Stona_WT

Stona_WT



25 Nov

Comment
    Stona_WT on Forums - Thread - Direct

You wat?

You just mad up some crazy theory and think you can spread it here like nothing happened? Stop spreading lies.

MM is same for players, there is no differences if you got premium account or you are 100% F2P player. MM don't care.


@KonkasaurusrexPlease use MM thread to discuss MM


24 Nov

Post
    Stona_WT on Forums - Thread - Direct

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.


Setting up radio fuzes for shells






The radio fuze, just in case you forgot, can detonate a missile or shell without having to hit the target directly. The detonator selects when to detonate based on radio reflection from the target.


In the current War Thunder mechanics, ground and naval shells with a radio fuze identified the distance to a target from the centre of its model which worked well but wasn’t an accurate reproduction of the real life mechanics.


Now the calculation of distance to target will be based on the exact contour of the collision model (the model on which the damage will be calculat...

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Comment
    Stona_WT on Forums - Thread - Direct

Hi

You need to send a ticket to support.


https://support.gaijin.net/hc/en-us

Comment
    Stona_WT on Forums - Thread - Direct

Haha, it's standard bracket limitation.

Post
    Stona_WT on Forums - Thread - Direct

Special Black Friday bundle!


Don't miss the opportunity to purchase rare vehicles: the A43 Black Prince tank and the P-61A-1 Black Widow fighter with a discount!



From November 24th 11:00 GMT until December 1st 11:00 GMT





"Black Friday 2021" bundle -50%




The Bundle Includes:

Ka-50 "Black Shark" (Rank 6, USSR);


M18 "Black Cat" (Rank 3, USA);


A43 Black Prince (Rank 4, Great Britain);


P-61A-1 Black Widow (Rank 3, USA).



89.99
45 Store




Note! This bundle contains vehicles only. Golden Eagles and Premium Account are not included.


The final pri...

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    Stona_WT on Forums - Thread - Direct

Ground vehicles

Strv 103A, Strv 103С — a bug has been fixed with incorrect display for the commander’s camera while hull aiming.


Self-entrenching equipment parameters have been changed. Activation of a dozer blade now takes 3 seconds instead of 5; max reverse speed (within vehicle limits) with an activated blade has been increased from 7 to 12 km/h; the thickness of a soil layer cut on each pass has been increased from 20 to 25 cm.

Aviation

12.7mm Breda-SAFAT, 12.7mm Ho-103 and 13.2mm Type 3 machine guns — a bug has been fixed with missing explosives in the HE rounds. 0.8g of PETN explosives has been added (report)


20mm MG 151 cannon - explosive type of the HE-I round has been changed to HA 41 (report)


AGM-114B, AGM-114K, PARS 3 LR missiles - “Launch distance” and “Guaranteed launch distance” parameters have been...

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Post
    Stona_WT on Forums - Thread - Direct

Ground vehicles

Strv 103A, Strv 103С — a bug has been fixed with incorrect display for the commander’s camera while hull aiming.


Self-entrenching equipment parameters have been changed. Activation of a dozer blade now takes 3 seconds instead of 5; max reverse speed (within vehicle limits) with an activated blade has been increased from 7 to 12 km/h; the thickness of a soil layer cut on each pass has been increased from 20 to 25 cm.

Aviation

12.7mm Breda-SAFAT, 12.7mm Ho-103 and 13.2mm Type 3 machine guns — a bug has been fixed with missing explosives in the HE rounds. 0.8g of PETN explosives has been added (report)


20mm MG 151 cannon - explosive type of the HE-I round has been changed to HA 41 (report)


AGM-114B, AGM-114K, PARS 3 LR missiles - “Launch distance” and “Guaranteed launch distance” parameters have been...

Read more

22 Nov

Post
    Stona_WT on Forums - Thread - Direct

In the past WT9 year tournament; Gladiators RB, we found a violation of the rules of participation. The accounts of the KUCKA team members were used from several different remote systems (PCs) during battles on 20.11.21 at 16:21 GMT. This indicates account sharing that is forbidden by the TSS rules and War Thunder in general.


Team KUCKA will be fully removed from the tournament. Players ggressiv_, asdrubale69, Golden_Falcon_99, __Supreme, JustComeAndGoat will not be able to participate in any tournament on TSS for next 30 days. Teams from the second and subsequent places in the tournament will be moved one position higher, as follows:

1st place PU_Power


2nd place __


3rd place Yeet


etc.


19 Nov

Post
    Stona_WT on Forums - Thread - Direct

Today you can expect a couple knocked missiles, a sudden bonus frag out of the blue, a daring naval attack and some aerobatics with a hint of TNT. Let's start!


So, what do you do if something incredible happens in your battle that deserves to appear in Thunder Show?

While in the game, go to “Community > Replays” and find the replay.


Press the “Rename” button and give it a memorable name.


Open the Replays folder in the game folder: search for the file with the name you have just given it.


Attach the file to an email and send it to [email protected].


Also, do not forget to mention in the email:

The exact time of the moment you want to share


Your in-game nickname


Email address used to r...

