about 4 years ago - Fatshark_Hedge - Direct link

Heroes,

Now you can play the third and final Chapter of the Curse of Drachenfels, Enchanter’s Lair on PC. This update consists of three new missions in total, is part of Season 2 and is free for all owners of Warhammer: Vermintide 2. You can find more information about Season 2 here.

Enchanter’s Lair

drachenfels-ep3_screenshots_04.png750×422
HE’S IN THERE, ISN’T HE? THERE’S A PECULIAR STENCH.

You’ve seen him before. Now go get him, heroes! You can read more about Nurgloth the Eternal here.

2.3 Patch Notes

Features

  • New Map : Enchanter’s Lair
  • A batch of Weapon Skins added to Lohner’s Emporium. These may be familiar to some players just previously not available via the store.

Level Fixes

  • Righteous Stand : Fixed an issue where the end event would be super bright once the Twitch-mode Darkness mutator expired.
  • Old Haunts : Fixed some spots where players could get stuck, also where they might ‘slip’ off the map.
  • Old Haunts : Fixed some illogical player respawn issues.
  • Old Haunts : Fixed some culling issues.
  • Old Haunts : Fixed an issue where players who joined after the gargoyle head puzzle is complete would instantly complete the ‘Ahead Of Time’ challenge criteria.
  • Taal’s Horn Keep : Fixed some floating props.
  • Taal’s Horn Keep : Fixed performance issue in HUD.
  • Weaves : Fixed culling issues in various Weaves types.
  • Weaves : Bots could sometimes remain dead if they died before the Arena and not be available for rescue within the Arena. This shouldn’t be possible now.

General Fixes and Tweaks

  • Added delay on kill volumes so people with bad connection wouldn’t die from touching it when they get extrapolated under the floor on server side. This should dramatically reduce those heart attack moments. Let us know if you experience them still, and specifically where you do if you do.
  • Torches can now block arrows.
  • Reikland Reaper - Durations are now refreshed when procced again.
  • Added a notification for the host that a party member is not eligible for a particular Deed , whilst before it would start the Deed and silently kick the ineligable player.
  • Fixed a LOD issue that could cause the Ravaged Art pickups to be hidden in very particular situations.
  • We’ve made changes so the chat doesn’t take mouse wheel input if it’s not focused, before it would scroll when it was visible. Chat will now always scroll all the way down when it is unfocused.
  • Fixed quickplay stats sometimes not getting incremented after finishing quickplay game.
  • Fixed an exploit where items could be duplicated into the Salvage window.
  • Fixed various crashes .
about 4 years ago - Fatshark_Hedge - Direct link

I wondered that when writing the note, but pushed on with it. Perhaps if a Deed is for a higher difficulty than a player in the group has unlocked was my thinking.

about 4 years ago - Fatshark_Hedge - Direct link

This is a great question.

about 4 years ago - Fatshark_Hedge - Direct link

I think it would cause issues for the player at the end of the level perhaps, I’ll need to dig in to the revision further.

about 4 years ago - Fatshark_Hedge - Direct link

We just updated to 2.3.0.1 with some fixes.

  • Fixed crashes caused by Ironbreaker’s Gromril Curse talent during the Nurgloth encounter.
  • Fixed some art issues in the Enchanter’s Lair mission.
  • Fixed a broken patrol route in the Enchanter’s Lair mission.
  • More generic crashes fixed.
about 4 years ago - Fatshark_Hedge - Direct link

A crash, or a bug with fulfilling the criteria?

about 4 years ago - KaelusVonSestiaf - Direct link

Gotta beat Old Haunts.