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I would think moving through enemies during stealth would be more like “slipping through them because they can’t see you”, but maybe the reason is “because elf”. Either way, from a sheer gameplay perspective, it would be a lot nicer if it was changed to feel better.
I believe I remember that now, despite having forgotten it. It’d be a hell of a lot nicer if you could hit the “special” key to toggle zoom or something and then have it stay zoomed so long as you are holding RMB. Or some kind of customization/options for players so it’s less obnoxious.
It was actually mentioned at least twice before but it was consequently marked as “not-a-bug” in the one thread that was in the bug section of the forum. The other was posted in feedback. These are the threads:
They never received acknowledgement or commentary from FS, so who knows if FS intends to change anything as a result of those threads. The OP of the bug thread could’ve just relabeled his thread as “not-a-bug”, so I don’t think there is a way to know if that was Fatshark’s doing either(and consequently knowing if they saw it).
We see them all. They’re closed a week after the last reply by the system to avoid threads being necro’d. Those issues are in fact not a bug, but could certainly use some expanding on in-game to make it clearer what injured means.