TreyarchPC

TreyarchPC



28 Mar

Comment

In the case of major game updates like this one, it can take longer than 24 hours to thoroughly test and approve new PC content. This is a special case, as this update includes the launch of "Ancient Evil" in Zombies and additional content in all modes.


25 Feb

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Last week, we updated the PC playlist selection for healthier player populations and lower lobby wait times. We mentioned that playlists will continue to evolve over time, and with the help of some constructive community feedback, we’re planning the following playlist updates for tomorrow on PC:

Multiplayer

  • Featured Playlist
    • No changes.
  • New Core Playlists
    • Deathmatch Moshpit
      • Team Deathmatch
      • Kill Confirmed
    • Objective Moshpit
      • Domination
      • Hardpoint
      • Safeguard
    • Limited Lives Moshpit
      • Control
      • Search & Destroy
      • Heist
    • Free-for-All
  • New Hardcore Playlists
    • Hardcore Deathmatch Moshpit
      • Hardcore Team Deathmatch
      • Hardcore Kill Confirmed
    • Hardcore Objective Moshpit ...
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14 Feb

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This update will re-balance Core Multiplayer, Hardcore Multiplayer, and Public Zombies playlists with PC community preferred maps and modes. These changes, along with continued support of new and fan favorite modes in our Multiplayer Featured Playlist section, will reduce the time it takes to get into your next match.

Multiplayer

  • Featured Playlist
    • No changes.
  • New Core Playlist
    • Free-for-All
    • Team Deathmatch
    • Domination
    • Hardpoint
    • Mercenary Deathmatch Moshpit*
      • Mercenary Deathmatch
      • Mercenary Kill Confirmed
    • Objective Moshpit
      • Domination
      • Hardpoint
      • Control
      • Search & Destroy
      • Heist
      • Safeguard
  • New Hardcore Playlist
    • Hardcore Team Deathmatch
    • Hardcore Domination

\Merc...

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18 Jan

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Game Settings have changed! We released a quick PC update today which integrates yesterday afternoon’s additional bug fixes into Black Ops 4 on PC. See below for today’s notes and follow this link if you missed what we included in PC update 1.11.

https://preview.redd.it/amuzofl8h8b21.png?width=800&format=png&auto=webp&s=ea67cda77162f232c6d6a05493f1aa5941c98b70

Multiplayer

  • Game Modes
    • Heist
        ...
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23 Nov

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As our Quad Feed event continues through 10AM PT Nov. 26, we’ve updated Black Ops 4 on PC to include our new Auto Mantle option in the Controls menu, as well as some additional crash fixes in MP and Zombies. See below for details and enjoy the weekend!

General

  • Gameplay
    • Added an option in the Controls menu to toggle Auto Mantle on or off. Applies to Multiplayer and Blackout.
    • Resolved an issue where enabling Sprint Cancels Reload would disable Auto Mantle.

Multiplayer

  • Stability
    • Fixed a crash that could occur when a player quit immediately as they were being killed.
    • Fixed a crash that could occur if a player disconnected while swimming in the water in Icebreaker.
    • Fixed a rare crash that could occur when a player left a match shortly after joining.

Zombies

  • Stability...
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21 Nov

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Our newest Black Ops 4 title update is now live on PC! Thanks for your patience while we invested the time to roll out additional PC-specific changes after launching Nuketown, Blackjack’s Shop, and Nuketown Island Zombies in Blackout yesterday.

Read on below to see what’s new in across all modes on PC, including adding keybinds to cycle between Equipment and healing items in Blackout. As we mentioned in yesterday’s global update, we’ve also rolled back the submachine gun balance changes from last week’s title update to better suit the current PC meta. We always plan for a similar experience between platforms wherever possible, and manage weapon balance separately for the...

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10 Nov

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Wanted to make all our PC community aware of a new NVIDIA driver release (version 416.81) that should help with the stability of the game for those players experiencing some problems. It contains several fixes that caused the game to freeze indefinitely, sometimes followed by an error code. You can download it here:

· Win10 x64: http://us.download.nvidia.com/Windows/416.81/416.81-desktop-win10-64bit-international-whql.exe

· Win7/8 x64: http://us.download.nvidia.com/Windows/416.81/416.81-desktop-win7-64bit-intern...

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06 Nov

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A few tweaks and updates:

General Changes (PC)

Menus

  • Audio Options
    • Audio Presets was added.
  • Black Market
    • Fixed an issue where the rotation icon would appear when highlight any items in the Black Market.
  • Zombies
    • Fixed an issue where Warpaints could not be removed after being equipped.

Gameplay

  • Zombies
    • Fixed an issue where users would be forcefully defeated when using the Fast Travel from Transverse Tunnel to reach the Cafeteria before opening its door in Blood of the Dead.

As always, if you’re encountering problems, please reach out to player support on Twitter @ATVIAssist and Reddit ...

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02 Nov

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Hey--here are a few of the tweaks and updates that are live right now, courtesy of the ongoing work Beenox is doing to listen to feedback and ensure the best possible PC experience.

General Changes (PC)

Multiplayer

Weapons

  • Saug 9mm
    • Operator Mod : Further increased the hip fire spread. Lowered the maximum damage falloff distance.The dual Saug was extremely popular and efficient on PC and it needed additional attention from what had been done for console.
  • MOG-12
    • Barrel Choke : Reduced one-hit kill range.While we already had a different balancing for this weapon on PC, we felt that this attachment was still performing a bit too well outside of its intended range.
  • Koshka
    • Moved one-shot kill zone from “head only” to “head and upper chest”. Using High Caliber it will grant a one-shot kill from the chest up....
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31 Oct

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PC players--a huge update across all game modes and covering numerous gameplay details went live on consoles yesterday. For the PC, we were working on additional tweaks and resolving details specific to our platform. It took a little while longer, and appreciate your patience.

