PatBrutal

PatBrutal



23 Jun

Post

BALANCE

  • Removed the ability for The Executioner to see the aura of the Cage of Atonement and survivors inside them
  • Added a system that will despawn the Cage of Atonement if The Executioner near it for too long. The Cage of Atonement (and the survivor inside it) will respawn in a new location.
  • Adjusted the spawn rate of event items in bloodwebs.

Bug Fixes

  • Fixed an issue that caused the Healthy Obsession achievement to not earn any progress when healing a Survivor marked as the Obsession,
  • Fixed an issue that caused the perk Kindred to activate when being sent to a Cage of Atonement.
  • Midwich Elementary School: Fixed an issue that caused the entity blockers created by the Blood Warden perk to not prevent the Survivors from escaping.
  • Fixed an issue that prevented the profile from showing up when selecting another players profile while on the tally screen.
  • Fixed an issue that would trigger the M...
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15 Jun

Post

FEATURES & CONTENT

  • Added Sets (2 or more linked Customization pieces that are always equipped together)
  • Added a new Rarity for Customizations - Legendary.
  • Added A New Killer - The Executioner
  • Added a New Survivor - Cheryl Mason
  • Added a New Map - Midwich Elementary School
  • Added the ability to sort a character's Customization Inventory by rarity, outfit, or item name.
  • Adjusted the user interface layout scaling to better accommodate 4k resolution screens.
  • Added Block feature to Tally Screen, allowing to prevent someone from sending friends invite.

Balance:

  • Clown: No longer slowed when throwing bottles.
  • The Shape's Evil Within extending add-ons only increase the required stalking amount on the first activation of Evil Within III. The text of these addons has be adjusted to describe this be...
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12 May

Post
  • Fixed an issue that caused Killers or Survivors to be stuck in a dropped pallet location.
  • Fixed an issue that caused the user to be stuck when hooking or unhooking a Survivor.
  • Fixed an issue that caused Meg to fly off the hook after being hooked a second time in the Tutorial.
  • The Cannibal: Fixed an issue that caused the chainsaw SFX to stay active after destroying a pallet.
  • Fixed an issue that caused the Entity Blockers to be invisible and have no smoke VFX after vaulting through a window 3 times.
  • The Nurse: Fixed an issue that caused the Nurse to be unable to blink in most of the Chapel.
  • Fixed an issue that caused the animation of the Hillbilly's chainsaw attack to display incorrectly when hitting a wall.
  • Fixed an issue that caused Stalking as Ghost Face and revealing Ghost Face as a Survivor to be difficult when hiding in tall grass.
  • Fixed an issue that caused the Undetectable status to trigger as soon a...
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09 Mar

Post

FEATURES & CONTENT

  • Content - Added a new Survivor (Zarina Kassir)
  • Content - Added a new Killer (The Deathslinger)
  • Content - Added a new map (Dead Dawg Saloon - Grave of Glenvale)
  • Content - Added a high-ping indicator to the HUD, displayed when the local ping to the server is above a certain threshold (white icon for 150ms, red icon for 300ms).


BALANCE

Hooks and Sabotage

  • Removed skill checks for Hook sabotage.
  • Survivors will no longer be able to sabotage a Bear Trap with a Toolbox or the Perk Saboteur.
  • Killers may not hook a Survivor on a hook that is currently being sabotaged.
  • Dropping a Survivor now increases the Wiggle progression by 25% (down from 33%).

