Straatford87

Straatford87



19 Oct

Comment

Originally posted by BattlefieldTankMan

Yes I didn't understand that 10 to 14 seconds patch line.

So does that mean any damage will take an extra 40% time for auto heal to kick in?

Confusing.

As for tanks, hovering and circle strafing choppers have it far too easy against tanks which are currently sitting ducks when a chopper decides to target them.

Yes, it takes longer for the health regen to start to compensate for needing more hits to take down.

Comment

Originally posted by aLostBattlefield

I know you’re not but it’s funny how even THIS reply could be read as sarcastic haha.

It’s fine I’m fluent in sarcasm also 😄

Comment

Originally posted by RabidsouthAfrican

Well i hope you all are prepared for the shitshow, those classes dont look like theyd be bringing anyone back since the operators are still there, and the small dedicated community you built that actually likes the current setup will hate not being able to have their loadouts anymore.

In the future - let us know how you feel about it once the changes are available and you’ve been able to play with them.

Comment

Originally posted by mapwny

Well shit, I stand corrected! Thanks for being here.

Edit to add: whatever they're paying you to read this all day, you deserve a raise.

Let us Upvote your comment and make it happen 🤣

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Originally posted by snailtap

Wow lots of great fixes in this patch, thanks dice we appreciate that y’all are trying

🥺

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Originally posted by mapwny

Nah, they said that they weren't going to pay any attention to Reddit anymore because y'all couldn't behave yourselves

I mean the level of naughty is indeed high on Reddit and I have a tendency to get yelled at more here. Howeverrrrrrrrr, I'm here to read your feedback :-)

Comment

Originally posted by DeathValleyFz07

It’s insane that they are still putting energy into this topic, everyone has been extremely vocal in not wanting specialists and wanting the classic bf4 style class system.

That's what we're doing here. We are bringing back Class gameplay.

Comment

Originally posted by Hawkiinz

I don't think so because there is no official topic and too much posts are not constructives. The only official topic was on EA forums.

We had one "official" topic on our Battlefield Forums. However, that doesn't mean that other feedback outside of that topic wasn't valid.

We know our Community is spread across multiple channels. We read where you hang out. So right now that's on Reddit :-)

Comment

Originally posted by HyperXuserXD

The community manager is pretty active on this subreddit so i guess yes

Jup.

Comment

We took feedback from a variety of channels; Battlefield Forums, Reddit, Discord, Twitter.

We had a dedicated topic on the Battlefield Forums for the Core Feedback on Specialists.


11 Oct

Comment

Originally posted by DrJakeX

Is there any news on when we can expect 2.2? After the liquidators event?

We'll follow-up closer to its release date. If you check our release times for previous game updates then it should give an indication.

Comment

Originally posted by TheSW1FT

I don't wanna be a downer, but every time you guys say stuff like "let us know if you experience it again" just makes me believe you guys don't test your game nearly enough. The SFAR ADS bug was reproducible 100% of the times and the fact you guys said you've fixed it in the previous patch, and it was still reproducible at the same rate, makes you guys look pretty bad.

Please clean up your communication in the patch notes.

Some bugs are just extremely pesky and keep popping up. Even after testing them for a fix.

This is one of those bugs.

Yes, we are as much annoyed with it as you are.

With that said, we'll continue our investigation.

Comment

This bug seems to be extremely pesky. We've attempted multiple fixes for it thus far, but they seemed to have failed (even when in our internal testing it isn't happening anymore).

Sorry to hear you are still experiencing it. If you have any further info that might be of use to use; which mode, map and weapon and perhaps a video, then we'll get back on further investigation.

In the meantime, thanks again for flagging it to us.


10 Oct

Comment

Originally posted by frommars6

Hi Straatford,

Thank you for reaching out on here and notifying us that it's an issue that's been looked at. Have a good day.

We’re adding it back in with the update that goes live tomorrow (2.1.1).

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Originally posted by HipMicrobe39293

Nerf the K30 all you want, DICE. It won’t stop me from using it at range

Challenge accepted? 🧐

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Originally posted by MrRonski16

This is just a balance change.

Thats why its called 2.1.1 instead of 2.2

Correct. We put this smaller QoL update together to address some of the bigger community feedback - mainly around weapon balance.

The larger update with the Orbital Rework and a bigger set of changes is to follow next.

Comment

Originally posted by HyperXuserXD

Damn, was hoping that it is the Orbital rework update but these weapon adjustment seems nice

That's in the next game update.

This is a small QoL update we put together to address community feedback.

Comment

Originally posted by junkerz88

I swear “ADS bug fixed” has been in almost every patch for a year lol when will they actually fix it

We’ve had it listed it once before and sadly the fix didn’t work. Let us know if we did good once you’ve played the update.

Comment

Originally posted by xStealthxUk

Ye thats what I said lol. What worrys me is they refer to it only regarding vehicles but dnt acknowledge what we all know is that its tied to the underbarrel gernade launchers and can also happen when using Liz remote rockets as well as casper drone while using SFAR... but hope they just fixed

Yep, we are aware.

A previous fix for this bug failed, so please let us know if you experience it again after the update.


03 Oct

Comment

Correct - we have this listed on our official Known Issues list which you can view, here:

https://answers.ea.com/t5/Updates/Battlefield-2042-Known-Issues/m-p/10944776#M1