over 3 years ago - Fatshark_Hedge - Direct link

We are still working on it :slight_smile: It presented a bunch of interesting challenges though, so we (as I’ve said before I’m sure) probably opened the window on the mode a bit too soon.

over 3 years ago - Exanimia - Direct link

This already exists. Surely you’ve seen Cata pubs when they reach the end of the bubble…

over 3 years ago - OenKrad - Direct link

Do correct me if I’m wrong Hedge, but if memory serves…

Aside from the post in this thread that Hedge made, Versus was also stated by the Fatshark CEO that progress was slowed down and delayed because they took manpower from Versus to work on fixing up the base game. This was something players questioned before, but was answered directly by the CEO.

Reorx is correct. Balancing for PvP and PvE will be completely separate so there is no need to worry about balance in that specific regard.

I believe (I could probably find it later) that Versus was intended to be a separate mode entirely from the base game. That way players could buy it, the base game, or both, but would not be forced to get one or the other through a sort of “complete package”. It’s likely that was done to make it so players didn’t feel forced to buy something they didn’t want as some people only want to play PvE or only play PvP.

I could find articles and stuff but I just can’t do that at this very second.