Superconsole

Superconsole



28 Aug

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Hey everyone.

The Starbound Xbox version is finally almost ready to launch! 🚀

Before we confirm the release date, we would love to involve the Starbound community to get your thoughts and feelings regarding usability – specifically around controls and console-specific design decisions on the Xbox version. This will inform our final changes ahead of the game’s launch, and will help us with any further quality of life changes for future post-launch patches.

For those of you with an Xbox One or Series console, Starbound will be available to playtest for a limited time as part of the Xbox Insider Program from Wednesday 28th August – Wednesday 4th September

The testing pool will be size restricted in order for us to manage and prioritize the feedback we receive, so please note that access ...

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05 Oct

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Hi folks!

Caoimhe here, Senior Producer on Wargroove 2! After 3 years of development, I’m happy to let you all know that Wargroove 2 is out now on PC & Nintendo Switch!

We’re so happy to be bringing you a whole host of new content including new factions, stories, units, in-depth editor tools, and our brand-new roguelike mode, Conqu... Read more

25 Sep

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He protec, he attac, but most importantly, he best bud.



We have some fun news for you today. Everyone’s favourite canine Commander has made his second cross-over into another video game realm!

We’re incredibly excited to announce that Caesar is available as a buddy in ... Read more

04 Aug

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Hey everyone,

As of today, Wargroove now features cross-play support between ALL platforms, including PS4, Nintendo Switch, Xbox One and PC. Wahoo! We're really happy to finally be able to complete our vision of one big, happy Wargroove community, as PS4 players now join the mix.

This means that no matter what platform of Wargroove you choose to battle on, you can enjoy competitive and cooperative multiplayer games, as well as share and play community-made maps online with friends.

From the very early stages of development, we knew that playing Wargroove multiplayer was not only incredibly fun, but also a huge part of the game's experience, which made supporting crossplay between all platforms a no-brainer for us.

As you may already know, the release of our free DLC, ... Read more

11 Feb

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    Superconsole on Steam Forums - Thread - Direct
Hi there, thanks for flagging this with us - we have been working on the issue and now have a fix, which should be live in a patch soon. Sorry for the inconvenience!
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    Superconsole on Steam Forums - Thread - Direct
Feel free to also check out the Wargroove Discord - there's a matchmaking channel, with a friendly and competitive scene : https://discord.gg/Wargroove
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    Superconsole on Steam Forums - Thread - Direct
Definitely look into the Wargroove Discord - there's a matchmaking channel & a friendly, competitive community! https://discord.gg/Wargroove
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    Superconsole on Steam Forums - Thread - Direct
Great to hear it! Hope you have fun :)

10 Feb

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Oh lawd, he comin’!

We're so happy to finally share with you some exciting new Wargroove merch, in the form of this adorable Caesar plush[theyetee.com]!



(Wargroove vinyl for scale – sold separately via Yetee Records & Boss Battle Records)

We've been working with the team at The Yetee[theyetee.com] on this very good boy for some months now. The idea to make a plush Caesar has been floating around since the early days of Wargroove development, and it wa... Read more

06 Feb

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The wait is over - our big, new, free DLC Wargroove: Double Trouble is available now to download!

Team up and lead the new Outlaw faction to strategic victory! Designed with co-op play in mind, this expansion adds a new story campaign introducing all-new Outlaw Commanders and much more! After an unexpected kidnapping and some severe ransom demands, your group of rogues have no choice but to perform the biggest heist that Aurania has ever seen…

https://store.steampowered.com/app/1061140/Wargroove_Double_Trouble... Read more

08 Jan

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Happy New Year!
Let's start 2020 off with a bang...

Our *free* DLC, Wargroove: Double Trouble, will be ransacking digital stores on February 6th! The PS4 version will be on the way soon, date to be revealed.

Just like the main release, it will be playable in 11 languages and you can wishlist it right now.

https://store.steampowered.com/app/1061140/Wargroove_Double_Trouble/

Take a look at our brand new Wargroove: Double Trouble trailer created by our super talented Technical Designer ... Read more

13 Nov

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Hi everyone!

