All vehicles receive a initial BR on launch, then after some time if statistical collection, we have a BR update. If the stats then show a change is needed, it will be proposed.
All vehicles receive a initial BR on launch, then after some time if statistical collection, we have a BR update. If the stats then show a change is needed, it will be proposed.
Apologies, apparently I need some more Red Bull in my morning coffee.
I've asked the lead tank designer and will forward the response.
We currently do not have ready-made crew models for the Bundeswehr. Also due to the fact that the mobility of the crew models in the game is limited, unlike reality, in the case of the tight Wiesel space, this can greatly limit the guidance angles even more so than the M113. But the addition of a crew member for the launcher is planned. But everything will depend on how the human model fits in there.
Scouting is present due to their role on reality.
It's also taken on a case by cases basis. But feel free to make a suggestion for it.
The crew model itself is not the only or most important factor.
As also explained, due to the way crew animations and positions currently work, simply adding a crew member to the model now would unrealistically limit the traverse angles of the weapon, that in real life could operate with more flexibility than what our in game crew animations could perform on such a small space like the Wiesel.
As we already said, that is the main consideration right now indeed.