TheShaolinMonk

TheShaolinMonk


18 Nov

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  • A client crash when entering the hangar has been fixed.
  • A client crash when connecting players to naval battles has been fixed.
  • A bug where waves might damage the cannon turrets on naval vessels has been fixed.
  • A bug where smoke from a destroyed vehicle allowed players to see through the smoke from the ESS (Engine Smoke Generator System) or smoke grenades has been fixed.
  • The work of the Vulkan render on the Linux version of the game has been improved.
  • An issue where RB air battles ended too quickly has been fixed
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific... Read more

17 Nov

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https://youtu.be/_DbeRYnUv1Q
A new version of the Dagor Engine, new visual effects, the first battleships, new AI aircraft carriers, VTOL aircraft and much more!.

Dagor Engine 6.0
Major changes in the visual effects in aircraft come to War Thunder: New graphics for shots and explosions, new physics of fire and improved aircraft destruction!

New Skies


Dagor Engine 6.0
... Read more
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A new version of the Dagor engine, the first battleships, new aircraft carriers, new sky, vertical take-off aircraft and many other important changes.

New Dagor 6.0 engine version
Updated explosion and gunfire effects, physics of fires and aircraft destruction. Reliable traces of projectiles hitting objects in the game world have been implemented. Added visually reliable sky effects, clouds of different types, fog, sunlight scattering and much more.
  • The graphical Dagor game engine has been updated to version 6.0.
  • Update of atmospheric and weather conditions, clouds, fog and light processing. Read more in our devblog.
  • New visual effects for aircraft: reworked gunshot flashes, jet engine effects, effects of aircraft shells and bomb...
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We continue to talk about the improvements in the game's appearance that will be brought by the updated graphics engine ‘Dagor Engine 6.0’ in the next major update “New Power” for War Thunder.
We recently showed new skies and visual improvements for War Thunder aircraft. Today we continue to expand on how the new graphics engine in War Thunder will change the look of the game.

Hit effects on armoured vehicles
War Thunder: New Power has improved the appearance and “physics” of hits on ground vehicles. Physically correct armour scars appear on ground vehicles in places where shells hit, now their shape depends on the angle of the shell's collision with the vehicle's armour. In some cases, the projectile can even get stuck in the armour! If armour is penetrated, holes of different diameters appear on the armour, depending on the calibre of the projectile. If a vehicle is on fire, you can see the flame through any holes.

... Read more
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Battle Pass comes to War Thunder! It is a seasonal event, where you can take part any time you like. Get handy combat items, and exclusive items! Decals, titles, decorations, avatars, and even Premium vehicles!

We will announce the start of the first Battle Pass season when it's ready.
Track your progress in the tab on the right side of the hangar screen.

In Battle Pass, you earn progress points and progress through the levels. Every level gives access to a special prize.

For more information, check out the full article here![warthunder.com]...
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13 Nov

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Imperatritsa Mariya was one of the first dreadnought battleships that entered service with the Russian Empire before the outbreak of the First World War. Meet the top ship in the Russian Navy line in the War Thunder "New Power" update!

The battleship Imperatritsa Mariya will appear in our game with the release of the New Power update at rank V of the USSR Navy research tree. In terms of the approach to the composition of artillery and armor, the battleship is a classic dreadnought, but the layout with a flat deck, four three-gun turrets on a longitudinal axis and an almost complete absence of superstructures significantly distinguish the Mariya from her peers.

The main caliber on the ship is four three-gun turrets with 305mm cannons, all the turrets can fire simultaneous... Read more

12 Nov

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The Celere Sahariano was a late war experimental Italian medium tank, developed in response to the highly mobile British cruiser tanks encountered in the deserts of North Africa. Although the war ended before the Celere Sahariano could enter production, it will soon reinforce the lower ranks of the Italian ground forces tree in the upcoming “New Power” War Thunder update!

In War Thunder, the Celere Sahariano will be a new premium medium tank arriving to the lower ranks of the Italian ground forces tree with the release of the upcoming major update. Unlike most other Italian tracked fighting vehicles found at this rank, the Celere Sahariano combines superb mobility with a small profile and quick firing cannon, making for an excellent low rank scout and representing a good alternative to some of the heav... Read more

11 Nov

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The PTZ-89 is a Chinese tank destroyer, developed during the 1980’s in an effort to produce a combat vehicle capable of defeating some of the most common second generation MBT’s at the time. Soon, this deadly marksman will join the top ranks of the Chinese ground forces tree with the release of the upcoming major update "New Power"!

In War Thunder, the PTZ-89 will be a new tank destroyer arriving to the game as part of the upcoming “New Power” update, subsequently also becoming the new crowning jewel of the Chinese tank destroyer line. Being a domestic Chinese tank design, the PTZ-89 places emphasis on firepower and mobility, relying on its devastating cannon to knock out its opponents and quickly changing positions to avoid detection by its enemies!

... Read more

10 Nov

Post

  • Client crash when allocating mines as a priority target for any of the ship weapon groups has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

09 Nov

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The M1128 Stryker MGS is an American wheeled AFV, developed in the early 2000’s as a bridge gap between existing heavier and lighter combat vehicles. Soon, the highly anticipated Stryker MGS will make its way to the top ranks of the American ground forces tree, arriving in War Thunder as part of the upcoming “New Power” major update!

