Vaknar

Vaknar



28 Mar

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    Vaknar on Forums - Thread - Direct
Fun thread you've put together here, OP :) I've never fully quit WoW, but like many, I've played on and off over the years :sweat_smile:
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    Vaknar on Forums - Thread - Direct

22 Mar

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    Vaknar on Forums - Thread - Direct
Aszkalon;c-445593
It's THAT easy ... ... The World of Verra - can NOT function - without PvP. - right ? The Caravans, The Nodes and their Sieges, Piracy/Naval Battles on the Seas, how is all that supposed to function without PvP ?
It's certainly an interesting question. One likely without an answer that will please everybody. I enjoyed reading through this thread. It's a conversation that comes up often, so there are plenty of Steven quotables to share here (of which some have made their way here!) My favorite is this: "...One of the defining elements of our world-building approach and being a PvX game is that PvE builds the world and PvP changes the world." - Steven elaborating on this here
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    Vaknar on Forums - Thread - Direct
Great seeing constructive feedback for the Mage archetype and VFX. It's worth noting that VFX are still a work in progress and not final <3 Feedback on our archetypes is appreciated, and we look forward to showcasing the Fighter later this month :) With that said the examples many of you have provided can be quite helpful in understanding thoughts and ideas. What Mages, Sorcerers, or spell-slingers have you enjoyed playing and what games were those in? What made them special to you, and how does that impact the feedback you wish to provide for the Mage archetype (or its VFX :wink: )? If you haven't seen it, you may want to check out the last feedback thread we did on the Mage archetype: ... Read more
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[img]https://images.ctfassets.net/9px3mh1bipby/37t8C35BLSGGq6L7pyQUdz/94df4799fccbcf90896d501b185cb0dd/March_2024_Submissions.gif?h=250[/img] Glorious Ashes of Creation Community! Our next livestream featuring an Alpha Two Fighter Archetype Preview will be Friday, March 29, 2024, 2024 at 11am Pacific! (... Read more

12 Mar

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    Vaknar on Forums - Thread - Direct
Lots of helpful infight here :) As @NiKr mentioned, Steven and Margaret recently chatted about this! Here's a timestamp to that exact moment ;)