Toolboxes, items and add-ons

  • Survivors will no longer be able to sabotage a Bear Trap with a Toolbox.
  • Toolboxes now r...
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21 Jan

Post

FEATURES & CONTENT

  • Feature - Added a Compendium page in the Archives. This page allows users to go back to previous Tomes and complete challenges. Completing challenges from a previous Tome will not give the user Rift Fragments.
  • Feature - Added a new Rift and Challenges for Tome II in the Archives.
  • Feature - Showing/Hiding the tally screen chat is persistent after every match. This feature has been added to each type of chat (party, online and tally) and is independent for each chat.
  • Feature - Added cross compatibility support for the party, lobby and tally chat between GRDK users.
  • Feature - Removed the invert camera in-game keybinding and from the Controls menu. This option is still available in the Settings menu.
  • Content - Updated the Treatment Theatre map (see details below in the BALANCE section).
  • Content - Removed Twitch Challenges feature.
  • Content - Removed Dutch & Swedish language s...
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Post

FEATURES & CONTENT

  • Feature - Added a Compendium page in the Archives. This page allows users to go back to previous Tomes and complete challenges. Completing challenges from a previous Tome will not give the user Rift Fragments.
  • Feature - Added a new Rift and Challenges for Tome II in the Archives.
  • Feature - Showing/Hiding the tally screen chat is persistent after every match. This feature has been added to each type of chat (party, online and tally) and is independent for each chat.
  • Feature - Added cross compatibility support for the party, lobby and tally chat between Windows Store users.
  • Feature - Removed the invert camera in-game keybinding and from the Controls menu. This option is still available in the Settings menu.
  • Content - Updated the Treatment Theatre map (see details below in the BALANCE section).
  • Content - Removed Twitch Challenges feature.
  • Content - Removed Dutch & Swedish l...
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02 Dec

Post

FEATURES & CONTENT

  • Feature - Updated the intro video to The Cursed Legacy trailer.
  • Feature - Disconnection Penalties: Players who disconnect early from games will receive temporary matchmaking bans, with the duration escalating for repeat offenders. Please note that this feature will not be active on launch of the 3.4.0 update, we are planning to enable it on Thursday December 5th.
  • Feature - Re-integrated the chat in the Survivor pre-lobby and in Custom Game lobbies.
  • Content - Added cosmetics to player inventory (Incl. past convention exclusives, Bill’s Ugly Sweater, Frosty Eyes for The Oni & The Plague, and a new Universal Winter Holiday Charm).
  • Content - Added a new Killer (The Oni).
  • Content - Added a new Survivor (Yui Kimura).
  • Content - Added a new map to the Yamaoka Estate theme (Sanctum of Wrath).
  • Content - Added a Japanese thematic lobby for the Cursed Legacy chapter.

...

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Post

FEATURES & CONTENT

  • Feature - Updated the intro video to The Cursed Legacy trailer.
  • Feature - Disconnection Penalties: Players who disconnect early from games will receive temporary matchmaking bans, with the duration escalating for repeat offenders. Please note that this feature will not be active on launch of the 3.4.0 update, we are planning to enable it on Thursday December 5th.
  • Feature - Re-integrated the chat in the Survivor pre-lobby and in Custom Game lobbies.
  • Content - Added cosmetics to player inventory (Incl. past convention exclusives, Bill’s Ugly Sweater, Frosty Eyes for The Oni & The Plague, and a new Universal Winter Holiday Charm).
  • Content - Added a new Killer (The Oni).
  • Content - Added a new Survivor (Yui Kimura).
  • Content - Added a new map to the Yamaoka Estate theme (Sanctum of Wrath).
  • Content - Added a Japanese thematic lobby for the Cursed Legacy chapter.

...

Read more
Post

FEATURES & CONTENT

  • Feature - Updated the intro video to The Cursed Legacy trailer.
  • Feature - Disconnection Penalties: Players who disconnect early from games will receive temporary matchmaking bans, with the duration escalating for repeat offenders. Please note that this feature will not be active on launch of the 3.4.0 update, we are planning to enable it on Thursday December 5th.
  • Feature - Re-integrated the chat in the Survivor pre-lobby and in Custom Game lobbies.
  • Content - Added cosmetics to player inventory (Incl. past convention exclusives, Bill’s Ugly Sweater, Frosty Eyes for The Oni & The Plague, and a new Universal Winter Holiday Charm).
  • Content - Added a new Killer (The Oni).
  • Content - Added a new Survivor (Yui Kimura).
  • Content - Added a new map to the Yamaoka Estate theme (Sanctum of Wrath).
  • Content - Added a Japanese thematic lobby for the Cursed Legacy chapter.

