Emil and Mirko take you through the philosophy and our approach to game design for Pagan Online. Want to know how the Mad Heads go about level design, or making new heroes? Don't miss this look inside the development process.
HEROES Elden
• Fixed Elden’s stats
• Added damage to Sleet Slide
• Polished emotes.
Hector
• Added option to cancel Flamethrower channeling
• Fixed an issue where Scrap-o-Tron availability was not accurate
• Added oil spill burn buff
• Polished emotes.
Valeria
• Fixed the issue where Valeria’s Chakram would not deal damage to environment interactables.
Anya
• Fixed an issue where Altar of Gore was not shown while being used on enemies with stun immunity.
Masha
• Polished Masha’s Usud death scene
• Can now move while casting Tarot of Destiny
• Fixed the stacking for Deadly Dance.
MISSIONS • Added recipe chest spawns for lower tiers
• Burning and poisoned statuses now deal damage
• Implemented small changes to Crypt Forest map
• Fixed campaign mission "Morana's Sanctum".
ENEMIES • Fixed issues with Specter.
CRAFTING • Fixed Lega...
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