about 1 year ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
about 1 year ago - magazine2 - Direct link


It is time to introduce to the game the main force of any military conflict - the infantry troops! We are pleased to announce our vision on the infantry progression tree and invite you to take part in the open testing of the most advanced soldiers!

War Thunder Mobile Infantry - open beta testing of the troops of the future! Commanders! We’re happy to share our plans on infantry units in War Thunder. Today we’re talking about how we see troops in the game and invite you into the first open testing session. Unlike the combat vehicles testing, we decided to start with the top-tier units of the infantry line-up, featuring the most advanced soldier equipment, which is a prospective of modern warfare trends.


Exo-suits According to many military experts, combat exoskeletons will become the most likely development of infantry equipment in future. Urbanized terrain, as the main battle arena of modern warfare, as well as the need for a soldier to use heavy weapons and high classes of armor protection, require from a modern soldier capabilities that go beyond abilities of the unassisted human body. A powered exoskeleton will allow the soldier to operate a wide arsenal of small arms and heavy weapons, use anti-tank and anti-aircraft weapons as a firearm, and stay able to move fast and high. The wearable ammunition load and the weight of equipment become incomparably large towards an ordinary infantryman, while the dimensions of the soldier remain small, and the speed of movement significantly increases.

The first prototypes of combat exoskeletons are already being tested in modern wars and the prospects for their development are very optimistic. We invite you to an open testing session of combat exo-suits, equipped for various combat missions: assault, sniper, ATGM and MANPADS operators.

We will tell you about the start of testing soon. Stay tuned!
Combat classes The standard combat exoskeleton provides an unified platform to equip different combat classes. It comes geared with multiple systems to increase combat capabilities of a soldier, as well as survivability: combat helmet with armored visor, rocket jump-packs to assist taking high positions on buildings, smoke grenade launchers, etc.


Assault
Assault troops engage in close quarter firefights and often face enemy armored vehicles. The assault infantry is equipped with a high-caliber machine gun and twin tube ATGM launcher to defeat tanks and combat vehicles of the enemy.


Sniper
Snipers provide reconnaissance data to their squad and engage long-range contacts. Their main weapon is a 30mm semi-automatic anti-material sniper rifle. A pair of single shot disposable rocket launchers allow the sniper to hit armored targets if needed.


ATGM operator
The main task of anti-armor personnel is to destroy enemy armored vehicles. A portable twin-tube missile system with additional ammunition allows ATGM operators to destroy any MBTs and other armored vehicles on the battlefield. As small arms at medium and close range, their exoskeleton is equipped with an 8.6 mm light machine gun with a multiple charged 43 mm grenade launcher.


MANPADS operator
The MANPADS operator is responsible for destroying enemy aircraft and providing reconnaissance data from above. The exoskeleton in this class is equipped with a light UAV, as well as an advanced aiming station, capable of sectoral search for air targets and an automatic target tracking system. The operator is equipped with an up-to-date man-portable anti-aircraft missile system with a multifunctional high-explosive armor-piercing fragmentation warhead and a thermal imaging seeker that makes it possible to track heat-contrasting ground targets. To destroy helicopters, lightly armored ground vehicles and enemy troops, the MANPADS operator is equipped with a heavy machine gun pod.
about 1 year ago - Stona_WT - Direct link

War Thunder Mobile Infantry - open beta testing of the troops of the future!


Commanders! We’re happy to share our plans on infantry units in War Thunder. Today we’re talking about how we see troops in the game and invite you into the first open testing session. Unlike the combat vehicles testing, we decided to start with the top-tier units of the infantry line-up, featuring the most advanced soldier equipment, which is a prospective of modern warfare trends.


Exo-suits


According to many military experts, combat exoskeletons will become the most likely development of infantry equipment in future. Urbanized terrain, as the main battle arena of modern warfare, as well as the need for a soldier to use heavy weapons and high classes of armor protection, require from a modern soldier capabilities that go beyond abilities of the unassisted human body. A powered exoskeleton will allow the soldier to operate a wide arsenal of small arms and heavy weapons, use anti-tank and anti-aircraft weapons as a firearm, and stay able to move fast and high. The wearable ammunition load and the weight of equipment become incomparably large towards an ordinary infantryman, while the dimensions of the soldier remain small, and the speed of movement significantly increases.




The first prototypes of combat exoskeletons are already being tested in modern wars and the prospects for their development are very optimistic. We invite you to an open testing session of combat exo-suits, equipped for various combat missions: assault, sniper, ATGM and MANPADS operators.



We will tell you about the start of testing soon. Stay tuned!






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Combat classes


The standard combat exoskeleton provides an unified platform to equip different combat classes. It comes geared with multiple systems to increase combat capabilities of a soldier, as well as survivability: combat helmet with armored visor, rocket jump-packs to assist taking high positions on buildings, smoke grenade launchers, etc.


Assault



Assault troops engage in close quarter firefights and often face enemy armored vehicles. The assault infantry is equipped with a high-caliber machine gun and twin tube ATGM launcher to defeat tanks and combat vehicles of the enemy.

Sniper

Snipers provide reconnaissance data to their squad and engage long-range contacts. Their main weapon is a 30mm semi-automatic anti-material sniper rifle. A pair of single shot disposable rocket launchers allow the sniper to hit armored targets if needed.

ATGM operator

The main task of anti-armor personnel is to destroy enemy armored vehicles. A portable twin-tube missile system with additional ammunition allows ATGM operators to destroy any MBTs and other armored vehicles on the battlefield. As small arms at medium and close range, their exoskeleton is equipped with an 8.6 mm light machine gun with a multiple charged 43 mm grenade launcher.

MANPADS operator

The MANPADS operator is responsible for destroying enemy aircraft and providing reconnaissance data from above. The exoskeleton in this class is equipped with a light UAV, as well as an advanced aiming station, capable of sectoral search for air targets and an automatic target tracking system. The operator is equipped with an up-to-date man-portable anti-aircraft missile system with a multifunctional high-explosive armor-piercing fragmentation warhead and a thermal imaging seeker that makes it possible to track heat-contrasting ground targets. To destroy helicopters, lightly armored ground vehicles and enemy troops, the MANPADS operator is equipped with a heavy machine gun pod.