Åtnjutslångsamt

Åtnjutslångsamt



08 May

Overview For this mini patch, we have made improvements and changes to the following areas:
  • Crash fixes

Fixes Crashes
  • Fix for common crash related to damage over time use
  • Fix for very common crash related to hot joining quickplay session that become full
This unfortunately means that hot joining players won't show up in the recent players list until they drop down to the planet, or not at all if they leave from the loadout.
Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed. [Unchanged from yesterdays patch notes apart from the recent playlist issue]


  • Players may not have the option to send, accept or decline friend requests.
  • Blocked players are not added to the Blocked Players list and are not prevented from joining ...
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07 May

A democratic day to you Helldivers and Citizens
Today we bring you yet another patch addressing various freedom hampering issues

Overview For this patch, we have made improvements and changes to the following areas
  • Some weapon and enemy balancing
  • Crash fixes
  • Social Menu issues
  • DoT damage fix
  • Misaligned scopes fix
  • General fixes and improvements

Balancing
Primary, Secondary, & Support Weapons R-36 Eruptor
  • Increased explosion damage by 40 and removed shrapnel from the explosion
This is to avoid cases in which players would randomly one-shot themselves or their teammates in a huge radius around the explosion

Enemies
  • Increased Shrieker sight and hearing range slightly.
  • Increased Gunship hearing range slightly
Fixes Gameplay
... Read more

02 May

Auspicious day all Helldivers out there.
Small patch rolling out before the weekend!

Overview For this patch, we have addressed some crashes as well as performance improvements following the decline from the last patch:
  • Performance improvements
  • Crash fixes
Fixes
  • Fix for a crash that could occur during the post mission end screen
  • Fix for crash which could occur when destroying automaton tanks.
Known Issues [Unchanged since patch 1.000.300] These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
  • Damage-over-time effects may only apply when dealt by the host. We expect to have this fixed in the next patch.
  • Reinforcement may not be available for some players who join a game in progress.
  • Helldiver may be unable to stand up from...
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29 Apr

Patch dispatch from High Command
For this patch we bring you a number of adjustments fixes and improvements do aid your democratic endevours

Overview For this patch, we have made improvements and changes to the following areas:
  • Balance changes to weapons, stratagems, and enemies
  • Change to the Spread Democracy mission
Balancing
General
  • Armors with armor rating above 100 now also reduce damage on headshots.
  • Victory poses will now only play for the extracted. (No stolen valor on my ship.)
  • Burning damage reduced by 15%

Primary, Secondary & Support Weapons
CB-9 Exploding Crossbow
  • Slightly smaller explosion
  • Increased stagger
  • Decreased number of maximum mags from 12 to 8
  • Increased number of magazines received from resupply from 6 to 8
  • ...
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16 Apr

Good day citizens and Helldivers of Super Earth
Today we bring crash fixes as well as a calibration to one of our existing armors passive ability.

Overview
  • Fixes to armor passive.
  • Various improvements to stability.
Gameplay
  • CE-27 Ground Breaker armor now has the Engineer kit passive as previously advertised.
Fixes
Crash Fixes
  • Fixed multiple crashes that could occur in the loadout screen when other players left or joined the game.
  • Fixed multiple crashes that could occur after extraction when the mission results and rewards were shown.
  • Fixed crash which could occur when throwing back a grenade while wielding a heat-based weapon.
  • Fixed crash that could occur when hosting a play session migrates to another player.
  • Fixed crash that could occur if too many civilians spawn.
    ...
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09 Apr

Hello fellow Helldivers!
Piping hot fresh patch notes coming your way

Overview
This update includes
  • Stability fixes

Gameplay
  • We have updated the stats UI for weapons to take into account any explosive damage done by them. This is to give weapons that do damage with explosive projectiles a more fair representation in the UI. Most notably affected is the PLAS-1 Scorcher.