In War Thunder, the long-awaited M1128 Stryker MGS will finally make its way to the top ranks of the American ground forces tree with the release of the next major update “New Power” coming in the near future. With the arrival of the M1128 Stryker, American tankers will also receive access to a highly mobile and well-armed AFV, comparable to some of its counterparts found in other nations’ trees, such as the Centauro or Type 16 MCV!

... Read more

05 Nov

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The Leopard 2A6 is a further development of the well-known German main battle tank, combining the superb protection of preceding variants with greater firepower. Soon, tankers will get the chance to command the modern Leopard 2A6 as it becomes the new crowning jewel of the German ground forces tree in the “New Power” War Thunder update!

In War Thunder, the Leopard 2A6 will become the new crowning jewel of the German ground forces tree in the next major update coming to the game. Inheriting the crown from its respected predecessor, the Leopard 2A6 boasts the same qualities as the 2A5 which precedes it and combines them with improved firepower, courtesy of the Rh 120 L55 - a lengthened modification of the well-known Rh 120 cannon!

... Read more

04 Nov

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With the release of the War Thunder: ‘New Power’ update, we are adding new types of AI aircraft carriers to the game that serve as naval bases for aircraft.

More good news for War Thunder pilots is that in the upcoming ‘New Power’ update, several new types of AI aircraft carriers will appear in the game that serve as naval aviation bases in missions with sea and ocean. For these aircraft carriers, we have made fully fledged, highly detailed models that are not inferior in quality to the in-game military fleet.

HMS Ark Royal


Baku
... Read more

03 Nov

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SMS Westfalen was one of the first four German dreadnought-type battleships of the Nassau class, built for the Imperial Navy in the late 1900’s. Soon, seasoned captains in War Thunder will have the chance to take the helm of SMS Westfalen as it arrives to the game as one of the first German battleships with the incoming update “New Power”!

In War Thunder, SMS Westfalen will be among the first battleships to join the ranks of the German naval tree in the game after the release of the major update. Being a true lumbering teutonic beast, SMS Westfalen possesses characteristics much akin to other nation’s dreadnoughts, best described as ‘slow, but very deadly’. Let’s take a closer look!

... Read more

30 Oct

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In the War Thunder “New Power” update you will meet new hangars for all vehicle types.
Let us take a closer look at them!

Ground vehicle hangar
War Thunder ground vehicles have moved from a tight repair workshop to a spacious military base located in a mountain valley. There is a lot of life here - mechanics have just finished work on preparing the vehicle for the battle, army trucks rush around elsewhere, free crews participate in training honing their shooting skills, overhead aircraft fly over. In closed hangars vehicles from your collection wait their turn. On the flatbed of a military transporter an armoured vehicle that has just arrived at the location waits for you to click on it to learn more about the novelty.

... Read more

29 Oct

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HMS Dreadnought was a British battleship from the early 1900’s that revolutionized warship design with its many innovations, setting a standard for a whole generation of warships to come. Soon, this naval legend will be joining the ranks of the British naval tree as one of the first battleships to come to War Thunder as part of the “New Power” major update!

HMS Dreadnought will not just be one of the first battleships to join the ranks of the Royal Navy, but also among the first vessels of this type to arrive in War Thunder. With its powerful guns, heavy armour and steadfast mobility, HMS Dreadnought represents everything battleships are known and respected for and, just like its real-world counterpart, signals the start of a new era for War Thunder’s naval forces!

... Read more

22 Oct

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Changes in Battle Ratings have been implemented (link to table[docs.google.com]).

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
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The VFM 5 was a light tank developed by the British Vickers company during the 1980’s based on a previous American project. Soon, tankers in War Thunder can look forward to driving this unique Anglo-American hybrid as it becomes available as a new top light tank in the British ground forces tree in the upcoming major update!

In War Thunder, the VFM 5 will be a new addition to the top ranks of the British ground forces tree, which will soon further expand its roster of highly mobile light vehicles. However, unlike some of the more recent additions, the VFM 5 gives British tankers access not to a wheeled vehicle, but to a proper traditional light tank instead!



... Read more

20 Oct

Post
  • A bug where the sight for unguided rockets on aircraft may not operate has been fixed (report[forum.warthunder.ru]).
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

14 Oct

Post
  • A-4B — Control of the mouse during roll maneuvers has been improved. The probability of experiencing damage or destruction when performing a quick barrel roll while using mouse aim control has been reduced.
  • BI — Control at high speeds in AB mode has been improved. Landing characteristics and control at low speeds have also been improved.
  • F3H-2— The thermodynamics and throttle characteristics of the engine have been corrected. The time limit for the continuous operation of the engine while using WEP has been increased.
  • A bug where the locking circle of the Sidewinder homing missile would shift to the side has been fixed.
  • A bug where AGM-114 rounds would not strike the center of the target, but would instead strike the front part of the hull or just before the target, has been fixed...
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30 Sep

Post


Sound
  • A bug has been fixed that caused an absence of sound events with gun fire on ground and naval vehicles under certain conditions.
  • A bug has been fixed where sound events for engines on ground vehicles and aircraft were missing.
  • The engine sound for incoming allied/enemy aircraft has been made clearer.
  • The sound notification connected to the destruction of enemy vehicles in aircraft SB has been disabled.
  • The sound of ‘scraping’ on the hulls of ground vehicles in contact with each other has been added.
  • Sounds for the ‘scraping’ of a ship’s hull with obstacles and the hulls of other ships, as well as sounds of scraping on an aircraft’s fuselage on the ground, will now be more natural in fade out after losing contact with ...
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