Server maintenance has concluded! Thank you for your patience, now off to Washington D.C. you go!
@HUMANSPARKGAMES @Ubisoft @SonySantaMonica @Xenolith3D @VirtuaCam_ @mitzhor @RaffGN7 @jokerskate24 @Jorraptor @retroguygaming @Urban_Tentacles @GamerGram_GG @Art_Of_I If you have time after that masterpiece, DM us and we can help out about our own game.
@Holdenmagroin75 @BrutalBarracuda Hey! Thanks for reaching out. We acknowledged this a couple of times and it's on our list. We will definitely want to fix this.
@Luckyginger1992 @NsitePictures This should be addressed, yes. Let us know if that is not the case when the servers are back online.
@pH0u57 We have a partial fix for this coming today and further improvements in the next patch. Probably next week.
@RayV_672 @Snilloc_Ekim @LarryJohnson448 @DeathOnWheels23 There's a timer in the bottom left, that started 30 minutes before the maintenance started. We will be adding options to increase text size of that UI element in the future.
@manfredini_a Yes!
@amalgamatedsin No, we're saying that there are bugs in the scaling, making it harder than it should be. The concept is that enemies are similarly hard for low and high level players in the same group. That's currently not the case.
@opejude This is on our radar and we will address this in a future patch.
@DaveLevinsPhoto We didn't want to wait until next week to apply these fixes, as some of them were prohibiting players from progressing in the game. We were unable to secure a safe patch yesterday. Going forward we will not do maintenance on Friday / the weekend, whenever possible.
@james92481021 That is part of today's patch, yes.
@TanVtec The World Tier bug should be fixed, yes.
@Snilloc_Ekim @LarryJohnson448 @DeathOnWheels23 We did it now, because the fixes are ready. Once we're on to a more normal schedule we will avoid Friday and the weekend.
@GreyhunterG Deleted a previous tweet from us. Good news, this fix actually made it into the game and will be live when the servers are back up. We updated the patch notes to reflect that.
@NsitePictures None of the issues we're fixing today came up during betas, which is why we do these maintenance and fixes. A live game will always have millions of more hours played than any beta.
@beezyonthebeatt That is part of today's maintenance, yes!
@IceyyItz The majority of skill issues should be fixed already. We have two weapon talents that can still cause some issues, more info can be found here:
@LarryJohnson448 @DeathOnWheels23 We're performing the maintenance in our offices in Sweden, therefore it does hit Australia at an unfortunate time. Sorry!
@NsitePictures Once we have fixed the critical issues, like the progression being blocked for some players, we will have a more regular schedule. Thanks for your understanding, much appreciated!
@KayCypher It's on our list. We understand this is annoying and breaks immersion pretty heavily, it's also not game breaking by itself, which is why it didn't have priority yet. We will fix it though!