Today, it all comes together. For starters, here are the PC-specific stability improvements that have been made for the platform, as well as a note on Weapon Balancing. On that subject, we hear you, we really do. We're tracking data and listening to feedback, and will have more to release on that topic very SOONTM

Between the developers here at Treyarch and our partners at Beenox, we've been watching, listening, and responding wherever we can and will continue to do so in the ongoing commitment to Black Ops 4 on PC. It's not lip service. It's a granular, committed focus to ensure this is the best Call of Duty experience you will have on PC.

That all being said, here are the ...

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25 Oct

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General Changes (PC)

Blackout:

  • Resolved an exploit that allowed players to activate the Wingsuit frequently using a key from the numerical keypad.
  • Resolved an issue that allowed bullets to pass through certain rocks.

Multiplayer

  • Resolved an issue that caused a crash when changing weapon Decals in Paintshop.

The team continues to work hard to address as many issues as possible. Stability and performances are a priority and with each title update, you should see an improvement. Let us know how this release is helping with your specific issues.

As always, if you’re encountering problems, please reach out to player support on Twitter @ATVIAssist and Reddit u/ATV...

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24 Oct

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Just a couple of quick fixes to report from the Beenox team.

Zombies

  • Fixed an issue that caused the numbers on the Nixie Clock in Blood of the Dead to be invisible when Model Quality was set to Low.

Blackout

  • Fixed an issue that enabled players to start with 200 health if a Trauma Kit was used as the Blackout match was starting.

The team continues to work hard to address as many issues as possible. Stability and performances are a priority and with each title update, you should see an improvement. Let us know how this release is helping with your specific issues.

As always, if you’re encountering problems, please reach out to player support on Twitter @ATVIAssist and Reddit u/ATVIAssi...

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23 Oct

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While we continue to work diligently on all aspects of the game—the latest release is right here https://www.reddit.com/r/Blackops4/comments/9qt3wg/oct_23_update_black_market_progression_network/ —we have a couple of PC specific updates.

We heard your comments about memory leaks, and that issue should now be resolved. If you do continue to experience problems, let me know, and ping @atviassist for any other issues.

We have also fixed other stability issues and will keep the community informed as any other updates occur.

Make sure that your version number is: 1.04.1.3188666

/Rob

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19 Oct

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PC players: We have a game update going live today 10/19 at 10am PT. Its main purpose has been to address stability issues across the platform, and the micro-stutter issues that some of you experienced. We’ll be watching very closely to confirm that many of the key issues raised loud and clear across our social platforms are working as planned for our community. It’s all part of the ongoing commitment to ensuring Call of Duty Black Ops 4 is the best PC experience possible.

It also contains updates and fixes on the PC to issues across the specific game modes, all detailed below. Of course, there will be more to come addressing other issues in the coming days.

Continue to follow Treyarch and TreyarchPC on Twitter for further updates and news on the tweaks we’ve made to improve each game mode in a variety of ways.

Also, kicking off at 10am PT it’s 2x XP time for Multiplayer mode and 2x NP for Zombies fans. This bonus runs through Monday October 22nd at 10am PT...

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16 Oct

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We want to give players more details than just “we’ve improved stability”. Here's what's going on, here's what we're looking at.

  • Fixed a crash occurring during initial boot of the game
  • Fixed crashes occurring when changing texture quality
  • Fixed a concurrency issue in multithreaded physics code
  • Fixed a crash when disconnecting from a Blackout match
  • Fixed a crash occurring when multiple windows would break simultaneously in Blackout
  • Improved handling of out of memory errors
  • Fixed performance issue when changing clan tags
  • Fixed a crash that could happen while streaming geometry
  • Fixed a crash when browsing unlockable items

The team at Treyarch and Beenox are committed to making sure you enjoy the best PC experience possible.

/Rob

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14 Oct

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Blackout

Fixed an issue where Trauma Kits would not heal its users under certain conditions.

Known Issues (PC)

We are aware that some users are encountering crashes in various locations. We are currently closely monitoring the stability since the launch and are planning multiple fixes for our incoming patch next week.

Here are some workarounds:

If you are experiencing freezes during the intro movie, disabling the GeForce Experience in-game overlay might fix the issue. Nvidia has also released a BETA driver to fix the issue, we encourage you to try it out: https://w...

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12 Oct

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Here’s what we've just added to the game today:

We launched Call of Duty: Black Ops 4 with the all-new Blackout mode at 120fps for PC players (Multiplayer and Zombies modes were both uncapped). Now we’re increasing the cap to 160fps, and in the next few days, will enable uncapped framerates.

We can also announce that the Zombies Easter Eggs are now enabled.

Plus, there are several other fixes to improve the PC experience:

  • Fixed an issue causing the Social and Settings menus to be inaccessible when spectating in Blackout.
  • Fixed an issue that caused UI elements to persist on screen when opening the Player menu at the same time as a match starting.
  • Fixed an issue causing a UI error to appear when right-clicking characters in the player account's Personalization menu.

This is all part of the on-going updates and improvements that we will work on to ensure the best PC experience possible.

/R...

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10 Oct

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You've gone through your Battle.net pre-load and so you're sitting, waiting.

So tell me, what are your plans for pre BO4 launch?

/Rob

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We are so close, and we can't wait to get the game into your hands.

Tell us what you think. We're watching, listening all the time so join the conversation.

Obviously, constructive commentary helps and we can respond to that.

We all want this to be the best PC Call of Duty possible.

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