sweedinmusic

sweedinmusic



24 Jun


19 Jun

Comment

Well done!! Love how you adjusted the playrate of the keys emote to match the melody.


26 Jun


31 Jan


05 Jun


07 Mar

Comment

Originally posted by ItsSolar_

Mobile bug

Fixed in 8.10. Will let you know if the release changes. :)


04 Mar

Comment

Originally posted by PogiSlice

Not sure if this was intentional on your end, but small wooden furniture such as chairs, stools, cabinets, etc. seem to have a pretty noticeable sound increase. Definitely louder than before, and louder than other wooden structures.

Thanks for the heads up. Noticed this while playing over the weekend, too. Made some adjustments for the 8.10 update. Will let you know if the release changes.

Comment

Originally posted by th1lo

What about the Reaper pickaxe echo sound?

Thanks for the callout. I've toned this echo down for the 8.10 update- will let you know if that release changes.


01 Mar

Comment

Originally posted by fivetreoh

When riding a balloon into a rift the balloon will pop, but the balloon audio sound continues to play indefinitely even after landing. This is likely a dev bug rather than audio, but thought I'd share regardless since it deals with sound.

We're aware of this, thanks for the callout!

Comment

Originally posted by Moreno510

The Season 8 umbrella doesn't make the drum beat sound on the Switch. It makes the regular umbrella sound :/

This will be fixed in 8.01. Sorry, forgot to make callout!

Comment

Originally posted by LVsFINEST

This is the first game where I’ve really said sound is crucial. And it’s also the first game to make me realize how complicated game sounds can be.

Are you guys game devs that work on sound? Or primarily sound guys that just work in game development field? Hopefully that makes sense.

Excellent question. We're all game devs here in the audio department. Thanks for the appreciation. :)

Comment

Originally posted by req-q

Will there be any below/above indication for footsteps on the “deaf” option where symbols show up on the screen?

This is great feedback! I'll pass it along.

Comment

Originally posted by Babalugats

I like the sound effects changes so far, but I've had some problems with footstep sounds in Sunny Steps while people are running around on the temple. Two people were full sprint about 10 feet from me and weren't emitting any footstep sounds until we were on the same face of the steps. We scared the bejesus out of eachother.

Thanks for the feedback- when the above changes go live feel free to let me know how Sunny Steps feels, too. Want to make sure footsteps in all POIs are in a good place. You should see some improvements.

Comment

Originally posted by ThePhallaanx

Any ideas on when these improvements will be implemented

We hope to have this out in the 8.01 update. Will let you know if the release for this changes.

Post

Hey all,

Seth here from the BR Audio team. We’ve seen you talking about some of the Audio adjustments that occurred with Season 8 as well as general feedback on the sounds you hear.

Let’s dig in on some upcoming improvements we’re working on!

  • Improvement to the standard AR sound so that it's not overbearing on the shooter.
    • Tightened up the sound, so it’s more of a BLaaam versus a BLAAAM.
  • Building Piece destroy sound is louder when instigated by enemies.
    • Helps mitigate scenarios where "that guy Hand Cannon'd a wall behind me and I didn't hear it".
  • Footstep audio blends in the above/below layers, rather than abruptly switching between them.
    • Prevents jarring footstep transitions between floors directly above or below. Should clear up some confusion.
  • Footstep occlusion traces from the heads of enemies when they're above or below.
    • This helps mitigate ...
Read more External link →

25 Oct

Comment

Originally posted by rustedironchef

While we’re on it, Epic, would you please turn down the dragon glider just a tad please.

We did already! It's in the 6.20 patch notes. :)

Comment

Originally posted by b00msauce77

This is that post. Road to 1,000,000 ^

We've got volume reductions en route for the next patch. Thanks for the feedback!


19 Oct

Comment

Originally posted by lilfish717

My favorite glider and only glider I bought but I stopped using it because it blew my ear drums out. Makes me really sad because I dropped 1500 vbuckS on a glider I can't even use because the sound is so loud. Should've just refunded it because they aren't going to fix it I doubt.

Just checked in a volume reduction for an upcoming patch.


29 Sep

Comment

Originally posted by Nightsfear

I love this idea

Me too. :)


17 Aug

Comment

Originally posted by Sporkpuff

do you find small posts like these by sorting by the "bugs" flair or do you search certain keywords?

Keywords. Sound, audio, music, etc.