Timonx25

Timonx25



11 Nov

Post

So now it's my turn! For anyone that may not know me, my name is Basti or better known as Timonx25, and I am one of the international Community Managers here at Bungie on Destiny 2. This is my first Community Focus ever, and I couldn't be happier to do this with a creator from my home country Germany. Please welcome xT1dusx. xT1dusx is a creator who has been with Bungie and Destiny from the beginning. But he can explain it much better to you!  

Hey, xT1dusx super nice to have you here! One of the first things we usually ask Community Focus creators is to introduce themselves in their own words, so... Hau rein! (Let´s go)!  

I am xT1dusx, and I am a Destiny creator from Germany. I live in a rather small but beautiful town in the north of Germany called Osnabrück. When I am not playing Destiny, I work as a controller at a logistics company.  I also love going to the cinema, watching soccer (football), and going on walks in the forest close to my home. ... Read more

01 Nov

Post

Activities  

Raids and Dungeons 

  • Fixed an issue where dungeon solo flawless Triumphs had the incorrect description.
    • Now clarifies that players need to do it in a single activity session (Note: This has always been the behavior for all flawless related Triumphs, but it wasn't explicitly mentioned in these Triumph until now) 

Gameplay and Investment  

Weapons 

  • Fixed an issue where Lord of Wolves was increasing ability damage in addition to its own. 
  • Fixed an issue where the extra 20% bonus to aim assist fall off was not removed from Rangefinder. 

Eververse 

  • Fixed an issue where Angel's Gleam and Flower Child shaders had incorrect sources listed in Collections. 

22 Sep

Post

Activities 

Crucible 

  • Adjusted map frequency weighting for Disjunction and Cathedral of Dusk. 
  • Fixed an issue where Players could not progress the weekly Crucible challenge in Crucible Labs. 

King´s Fall Raid 

  • Fixed an issue where the Daughters of Oryx were taking extra damage from Rocket Launchers and other sources. 
  • Fixed an issue where players were able to survive certain wipe mechanics throughout the activity. 
  • Fixed an issue where players could sometimes spawn behind doors during the Warpriest encounter. 

Gameplay & Investment 

Armor 

  • Fixed an issue where the Seasonal mod Improved Sword Scavenger and leg armor mod Sword Scavenger would stack. If you equip one of these mods you no longer can equip the other. 
  • Additionally, the regular and artifact Machine Gun Scavenger mods were able to stack as well. This has been fixed. 
... Read more

01 Sep

Post

Activities  

Expedition:  

  • Fixed an issue where the treasure object could be duplicated. This was contributing to inflation across the intergalactic economy, and we can't have that.  

Duality

  • Fixed an issue where A Single Thread quest did not complete if players completed Duality on Master difficulty.  

King’s Fall 

  • Fixed an issue where DPS for Golgoroth sometimes didn't end properly.
  • Fixed an issue where King's Fall Carries stat tracker mentions Seasonal carries instead of weekly carries.
  • Fixed an issue where total badge count was incorrect.  
 

Gameplay and Investment 

Armor 

  • Reduced damage resistance tiers in PvP (used by Omnioculus and Whisper of Chains) 
      • Tier 1: 10% to 2.5% 
      • Tier 2: 15% to 5% 
      • Tier 3: 20% to 7.5% 
      • Tier 4: 25% to 10% 

...

Read more