Fixes
Crash fixes
  • Fixed some crashes that occurred when deploying to mission.
  • Fixed some crashes that occurred during extraction and right after it.
  • Fixed crashes that could occur if the squad deployed a large amount of support weapons.
  • Fixed various crashes that could occur during gameplay.
  • Fixed a crash that could occur when using heat based weapons.
  • Fixed crashes which could occur if a pl...
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03 Apr

Good day!
Hot Fix for a crash introduced in yesterdays rollout!
Carry on liberating soldiers.

Fixes
  • Fix for a common crash which occurred when accessing the Acquisitions menu

Known Issues (Unchanged from patch 1.000.200)
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Game might crash when picking up a snowball or throwing back a grenade
  • Various issues involving friend invites and cross-play:
  • Cross-platform friend invites might not show up in the Friend Requests tab.
  • Players cannot unfriend other players befriended via friend code.
  • Players cannot unblock players that were not in their Friends list beforehand.
  • Players cannot befriend players with Steam names shorter than 3 characters.
  • Explos...
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02 Apr

Good day Helldivers!
Today we have a slightly bigger update for you all to assist in the liberation efforts of our galaxy as well as some new environmental threats to watch out for.
May Liberty guide your path.

Overview

This update includes:
-Balance changes to missions, stratagems, weapons, enemies and Helldivers.
-General fixes and stability improvements.
- Increased Level Cap [EDIT]


Gameplay

Planetary Hazard additions
  • Blizzards
  • Sandstorms

Increased level cap
  • Level cap has been increased from 50 to 150

Balancing

Missions
Retrieve Essential Personnel

  • Moved the enemy spawn points further away from the objective to give players a fairer chance of defending the location.
  • There are fewer civilians required to complete the miss...
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26 Mar

Hello all! Small fix coming in today!

Overview
Whats been done in this patch.
  • Fixes to the Arc based weapons

Fixes
Game no longer freezes when firing arcs from the following weapons and stratagems
  • Arc Thrower
  • Arc Shotgun
  • Tesla Tower


20 Mar

Good day fellow Helldivers! Piping hot patch notes straight from the oven arriving.

Overview
For this patch, we have implemented:
  • Fixes to the EXO-45 Patriot exosuit, game stats, UI, and general stability.
  • Balance improvements for planetary hazards and patrol spawns.

Balancing
  • Balanced and adjusted spawn rates for the various planet hazards including tremors, meteor showers, volcanic activity, fire tornados, and ion storms. Hazards should now spawn less frequently during missions.
  • Meteor Shower has received the following changes in addition to reduced spawn rate:
  • Reduced explosion radius
  • Reduced meteor damage slightly
  • Reduced meteor velocity slightly
  • Meteor color has been changed slightly to try and make it easier to spot.

  • Volcanic Activi...
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12 Mar

Good day citizens of Super Earth. A new patch to aid you in your efforts is coming in. May Super Earth give you courage

Overview
Today's patch is dealing with the spawn rate of heavily armored Terminid enemies as well as the possible play against them. It also contains some fixes to UI elements and crash fixes.

Balancing
Enemies:
  • The amount of heavily armored targets that spawn on higher difficulties, especially for Terminids, have been a big discussion point online and internally. The intent is for groups to have to bring some form of anti-tank capability but not to the degree previously needed.
  • To that end we have reduced the spawn rate of Chargers and Bile Titans on difficulties 7 and up. In addition we have reduced the risk of spawn spikes of Chargers and Bile Titans.
  • Please note that we have changed the distribution of enemy types, not reduced difficulty. Expect other enemy types to...
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28 Feb

Good day Divers!
Freshly baked patch notes coming in!

🔧 Fixes
  • Improved: login speed and error messages on PS5
  • Improved: support for AZERTY keyboards by allowing the Ship HUD shortcuts to be rebound
  • Fixed: Super Credits not showing up after purchase or collection
  • Fixed: Premium Warbond not being accessible after purchase
  • Fixed: crash which could occur when a player changed their rank or title
  • Fixed: missing text in HUD for Acquisitions and Social menus
  • Fixed: crash which could occur while browsing missions.
  • Fixed: unlimited stratagem use glitch which occurred after an AFK kick
  • Fixed: missing equipment issues after an AFK kick
  • Fixed: purple question marks appearing after an AFK kick

🧠 Known Issues
These are issues that were either introduced by this patch and are being worked on, or are ... Read more

23 Feb

Friday Friyay patch for our brave Divers on the front lines!

