the prize fund totalling more than 4 500 Golden Eagles!


Interested in joining any of the competitions below yourself? Then don't waste any time and visit the forums for more information!


Straight

Screenshot - 1 500


Creator:
H3rqu



Straight

Screenshot - 1 500


Creator:
Geri535


...

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24 Feb

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    OrsonES on Forums - Thread - Direct

The Zachlam M3 (Tager) is an ATGM carrier, domestically developed by Israeli engineers on the basis of the American M3 and M5 halftracks, which were fitted with French SS.11 missiles. This unique new ground vehicle will await tankers in the upcoming Israeli ground forces tree, arriving in War Thunder as part of the next major update!


Zachlam M3 (Tager), anti-tank missile carrier, Israel, rank V



Features:

Deadly SS.11 missiles


Good mobility


Lightly armored


Limited number of missiles




History▼





Shortly after the founding of the Israeli state during the post-war period, its armed forces began being supplied by the Allied countries. Among the equipment provided to Israel were also varia...

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    OrsonES on Forums - Thread - Direct

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.


Released new updated sound model


Just recently we tested with you, improvements in the sound picture of a battle where distance to the source of the sound event began to play a more important role. In short: distant sounds are now better matched to their distance and as a bonus you get a better sense of sound events near you.




You liked this change and it has already been released for all players this week where you might definitely notice it, especially in combined battles. We continue to gather feedback on this specific update from all players including in the comments to this news article.


Continue to improve the task interfa...

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    OrsonES on Forums - Thread - Direct

Albatros is the lead ship from a class of 10 corvettes built for the Italian and other navies in the early days of the Cold War. Being the first domestically produced Italian warship of the post-war period, the Albatros will soon reinforce the top rank of the Italian coastal fleet tree, arriving in War Thunder as part of the next major update!


Albatros, gunboat, Italy, rank V



Features:

Fast-firing 76mm cannons


Compact size


Up-to-date fire control system


Radar


Light protection






History▼





In the early 1950s, the Italian Ansaldo shipyard designed a new class of corvettes that subsequently ended up being selected by NATO to equi...

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    OrsonES on Forums - Thread - Direct

Ground vehicles

Bkan 1C, DF105, Leopard 2K — sight range reset has been corrected after the rangefinder is applied.


XM-8 — suspension damping has been increased.


OF-40 Mk.2A, OF-40 (MTCA) — AA machine gun is now controlled by the loader (report).


Range enter ability has been added when measuring range from the commander’s sight with fire control disabled.


A bug has been fixed where dust and mud from the tracks of the player’s vehicle from the front were displayed incorrectly while observed in sniper mode.

Aircraft

MiG-27K - a bug has been fixed that prevented IRST to lock on a ground area from the c*ckpit view.


SBU2 (all versions), V-156 (all versions) - targeting angles of the turret have been adjusted.


F-8E(FN) - launch G-limit has...

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    OrsonES on Forums - Thread - Direct

Ground vehicles

Bkan 1C, DF105, Leopard 2K — sight range reset has been corrected after the rangefinder is applied.


XM-8 — suspension damping has been increased.


OF-40 Mk.2A, OF-40 (MTCA) — AA machine gun is now controlled by the loader (report).


Range enter ability has been added when measuring range from the commander’s sight with fire control disabled.


A bug has been fixed where dust and mud from the tracks of the player’s vehicle from the front were displayed incorrectly while observed in sniper mode.

Aircraft

MiG-27K - a bug has been fixed that prevented IRST to lock on a ground area from the c*ckpit view.


SBU2 (all versions), V-156 (all versions) - targeting angles of the turret have been adjusted.


F-8E(FN) - launch G-limit has...

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21 Feb

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    OrsonES on Forums - Thread - Direct

War Thunder Screenshot Competition

February week 3 winners










SairoHart and Aerial Display(

Straight

screenshot)


Grievous_Player and "Alles zum Wohle des Vaterlandes."(

Straight

screenshot)


Slavianic and F L E E T W A V E 1 9 9 1(

Straight

screenshot)





Ztronktium and Fighters for the old republic (

Artistic

screenshot)



Wenzen and Under Heavy Sky(

Artistic

screenshot
)


Rewards should be allocated within 2 working weeks from date winners were announced.

Well done and keep up the good job guys!

You...

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    OrsonES on Forums - Thread - Direct

A bug has been fixed where hit markers on vehicle armour did not correspond to actual armour penetration and damage caused.


A bug has been fixed where a switch box on the ERA block was not detached when the block was destroyed.


A bug has been fixed where the TVD might remain enabled in server replays for third-person view.


A bug has been fixed that prevented artillery strikes and vehicle control during a nuclear blast.

Sound

Distant sounds of aircraft engines have been changed to more distinctive and less annoying.


Sound management system of the engines of ground vehicles has been reworked in order to calculate the priority of engines and tracks sounds based on their actual volume. Previously, the calculation dealt only with distance to the listener.


Sound volume of the allied/enemy tank eng...

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Post
    OrsonES on Forums - Thread - Direct

A bug has been fixed where hit markers on vehicle armour did not correspond to actual armour penetration and damage caused.


A bug has been fixed where a switch box on the ERA block was not detached when the block was destroyed.


A bug has been fixed where the TVD might remain enabled in server replays for third-person view.


A bug has been fixed that prevented artillery strikes and vehicle control during a nuclear blast.

