TheFortniteTeam

TheFortniteTeam



31 Aug

Comment

We are aware that players may be unable to use some party services as we continue to investigate issues.

Hey, everyone!

The login issues players were experiencing today have been resolved.

We will continue to monitor success rates.

Thank you.

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Hello, all!

The login issues players were experiencing today have been resolved.

We will continue to monitor success rates.

Thank you.

External link →

Hi, everyone!

The login issues players were experiencing today have been resolved.

We will continue to monitor success rates.

Thank you.

External link →

Hi, everyone!

The login issues players were experiencing today have been resolved.

We will continue to monitor success rates.

Thank you.

External link →

We are aware that some players are currently experiencing issues when attempting to log in. We are investigating this and working to resolve it as soon as possible.

We’ll provide more information as it becomes available.

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We are aware that some players are currently experiencing issues when attempting to log in. We are investigating this and working to resolve it as soon as possible.

We’ll provide more information as it becomes available.

External link →

We are aware that some players are currently experiencing issues when attempting to log in. We are investigating this and working to resolve it as soon as possible.

We’ll provide more information as it becomes available.

External link →

We are aware that some players are currently experiencing issues when attempting to log in. We are investigating this and working to resolve it as soon as possible.

We’ll provide more information as it becomes available.

External link →
Comment

The challenges disappeared for some players who finished them shortly after release. We are currently investigating the issue.

Comment

The challenges disappeared for some players who finished them shortly after release. We are currently investigating the issue.


30 Aug

The B.R.U.T.E. has been temporarily disabled from all playlists while we resolve an issue caused by its air stomp attack.

We're working to resolve this issue and will provide an update when we have more information.

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The B.R.U.T.E. has been temporarily disabled from all playlists while we resolve an issue caused by its air stomp attack.

We're working to resolve this issue and will provide an update when we have more information.

External link →

29 Aug

Hello everyone,

We have deployed the 10.20.1 patch to address some stability issues on iOS. This patch will require a download.

This patch also includes more improvements. For more details, click here.

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Hello everyone,

We have deployed the 10.20.1 patch to address some stability issues on Xbox and PC/Mac. This patch will require a download.

This patch also includes more improvements. For more details, click here.

External link →

Hello everyone,

We have deployed the 10.20.1 patch to address some stability issues on iOS, Xbox and PC/Mac for all modes. This patch will require a download.

We have also included several fixes in this patch for Fortnite Creative, you can find all the details here.

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Hello everyone,

We released a small patch today to improve stability on several platforms and fix some Creative issues. This patch will require a download. See the list of the fixes below:

  • Unmanned vehicles will again trigger damage traps.
  • A large shadow no longer appears while in fly mode.
  • Certain settings on devices were not being respected in featured portals. This included Trigger visibility, Barrier color choice, and other devices that included setting options for gameplay only.
  • The Music sequencer will play for both the client and server.
  • Vehicles will spawn on game start instead of in the warm-up portion.

Players may be kicked while trying to join Creative Islands initially after the patch. This issue should resolve as we rollout new servers.

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Update: the issue has been fixed and the Champion Solos Cash Cup will restart at 4.15am ET.

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28 Aug

We're aware of an issue where players are being kicked after joining islands. We'll provide updates when we can.

Update:

This issue has been resolved! In order to fix it, we’ve had to temporarily disable the following changes in Creative Mode only:

  • A 0.15 second delay is applied before another structure can be placed where one was just destroyed.
  • If players attempt to place a wall at the same time and place, a random roll will determine whose piece is placed.

We’re working to get these changes back to Creative Mode as soon as possible.

Update 2:

The changes above have returned to Creative Mode!

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Hey all,

The Turbo Build delay adjustments we made yesterday to subsequent structure pieces placed have been changed back to their previous value, 0.005* seconds. Your ability to perform “90s” and “waterfall” should feel exactly the same as it did before yesterday’s changes.

We’ve also added some of the “Next Steps” that were mentioned in yesterday’s Turbo Build Changes blog. Now when a structure is destroyed, there will be a delay of 0.15 seconds before another structure can be placed in the same location. If two or more players attempt to build a structure in the same location at the same time right after a piece has been destroyed, a random roll will now determine which player’s structure is placed. With this, we aim to reduce the impact that ping has on “taking a wall” as well as mitigate situations where spamming walls in the same location prevents all incoming damage to the defender.

What Changed?

  • Turbo Building timing fo...
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