...

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27 Nov

Post


Honoring his family name was never enough for Kazan Yamaoka. He wanted to surpass his father’s reputation and end what he saw as the thinning of samurai culture with farmers often posing as samurai.

His father tried to turn Kazan’s attention to more noble pursuits, but Kazan refused to heed his advice, and borrowing his father’s katana, he embarked on a dark pilgrimage to prove his worth and rid Japan of imposters. 

Ignoring the code that had been taught to him, Kazan killed imposters in the hills and the valleys, on the beaches and in the woodland. He humiliated farmers and warriors alike, yanking off their ...

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26 Nov

Post
Illustration_YuiRepairFinal.jpg

Despite her traditional upbringing, Yui Kimura raced scooters in her hometown of Hida where she earned the reputation of being able to do the impossible with very little.

Her father did his best to steer her away from what he believed to be masculine pursuits, but her grandmother secretly shared her grandfather’s engineer manuals and notes on car and motorcycle engines. Yui read her grandfather’s manuals and learned fast.

She was able to not only maintain her scooter, but she modified the engine so that she could compete with older boys on motor crosses. 

With her grandfathers ‘good luck hachimaki’ wrapped around her arm, she raced local boys who, unable to keep up with her, worked together to orchestrat...

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31 Oct

Post

We are happy to announce the winners of the 2019 Halloween contest!

We received a lot of astounding creations and selecting three winners was incredibly difficult.

All the Entries were judged for creativity and execution.

Big thank you to everyone, you did all an amazing work!


As a reminder, the prizes are:

Artwork

  • 1st place: 24,000 Auric Cells
  • 2nd place: 12,000 Auric Cells
  • 3rd place: 6,000 Auric Cells

Honorable mentions: 2 250 Auric Cells

Crafting

  • 1st place: 24 000 Auric Cells
  • 2nd pl...
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29 Oct

Post

FEATURES & CONTENT

  • Feature - Integrated an updated version of the Unreal Engine (4.22, from 4.21.1).
  • Feature - The Archives
  • Content - Tome: Provides Challenges to players to complete for Bloodpoints, Rift Fragments, and lore Entries (stored in the Collection sub-menu). 
  • Content - The Rift: New time-limited reward system.
  • Content - A new UI element is now available at the right of the lobby menu and tally screen to provide feedback regarding The Archives. 
  • Content - New Currency: Rift Fragments. Used to progress through Tiers in an available Rift in The Archives. 
  • Content - New cosmetic type: Charms. Maximum of three (3) attach to a Survivor’s waist, or on a Killer’s hook in the environment. Customization UI has been updated to reflect this.


BALANCE

Misc Gameplay

  • Updated certain Killer powers with the Undetectable status ...
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Post

FEATURES & CONTENT

  • Feature - Integrated an updated version of the Unreal Engine (4.22, from 4.21.1).
  • Feature - The Archives
  • Content - Tome: Provides Challenges to players to complete for Bloodpoints, Rift Fragments, and lore Entries (stored in the Collection sub-menu). 
  • Content - The Rift: New time-limited reward system.
  • Content - A new UI element is now available at the right of the lobby menu and tally screen to provide feedback regarding The Archives. 
  • Content - New Currency: Rift Fragments. Used to progress through Tiers in an available Rift in The Archives. 
  • Content - New cosmetic type: Charms. Maximum of three (3) attach to a Survivor’s waist, or on a Killer’s hook in the environment. Customization UI has been updated to reflect this.


