In patch 0.8.1 we are taking some time to improve key gameplay elements that will affect all characters. These changes are primarily targeting affixes and items. In this devblog, we will be covering changes made to affixes, secondary defenses, minions, and some new item types.
Affix Changes
Every non-idol affix in the game has been changed in some way. We have a few key goals to achieve with these changes. First, to partition off defensive affixes from other affixes in many slots so you can choose damage or utility affixes without worrying that you should be focusing on defenses instead. Second, to make Exalted items more consistently appealing, even if it doesn’t have your ideal combination of other mods. Third, to have more of your offensive power should stem from items, so that getting item upgrades feels more impactful and rewarding. And finally, to increase the build-specificity of items, so that the items you’re looking for are ones that are good for your build...
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