3 months ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
3 months ago - Ymir - Direct link
New hotfix available (2024.01.16)



  • Removed a method for creating floating ceilings
  • Addressed several undermesh locations and a method for travel from undermesh bases



  • New server setting: BuildingValidationEnabled (true/false) - false by default
  • Setting this to “true” will upon server startup destroy any building piece with no stability
  • Note to server admins: consider carefully whether to turn this on or not, and perhaps testing locally first, as constructions made before more recent bug fixes might be impacted



  • Yamatai Floor Pillow is now located in the “Decorative” category in the construction hammer menu to avoid confusion about functionality
  • Armor display stands now correctly show the armors’ dyed looks
  • Armor display stands no longer turn partially invisible upon loading
  • Female armor display stand once again reflects gravity
  • Vanir Chieftain Hammer now displays correctly on a display rack



  • Dead Leg and The Glasser now correctly requires an improved workbench (or better) to be crafted



  • Jhebbal Sag is no longer invulnerable to projectile attacks



  • Camels can now be placed in stables
  • Prisoners rescued from cages on Isle of Siptah will no longer be ungrateful and just walk away
  • Thralls now consistently turn to face their enemies before taking a swing at them
  • Thralls assigned to bar stools (and other less important objects) now return to their correct position after a bar fight (and other less important activities)



  • Purge Demolishers have been toned down



  • The Siege of al-Merayah
  • Fixed a condition where the siege would not reset properly
  • Resets no longer keeps additional surviving defenders around for next time
  • Vanquishing Commander Bak-Nimlot now provides less XP
  • Commander Bak-Nimlot is now always audible over other sounds
  • Added a short delay on the final fanfareVoidforge weapons no longer disappear from corpses on Isle of Siptah
  • Purge bases will no longer spawn outside the Curse Wall
  • The “Craft a trap” journey step now resolves when placing a trap using the construction hammer
  • Fixed visual on Corsair Cutlass basket-hilt when viewed from a bit farther away



  • Data Collection Policy prompt will now open in a browser if Steam Overlay is disabled
  • Setting for auto-facing on attack removed as it was no longer used