BALANCE

Misc Gameplay

  • Updated certain Killer powers with the Undetectable status ...
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17 Sep

Post

FEATURES & CONTENT

  • Feature - Added 2 new Status Effects; Oblivious (Survivor) and Undetectable (Killer). Currently, these status effects are applied to the new Killer, The Demogorgon, and The Nightmare.
    • Oblivious: The Survivor is oblivious to the imminent danger of a nearby Killer. They do not hear The Killer's terror radius and they are not considered as being within the terror radius for power or perk effects.
    • Undetectable: The Killer enters a stealth-like mode which suppresses their red stain and terror radius, and blocks all Survivor aura-reading abilities.
  • Content - Added a new Killer (The Demogorgon).
  • Content - Added a new Survivor (Nancy Wheeler).
  • Content - Added a new Survivor (Steve Harrington).
  • Content - Added a new map (The Underground Complex - Hawkins National Laboratory).

Party Management & Friends List 

  • Merged "Survive With Frien...
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Post

FEATURES & CONTENT

  • Feature - Added 2 new Status Effects; Oblivious (Survivor) and Undetectable (Killer). Currently, these status effects are applied to the new Killer, The Demogorgon, and The Nightmare.
    • Oblivious: The Survivor is oblivious to the imminent danger of a nearby Killer. They do not hear The Killer's terror radius and they are not considered as being within the terror radius for power or perk effects.
    • Undetectable: The Killer enters a stealth-like mode which suppresses their red stain and terror radius, and blocks all Survivor aura-reading abilities.
  • Content - Added a new Killer (The Demogorgon).
  • Content - Added a new Survivor (Nancy Wheeler).
  • Content - Added a new Survivor (Steve Harrington).
  • Content - Added a new map (The Underground Complex - Hawkins National Laboratory).

Party Management & Friends List 

  • Merged "Survive With Frien...
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22 Aug

Post


Welcome to our first Designer Notes, a blogpost presenting the fine details of upcoming design changes. We are ready to share the details of two new status effects—one for Killers, one for Survivors— that will be making their debut alongside the next chapter, as well as a much-anticipated change to the bloodweb. 

UNDETECTABLE 

The first Killer status effect since Bloodlust, Undetectable consolidates our Killer stealth mechanics into one easily understandable status that can be applied through Killer powers, perks, and add-ons. 

When a Killer is Undetectable, the following effects are ap...

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06 Aug

Post

RELEASE SCHEDULE

STEAM

Released: 11:00 AM ET

XBOX

Released: 11:00 AM ET

PS4

Released: 11:00 AM ET


PATCH NOTES

https://forum.deadbydaylight.com/en/categories/patch-notes

NOTE: The 3.1.2 hotfix patch notes have been added to the 3.1.1 mid-chapter update notes.

KNOWN ISSUES

  • Players are reporting inconsistencies with Ranks and Pips, sometimes resetting after a match or restart (Testing a fix internally)
  • Survivor are able to leave the playing area by the exit gate, and keep playing (In progress)



23 Jul

Post

FEATURES & CONTENT

  • Content - Added support for 4 new languages: Latin American Spanish, Dutch, Turkish and Swedish.
  • Feature - Changed the lobby music back to the default music.

BALANCE

Badham Preschool map changes

  • Added 5 new variations of the Badham Preschool map.
  • Adjusted the safety rating of each pallet loop in the maps.
  • Diversified the number of sides a generator could be repaired from on all tiles. 
  • Each tile is now unique and will only spawn once.
  • Improved totem hiding spots.
  • Reduced the minimum distance between pallets to 8 meters.

Bloodpoint balancing

Adjusted some score event for Survivors:

  • Increased Cleansing (dull totem) from 600 to 1000.
  • Increased Cleansing (hex totem) from 1000 to 1500.
  • Increased Map Scout from 150 to 250.
  • Increas...
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19 Jul

Post

For the last few months, some players have been experiencing recurring ranking and pips issues that are preventing their pips from accumulating and as a result, preventing their rank from updating. We have been looking into the issue since reports started to come in.


... Read more