about 2 years ago - Fatshark_Hedge - Direct link

Tencent have zero stake in any censorship in our game, literally zero.

Tencent have zero stake in the Anti-Cheat we choose (and chose) to deploy in our game, literally zero.

Then you are totally welcome to make those choices, we’re not forcing anyone to play or buy the game here.

EAC only did start up checks – it didn’t run beyond start up in the Beta.

In 2, we had EAC, so could well be a reason. In Verm 1, it was an issue, I can’t even count how many people came to us with artificially boosted accounts caused by Mods where ass hats would just inject scores of XP and resources in to another players account unawares. We had to fix that damage, so they could enjoy the game they bought and not have their journey nullified. Those were just some of the cases. There were many others of a different kind. Cheaters suck. We and other studios will continue to employ methods like EAC to try and protect the integrity of the game experience for players who just want to play the game they bought in the environment created for them by the developer.

This is simply because we use dedicated servers for Darktide, a huge fan ask since V1.

At first I was under the impression this was due to a Microsoft mandated filter-set, but turns out we made some mistakes with the implementation – it should be way less egregious in 1.0 (whilst still present, just less aggressive by far)


Now if everyone could chill out with the sinophobia and tin foil hatting. It’s totally unecessary. Provide your thoughts in a respectful manner or we’ll bin the thread.

about 2 years ago - Fatshark_Hedge - Direct link

Older versions (pre EOS) do have some foibles when it comes to alternate OS compatibility for sure, as is seen in Verm 2. the EOS version didn’t exist when we developed and shipped V2, and unplugging one and plugging in the other is just out of scope. In terms of EAC and Linux in Darktide, there should be no real issues. The main issue may simply be (in the case of Steam Deck) that it doesn’t have the grunt to run the game in a satisfactory way. Originally we thought it wouldn’t run at all due to some of the rendering techniques we use to beautify the game, but the beta showed that recent updates to the platform might help mitigate that, though it still might run like ass. But since it’s unsupported in an official capacity (much like we don’t support Windows 7, 8 or 8.1) it would be up to the linux community to look in to those things.

Yeah this one was on us. During the beta, we used a ‘non public’ version of EAC which doesn’t operate in runtime, it just checks the right game version is being booted up, then it ceased to do anything whilst the game was running. In order for this to uninstall cleanly without users having to fiddle about, they would have had to use the steam “uninstall” option – however we pulled the rug ourselves and deployed an empty build to the testers. This removes the ability for the Steam client to perform the uninstall scripts when removing the game client, as such, leaving EAC totally idle on their machine. We appreciate this is alarming on the surface, and we’re working to re-deploy the uninstallers to the beta client, allowing users to remove everything cleanly and easily. I admit, it’s going to be a hard one to communicate to everyone and that challenge falls squarely on my teams lap. :slight_smile:

We’re here for the feedback, and be sure to let us know what works for you, or what doesn’t. We want to co-develop the game beyond launch with the feedback from players at the front of our minds, whilst of course maintaining the vision and pillars we as a studio have for the game. sometimes those will be in contrast with each other, and sometimes we’ll be able to compromise, other times not – such is the nature of games and gamedev. A game that strives to make everyone happy all the time is the dream, but often far from reality - especially when dealing with an external IP.

Partly a microsoft list (which is required in some ways/many ways given our goals for the game down the line), but also Google. We’ve lifted the Google stuff out already in our development branches, so in 1.0 there should be way less meme worthy censorship in the chat (though I can’t promise it will be fully gone, such is the way of the word filter).

I appreciate that you’ve put thoughts on paper in a coherent and fair manner, truly. Some stuff has been lifted out of the thread, and some stuff remains. I just ask that folks be objective about their thoughts on this subject, it’s clearly a very sensitive one and we appreciate seeing it, and absolutely aren’t interested in trying to bury these topics (as can be seen I hope!). We want to engage in the discussion where we can.

about 2 years ago - Fatshark_Hedge - Direct link

We’re not mandated to use it at all and had freedom to use what we wanted or opt out entirely. 10C are hands off production. They help us market to untapped regions we prevously could not. Thats basically it.