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10 Nov

Post
    Stona_WT on Forums - Thread - Direct

The story of how the MiG-23 turned into the MiG-27 is incredibly straightforward AND very complicated at the same time. It’s hardly a secret that, at some point, the MiG-23 was both a plane riddled with problems AND a major breakthrough. That’s pretty impressive even by the standards of the 21st century — and that’s precisely why the MiG-23 is still in service in several countries around the world despite its age.








We invite youtubers and streamers to cooperate and offer support depending on the quantity and popularity of your content. More information: https://warthunder.com/en/media/partnership/

Post
    Stona_WT on Forums - Thread - Direct

Changes to the scoring with statistics points

In the “Ground Breaking” update we seriously reworked many mechanics for the mission scoring, as well as rebalancing values and multipliers for actions in different vehicles in different game modes. Now, based on the statistics gathered,we’re ready to change certain values and multipliers to bring the accrual of mission score to the target indicators that will help bring activity to the desired level (already present for most of the vehicle types before the “Ground Breaking” update released).



Ground vehicles, in all ground vehicle gaming modes:

Basic mission score for destruction of an enemy ground vehicle (with zero difference in BR) has been increased: 150 → 180


The mission score added in the score pool for capturing points for each additional capturer has been increased: 100 → 200 (i.e. the full ca...

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Post
    Stona_WT on Forums - Thread - Direct

Changes to the scoring with statistics points

In the “Ground Breaking” update we seriously reworked many mechanics for the mission scoring, as well as rebalancing values and multipliers for actions in different vehicles in different game modes. Now, based on the statistics gathered,we’re ready to change certain values and multipliers to bring the accrual of mission score to the target indicators that will help bring activity to the desired level (already present for most of the vehicle types before the “Ground Breaking” update released).



Ground vehicles, in all ground vehicle gaming modes:

Basic mission score for destruction of an enemy ground vehicle (with zero difference in BR) has been increased: 150 → 180


The mission score added in the score pool for capturing points for each additional capturer has been increased: 100 → 200 (i.e. the full ca...

Read more
Post
    Stona_WT on Forums - Thread - Direct

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.


Bury no bombs






Buried bombs deal no damage? Such a surprising thing might be observed after the introduction of the entrenching mechanics. A locked and c*cked bomb fell right in front of you and might find itself dug into the ground with a dozer blade on your tank, with no explosion after it. This odd feature is fixed, however you can still cover your tank from fragments if the entrenchment is deep enough


Dig wisely and safely with the all new terrain shaping mechanics that appeared recently!


Unlinking of tracks from AI tanks





...

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Post
    Stona_WT on Forums - Thread - Direct

A bug has been fixed where a nearby bomb might fall below ground level during tank self-entrenching.


The incorrect display of broken tracks on AI vehicles has been fixed.


A bug has been fixed where a ground vehicle may catch fire after drowning.

Ground vehicles

Т26Е5

- armouring has been specified:

Hull top and bottom;


Lower front armour plate - angle has been changed in the damage model. Visual correction will be implemented later.


Central area of the upper front plate has become voluminous.


Gun mantlet has become voluminous, with thickness values specified.


MGM-51B/C

- a bug has been fixed that prevented overpressure damage. (report)

Aviation

...

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Post
    Stona_WT on Forums - Thread - Direct

A bug has been fixed where a nearby bomb might fall below ground level during tank self-entrenching.


The incorrect display of broken tracks on AI vehicles has been fixed.


A bug has been fixed where a ground vehicle may catch fire after drowning.

Ground vehicles

Т26Е5 - armouring has been specified:

Hull top and bottom;


Lower front armour plate - angle has been changed in the damage model. Visual correction will be implemented later.


Central area of the upper front plate has become voluminous.


Gun mantlet has become voluminous, with thickness values specified.


MGM-51B/C - a bug has been fixed that prevented overpressure damage. (report)

Aviation

...

Read more

09 Nov

Comment
    Stona_WT on Forums - Thread - Direct

Have you checked server replay?

Comment
    Stona_WT on Forums - Thread - Direct

Since years we have wiki warthunder where you have info on how current MM works.

Players skill is not checked for random battles MM. ELO rating is valid for special tournaments etc (where we always announce such info).


You are taking some 7 years old post which is outdated and pretend that it's some kind of proof for made up theories.


What next? You will dig old Q&A where we state we have no plans to implement nuclear weapon?

War Thunder is on market +9 years. Using old, outdated posts to prove anything is really strange. Especially in topic, where random user is asking question and should get straight answer to git gut, and not some silly theories that will throw him in conspiracy mindset that will lock him from getting better in game.

Comment
    Stona_WT on Forums - Thread - Direct

No.



@FireSafari

If you got issue with connection, please use Technical Section.

If you want to submit a bug report, please use Bug Report Section.

If you want to discuss fairy tales like "I expect it is one way of nerfing better players." , please use Offtopic Section.

Comment
    Stona_WT on Forums - Thread - Direct

That issue happened only once, or you can reproduce it?

If you can reproduce, please do so. Your clog file will have max few MB, not 23MB.

Longer gameplay = bigger clog file.


Also, I think (guess, dunno) replay file is not necessary (if you can re-create the issue) if you link replay from server replay functionality.