UbiBard

UbiBard



20 Nov

Comment

Originally posted by Bowiem1984

Got in an exoshell the other day and the top turret had the same glitch as the arm stretch. Still worked fine, but the turret was stretched out into three pieces. Happened in mt hodgson if that helps.

Good to know! I'll add this as a note to the issue so the team is aware.

Comment

Originally posted by MagnesiumHappy

Thank you guys for making these known issue threads! It's greatly appreciated.

As others have mentioned before, backpacks and their straps will float above certain vests. The full list of vests affected are: Commissar Coat, Architect Vest, Armored Dual Harness Vest, Armored Vest, BLACKHAWK S.T.R.I.K.E. Shoulder Pads, BLACKHAWK S.T.R.I.K.E. Vest, and Tactical Riot Vest.

Another visual bug I would like to report is that the front/chest area of the Wolf Armor and Silverback Vest are flattened. It's noticeable when compared to other similar vests like the Walker Vest, Pioneer Vest, and Golem Cape. This results in the Silverback Vest's mags floating over the vest.

Edit: these*

Absolutely! We can certainly look into these issues. I'll keep a note of the individual mentions on this thread in particular.

Comment

Originally posted by LostinTirol

Since the most recent update, the G28 wilderness doesn't load the correct texture for me and instead loads in with a neon pink texture.

Hey! There's currently a workaround for this. If you go into your customization menu for Teammates and reapply/change the paint for the G28 it should fix it. Currently, this is an issue we are looking into.

Post

Ghosts,

Please find below the known issues list. In addition to the issues noted below, we are relying on your feedback to help us be reactive and prioritize anything pressing that arises. We’ll do everything we can to provide you with visibility into the timing as soon as possible.

AI TEAMMATES

  • AI Teammate weapon camos can reverse back to default upon game restart.
    • Our team is currently investigating the issue.

ANIMATION/VISUAL

  • Additional pouch will sometimes be visible on Hill’s Vest from certain distances.
    • Our team is working on implementing a fix for the next TU.
  • Sam Fisher goggles do not stay down over character’s eyes when entering Photo Mode.
    • Our team is currently investigating the issue.
  • Walking animation can appear unnatural when going up a slight incline.
    • Our team is working on implementing a fix for the next TU.
    • ...
Read more External link →

19 Nov

Comment

Originally posted by NotSarkastik

u/UbiBard this bug has been in photo mode for months. any time a grip is equipped it glitches

Thanks for the tag! We've flagged several instances of this. We'll let you know more as soon as there's an update. :)


16 Nov

Post

Greetings Ghosts,

We are happy to announce that Tom Clancy’s Ghost Recon Breakpoint will be playable on the next generation of consoles. With our next-gen backwards compatibility, players will also be able to enjoy an enhanced Ghost Recon Breakpoint experience!

With the release of our latest Title Update, TU303, the game will be ready for the next generation of console gaming.

Next-Gen consoles and performance

At the launch of next-gen consoles, players will instantly be able to enjoy the graphical enhancements that Ghost Recon Breakpoint has to offer, with multiple options for prioritizing either performance or resolution:

...
Console Xbox Series X PlayStation 5
Performance Mode 1080P at 60 FPS 1080P at 60 FPS
Resolution Mode
Read more External link →

14 Nov

Comment

Love rain shots. I own too many rain paintings/prints. Darkest night is really showcasing some great work from the community. :)


11 Nov


06 Nov

Comment

Originally posted by Chris_7941

Thanks for sticking with us!

💙


05 Nov

Comment

Originally posted by kingbankai

Terminators in the Darkest Night.

Scary.

Oh man, I didn't even consider that. Those piercing eyes... 🔴🔴

Comment

Originally posted by Mintyxxx

Superb update Ubisoft, really smart, looking forward to playing again

It's really nice to see people getting back into it.

Comment

Originally posted by lordtachanka--_

Thank You Ubi! What an amazing update, thank you for continuing to support the game!

Can't wait to see what everyone thinks when they get the chance to play!

Isn't this the wrong Ubi game for you u/lordtachanka--_ 👀 /s

Comment

Originally posted by davcox

Let's f**king gooooooo, this update is gonna be great, thanks for all the work you guys have done

Thanks for sticking with us!

Comment

Originally posted by Noble_FOX

Wow, almost can’t believe I was right the other day about the hints (except for slings). This update looks really great, especially all the stealth improvements and the enemies’ presence modifiers. Awesome stuff, really looking forward to it!

Some people did a great job with their guesses! Excited to see these changes myself.

Comment

Originally posted by MCBillyin

Damn, here I thought it'd be "eating"

Those rations just aren't cutting it anymore.

Comment

Originally posted by --_ViruS_--

First i was like wow

After reading about drone and enemy/rebell presence i was WOW

AND NOW THERE WILL BE A DARKEST NIGHT OPTION?!!

HELL f**kING YEAH!!!!

LOVE the excitement we're seeing about this. Can't wait to see those NVG photos. :)

Comment

Originally posted by Socksonatractor

POG

No u

Comment

Originally posted by PSNdragonsandlasers

This rocks! I'm looking forward to finally checking out the island. Thanks to the team for listening and their continued work on the game!

Glad to see all the excitement. :)

Comment

Originally posted by RoninJr

So I’m curious now: can we actually take the bosses solo? Or do we still need a squad?

Still going back once this patch drops anyway, if only for old times’ sake.

u/captdazzer is correct. This mode is for exploration and new objectives. :)

Comment

Originally posted by funkrusha

Great Update. Can‘t wait to be challenged by the new boss patterns and the Raid Threat: Critical

Would love to know what you think once it's out!