Sound

Distant sounds of aircraft engines have been changed to more distinctive and less annoying.


Sound management system of the engines of ground vehicles has been reworked in order to calculate the priority of engines and tracks sounds based on their actual volume. Previously, the calculation dealt only with distance to the listener.


Sound volume of the allied/enemy tank eng...

Read more

16 Feb

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    OrsonES on Forums - Thread - Direct

During World War I, tanks were used as breakthrough vehicles that tore through enemy defences and could negotiate obstacles like wide trenches. With time, though, their role on the battlefield shifted considerably. And when engineers gained the ability to mount powerful weapons on a fast and cheap wheeled chassis, a new type of combat vehicle was born… the wheeled tank.












We invite youtubers and streamers to cooperate and offer support depending on the quantity and popularity of your content. More information: https://warthunder.com/en/media/partnership/


14 Feb

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    OrsonES on Forums - Thread - Direct

War Thunder Screenshot Competition

February week 2 winners










_Kaisu and "Preparing for Takeoff"(

Straight

screenshot)


momotalouT and Submerged city(

Straight

screenshot)


kleinerPanzer and Glowing(

Straight

screenshot)





Farmuhan and Snow Brave (

Artistic

screenshot)



Alpine_Lynx and Guardian of the Mountains(

Artistic

screenshot
)


Rewards should be allocated within 2 working weeks from date winners were announced.

Well done and keep up the good job guys!

You can find more interesting content from...

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    OrsonES on Forums - Thread - Direct

Planned Battle Rating changes have been applied.


Important changes to top-tier air battles implemented.



Other changes



Some wagers have been changed (applied to newly received items only):

“Mission Maker” — the number of stages has been reduced from 10 to 3; reward for the first stage has been increased from 50,000 to 75,000 Silver Lions; rewards for the third (and now the last) stage has been increased from 150,000 to 400,000 Silver Lions.


“Wing Breaker” - the number of stages has been reduced from 10 to 3; reward for the first stage has been increased from 12,500 to 50,000 Silver Lions; rewards for the third (and now the last) stage has been increased from 75,000 to 300,000 Silver Lions.


“The Best Squad” — the number of failed attempts has been redu...

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Post
    OrsonES on Forums - Thread - Direct

Planned Battle Rating changes have been applied.


Important changes to top-tier air battles implemented.



Other changes



Some wagers have been changed (applied to newly received items only):

“Mission Maker” — the number of stages has been reduced from 10 to 3; reward for the first stage has been increased from 50,000 to 75,000 Silver Lions; rewards for the third (and now the last) stage has been increased from 150,000 to 400,000 Silver Lions.


“Wing Breaker” - the number of stages has been reduced from 10 to 3; reward for the first stage has been increased from 12,500 to 50,000 Silver Lions; rewards for the third (and now the last) stage has been increased from 75,000 to 300,000 Silver Lions.


“The Best Squad” — the number of failed attempts has been redu...

Read more

11 Feb

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    OrsonES on Forums - Thread - Direct

Welcome to Thunder Show and the best moments of the past week! Today you can expect an amazing number of ordnance: crazy Japanese rockets, wild aircraft ones, tank torpedo-rockets... as well as a ruthless Swedish recoilless gun and an aircraft bomb. Let's get started!














So, what do you do if something incredible happens in your battle that deserves to appear in Thunder Show?

While in the game, go to “Community > Replays” and find the replay.


Press the “Rename” button and give it a memorable name.


Open the Replays folder in the game folder: search for the file with the name you have just given it.


Attach the file to an email and send it to ...

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10 Feb

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    OrsonES on Forums - Thread - Direct

The story of how Mitsubishi started making planes is pretty typical for a Japanese company of the time. This esteemed manufacturer made a foray into this specific industry after WW1, as did many others… but it took the company roughly two decades to find its footing there. Not all of their original designs were a success, so, for quite a while, Mitsubishi engineers had to make do by assembling aircraft and engines under license.












We invite youtubers and streamers to cooperate and offer support depending on the quantity and popularity of your content. More information: https://warthunder.com/en/media/partnership/

Post
    OrsonES on Forums - Thread - Direct

Download Wallpaper:

1920x1080


2560x1440


3840x2160



Japan, a country of amazing culture and an incredibly long history - so long, that even its birthday is a legend. Mysterious and therefore even more interesting to War Thunder players, the country of Japan celebrates its foundation day on February 11th. Let us join in with the celebration!


From February 10th (14:00 GMT) to February 14th (07:00 GMT)




Play 3 battles in Japanese vehicles (rank III+, activity 70%+) to get a special decal “Day of Japan”.

You can complete the task in random battles, except “Assault” and “Enduring Confrontation”.


You can follow your progress by clicking on your nickname -> Achievements -> Day of Japan.
...

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07 Feb

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    OrsonES on Forums - Thread - Direct

War Thunder Screenshot Competition

February week 1 winners










Wenzen and It can fly!(

Artistic

screenshot)


_PanzerNinja_ and Start of the mission(

Artistic

screenshot)


PKT08 and Phantoms(

Artistic

screenshot)





SairoHart and Swedish Firepower (

Straight

screenshot)



Laisy and Too Late(

Straight

screenshot
)


Rewards should be allocated within 2 working weeks from date winners were announced.

Well done and keep up the good job guys!

You can find more interesting content from our players on our Live.WT...

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