05 Mar

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    Vaknar on Forums - Thread - Direct
JustVine;c-443816
Vaknar;c-443798
JustVine;c-443789
Vaknar;c-443771
Nerror;c-443645
Vaknar;d-59047
Dev Discussion - Time Dedication How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge?
What exactly are you trying to figure out here? Development-wise. What's the point of this question? Or, which system(s) are you unsure of how to implement that you need this answered? I am not trying to be facetious here, I genuinely don't understand the purpose of this Dev Discussion, so please clarify if you can @Vaknar :smile:
The point is for us to have a conversation about time dedication ;) What defines being an expert in something in an MMORPG? Do you feel you're an expert in some MMORPGs or syste...
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    Vaknar on Forums - Thread - Direct
BlindingRadiance;c-443805
For this game. At the end of the day it is an mmorpg so is important to allow massive PvP in which case it essential to create incentives to go all out
Looping this comment into the thread; how do you feel expert and casual experience should play a factor in mass PvP?
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    Vaknar on Forums - Thread - Direct
Azherae;c-443796
Azherae;c-443790
AlphaCala;c-443781
I assume this question is being asked because of Asmond talked about it yesterday. I would say simply look at Classic WOW. Its easy to start for new players and gets more complex as you go. Retail WOW made it to hard to start as a new player. Theres a reason im playing Classic and not Retail WOW. Make the combat and play style complex while making the progession of the game simple and easy to understand. That way you wont scare away people 5 years into the game who havent played.
Oh, is this a situation where we can watch/link an Asmongold video segment for context, then? Because if we can at least use whatever Asmon was using as the 'definition' of 'expert', we might get somewhere... hopefully I wasn't too far off in all my own stuff.
Vaknar;c-443792
Damokles;c-443777
"Expert" is hard to define in my opinion. I think that you need to at least dedic...
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    Vaknar on Forums - Thread - Direct
Leukael;c-443799
Vaknar;d-59047
How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge?
Time: Casual players would player around 6 hours a week at maximum. Experts would fall between double to triple that number depending on the complexity of a game. Skill: Skill expression in a casual player are strictly technical. They know the rotation and can execute skill shots. They are on their own merits good at what in basics terms is their gameplay experience. Skill expression with an expert should be in being able to play around others are varying skills effectively. They're able to use their skills to turn a situation from a loss to having a chance to succ...
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    Vaknar on Forums - Thread - Direct
JustVine;c-443789
Vaknar;c-443771
Nerror;c-443645
Vaknar;d-59047
Dev Discussion - Time Dedication How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge?
What exactly are you trying to figure out here? Development-wise. What's the point of this question? Or, which system(s) are you unsure of how to implement that you need this answered? I am not trying to be facetious here, I genuinely don't understand the purpose of this Dev Discussion, so please clarify if you can @Vaknar :smile:
The point is for us to have a conversation about time dedication ;) What defines being an expert in something in an MMORPG? Do you feel you're an expert in some MMORPGs or systems within them, but not in others? If so, please explain...
Read more
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    Vaknar on Forums - Thread - Direct
Nerror;c-443784
Vaknar;c-443771
Nerror;c-443645
Vaknar;d-59047
Dev Discussion - Time Dedication How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge?
What exactly are you trying to figure out here? Development-wise. What's the point of this question? Or, which system(s) are you unsure of how to implement that you need this answered? I am not trying to be facetious here, I genuinely don't understand the purpose of this Dev Discussion, so please clarify if you can @Vaknar :smile:
The point is for us to have a conversation about time dedication ;) What defines being an expert in something in an MMORPG? Do you feel you're an expert in some MMORPGs or systems within them, but not in others? If so, please explain :...
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    Vaknar on Forums - Thread - Direct
Damokles;c-443777
"Expert" is hard to define in my opinion. I think that you need to at least dedicate 2-3 hours a day to get gud in any game though. ^^
"Expert" can indeed be a subjective term. I think your example of what makes an expert to you is a good example of how we all can interpret this word differently!
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    Vaknar on Forums - Thread - Direct
Nerror;c-443645
Vaknar;d-59047
Dev Discussion - Time Dedication How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge?
What exactly are you trying to figure out here? Development-wise. What's the point of this question? Or, which system(s) are you unsure of how to implement that you need this answered? I am not trying to be facetious here, I genuinely don't understand the purpose of this Dev Discussion, so please clarify if you can @Vaknar :smile:
The point is for us to have a conversation about time dedication ;) What defines being an expert in something in an MMORPG? Do you feel you're an expert in some MMORPGs or systems within them, but not in others? If so, please explain :)
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    Vaknar on Forums - Thread - Direct
Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are. Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you! Dev Discussion - Time Dedication How much time do you think someone should invest in order to become an expert at an MMORPG? What are the differences between an expert player versus a casual player - time commitment, skill, and game knowledge? ----- Here are some additional thought-starters that might help you with this discussion:
  • "Expert" and "Casual" can be subjec...
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01 Mar

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    Vaknar on Forums - Thread - Direct
Love the helpful answers here. Y'all rock! As @SnowElf mentioned, keep an eye on your email if you have A1 or A2 access, so you don't miss out on any spot testing invites!
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    Vaknar on Forums - Thread - Direct
This is a good piece of feedback coming out of the livestream. I'm going to merge this thread into the main feedback thread ;)Don't be afraid to keep the conversation going in that thread!
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    Vaknar on Forums - Thread - Direct
As others have pointed out, the goal is to make the game's UI fully customizable. The UI is certainly still a work in progress, and likely will be for some time <3 Creating UI for a game like Ashes of Creation is quite a lofty task. We know that UI is important, so we want to make sure we do it right :)
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    Vaknar on Forums - Thread - Direct
Marriage will exist in game! @SkylarckTheBotanist provided that wiki link for you @castuskrait in case you're wanting to learn more! As for dating, this might be something best left to player creativity, rather than an in-game system to support it ;)
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    Vaknar on Forums - Thread - Direct
I moved this thread to the Community Creations section of the forums :) It's cool to see you talk about your inspiration for becoming a content creator :) Make sure you apply to the Content Creator program: https://forums.ashesofcreation.com/discussion/49164/content-creator-program#latest