🔧 Fixes
  • We have raised the server cap!
  • Fixed issue where some players would get stuck in cinematics for an extended period of time.

🧠 Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • No text is present for the Requisitions and Social Menu on the Player HUD
  • PS5 players may encounter error code 10003001 on the login screen.
  • Login rate limiting when many are logging in at the same time.
  • Players can become disconnected during play.
  • Rewards and other progress may be delayed or not attributed.
  • Various UI issues may appear when the game interacts with servers.
  • Pick-up of certain objects in-game may cause characters to freeze in ...
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22 Feb

Another day another patch note fellow divers!

🔧 Fixes
  • Fixed multiple crashes triggered when joining other players’ ships.
  • Fixed crash triggered when exiting ADS.
  • Fixed crash triggered when players leave a session while bombardments are active.
  • Fixed issue where online missions in Galactic War Map were unselectable.
  • Fixed issue with GameGuard and Steam’s “verify integrity” step.
  • Fixed issue with GameGuard and the Windows firewall.
  • Fixed issue preventing access to Ship Management panel.
  • Fixed issue causing players to get stuck in the defrosting or in the ship intro cinematic
  • Fixed crash triggered when the process of buying Super Credits fails.
  • Fixed crash triggered after consecutive quickplay attempts.
  • Implemented a functionality that will kick players who remain idle for 15 minutes ba...
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20 Feb

Evening Helldivers!
New Patch notes coming your way

🔧 Fixes
  • Fixed crash when replicating ragdoll momentum.
  • Fixed crash when replicating destructions.
  • Fixed crash when displaying the mission end rewards.
  • Resolved a 100% block issue for quickplay matchmaking on PC.
  • Tuned extract civilian mission difficulty.
  • Improved the way that we handle platform authentication to avoid things like the black screen issue at startup.
  • Improvements to our client > backend communication for better backend performance.
  • Implemented an automatic retry mechanism to quickplay.
  • Added proper login error message for error "10002038.”
🧠 Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Login rate li...
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16 Feb

Hello Divers!
Fresh patch notes coming in

🌍 Overview
For this patch, our major areas of focus were
  • Resolving crashes.
  • Improving matchmaking functionality.
  • Optimizing our server
  • Defend event updates
🔧 Fixes
The following issues have been fixed for this version.
Matchmaking
  • Playfab optimization
  • Playfab environment optimized - All lobbies now have proper data to run more effective matchmaking
  • Filtering optimization
  • We are optimizing the filter system when players are searching for lobbies, so that it excludes already full lobbies.
  • Stability and crashes
  • We have fixed three of our top crashes in the game, including particle renderer crashes and ragdoll crashes.
  • Fixed an issue where the application prioritized integrated graphics over some GPU in laptops.
    ...
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15 Feb


🌍 Overview

For this patch, our area of focus is

  • Defend Events - updated content for major orders

🔧 Fixes
  • Defend Events have been fixed and received an update

14 Feb

Good day Helldivers!
Fresh patch notes coming your way to optimize your liberation efforts

For this patch, we have focused on the following areas:

  • Improved general game stability
  • Prepared build for upcoming server matchmaking improvements.
  • Resolving connectivity and disconnect issues.

Fixes
  • Fixed crash when application was closed shortly after start
  • Game no longer crashes during extraction cutscene.
  • User profile with too many friends no longer causes crash.
  • Fixed crash when using text-to-speech during extraction cutscene
  • Game no longer crashes when users disconnect during the joining cutscene.
  • Operation Status in Mission Summary no longer causes crash.
  • Fixed crashes caused by leftover visual effects from disconnected players.
  • Game no longer crashes when us...
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