I hope you're all suitably excited for the upcoming *free* DLC, Wargroove: Double Trouble! We're getting closer to the stage of being able to announce a release date, but in the meanwhile let's get you better acquainted with the voice talent behind Double Trouble's new Commanders. You'll soon be hearing their fantastic taunts and warcries on the battleground. If you want a reminder of the original Wargroove voice cast, you can find out more in our previous Role Call blog[wargroove.com].

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Adrian Vaughan as Wulfar

Adrian has lent his voice to a rag-tag collection of characters in video games such as Crawl, Armello, Paradigm, ... Read more

08 Aug

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Author: krakauer, Chucklefish Programmer

Hello everyone! Today we’re doing a public beta of a long awaited PC feature, modding! We’ve been testing it ourselves, but as you are all much more creative than us, we’d really like your help to break it as much as possible while creating cool mods!

How do I access the beta?
Good question! First of all – back up your save files!

Next, you’ll find the beta is available on Steam by using a beta branch. In your Steam library, right-click on the Wargroove entry and select “Properties”. In the “Betas” tab, you should see a drop down and a textbox. In the textbox, enter the password ‘caesarisagoodboy’ and click “Check Code”.

... Read more

01 Aug

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안녕!

Today we're launching patch v1.3.0 which will primarily introduce Korean as a playable language. Thanks to our friends at Shloc[www.shloc.com] for working on the Korean localisation!



This patch also contains a few new features and lays the foundation for PC mod support. Also included are some bugfixes, which you can find details of in the Version History[wargroovewiki.com] section of the wiki - warning, version history includes some spoilers.... Read more

23 Jul

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Hi everyone!

The Wargroove Discord[discord.gg] members among you may have seen that last week Chucklefish CEO Tiy divulged some information on what the development team are currently working on, and details on what you can expect in upcoming minor and major patches across all versions. Today we wanted to go into a little more detail!

An official caveat though, the below isn’t a finalised list of content, nor can we 100% confirm that all of these features will make it into the upcoming updates, as some are still in development / testing stages, so keep that in mind! Updates also still need to go through various approval processes, so we can’t estimate exact release dates just yet.

So what’s next for Wargroove?
While we’ve been keeping our heads-down in development since the... Read more

06 Mar

Comment
    Superconsole on Steam Forums - Thread - Direct
Thanks for the nice post! That's great to hear :)
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Hi all,

Shortly after launch we announced that we were working on a quality of life patch, combining some community feedback we received and adjustments we wanted to make. Well good news –Wargroove Patch 1.2.0 is available now!

A quick PSA, you may also find yourself needing to update to the latest version in order to access the game’s online features after the patch, so do make sure you’re up to date if you have any issues.

If you do by chance find any bugs please do report them to the support section in the Wargroove Forums[community.playstarbound.com]. If you’d like to chat to the developers and share your thoughts, you can also find us lurking in the ... Read more

09 Jan

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    Superconsole on Steam Forums - Thread - Direct
Hey there. Mac support is in the works, but may not be available day 1 - we'll keep you all posted though.
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    Superconsole on Steam Forums - Thread - Direct
Niiice! Glad you guys are looking forward to it :)

08 Jan

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    Superconsole on Steam Forums - Thread - Direct
Hey there! Superconsole here from Chucklefish. Wargroove is certainly heavily inspired by Advance Wars, but there's some key differences;

> Commanders take a more active role on the battlefield than AW's COs. They can capture and attack like regular units, but have much higher health and attack stats. They also each have their own special 'groove' attack, which can drastically change up the battle and cause you to revise your strategy. But their placement on the battlefield also makes them vulnerable, as it's game over if they're KOed.

> The critical system is also something new to Wargroove. Each unit has certain conditions where they can achieve a critical attack (e.g. a Swordsman critical hits when adjacent to its Commander). Criticals are really key to gameplay and strategy-making decisions in a match.

> Wargroove has 2-4 player online multiplayer (as well as local co-op), and you can even play asynchronously if you're perhaps playing with a friend... Read more