almost 3 years ago - Stona - Direct link

Improvements

“Active reconnaissance” is now available in commander’s sights.


Azimuth scale has been added to the commander’s sight.


Dust effect position has been improved for the aircraft landing gear while running.


Positioning of the damage panel of ships has been improved. It is now aligned with the bottom edge of the screen and does not overlap the mission objectives window.

Fixes

Missiles launched with automatic range setup to the target now follow the sight crosshair, not sight’s zero value.


Fixed a bug wit

almost 3 years ago - Stona - Direct link

Improvements

“Active reconnaissance” is now available in commander’s sights.


Azimuth scale has been added to the commander’s sight.


Dust effect position has been improved for the aircraft landing gear while running.


Positioning of the damage panel of ships has been improved. It is now aligned with the bottom edge of the screen and does not overlap the mission objectives window.

Fixes

Missiles launched with automatic range setup to the target now follow the sight crosshair, not sight’s zero value.


Fixed a bug wit

almost 3 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/4429837322774023665]here[/url].
almost 3 years ago - TheShaolinMonk - Direct link


Improvements
  • “Active reconnaissance” is now available in commander’s sights.
  • Azimuth scale has been added to the commander’s sight.
  • Dust effect position has been improved for the aircraft landing gear while running.
  • Positioning of the damage panel of ships has been improved. It is now aligned with the bottom edge of the screen and does not overlap the mission objectives window.
Fixes
  • Missiles launched with automatic range setup to the target now follow the sight crosshair, not sight’s zero value.
  • Fixed a bug with decals displaying over certain 3D decorators, such as “Ammunition”, “Helmets”, “Machine guns”.
  • Fixed a bug with an unavailable driver’s camera, if a floating tank is in the water (report[forum.warthunder.com]).
  • A bug has been fixed with reload indicator interrupted by the gunner’s knock out on tank with auto loader.
  • Location “City” - shadows from objects on location now draw at significantly longer distances.
  • Strv 103-0, Strv 103A, Strv 103С — suspension control now unavailable if an engine is disabled.
  • Repair status of horizontal drives of tank turrets wasn’t displayed in the interface during a tank repair after a fire
  • Hull skeleton of the last used in battle tank no longer disappears when a player is leaving a battle to the hangar.
  • A bug has been fixed with vehicles with two or more gunners (Tiger II (10.5 cm Kw.K), KV-220, T-35, Na-To, etc.), the second and subsequent gunners did not change places if they were knocked out before the first gunner switched place.
  • Fixed a bug when the IR spotlight on vehicles didn't work in online modes.
  • The first ammo magazine for armored machine guns is now always full. In some cases, the ammunition of armored vehicles could include magazines of different sizes, boxes for cartridges without a clip, or incomplete belts - now such ammunition are loaded last.
  • Fixed a crash when starting some missions of the dynamic campaign "Battle for Guadalcanal".
VR
  • F-5E, F-4E Phantom II, A-7D, AV-8C, AV-8A, Phantom FGR.2, Phantom FG.1, Harrier GR.3, Harrier GR.1 — fixed a bug where the HUD on the windshield could move when moving the head.
Other
  • Added filtering camouflages of the "Red Skies" trophy on the Market[trade.gaijin.net].
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.