over 2 years ago - OrsonES - Direct link

Interface

Speed, altitude, ammo and torpedo indicators have been restored to the aircraft HUD


Flight parameters, engine and ammo indicators have been temporarily switched back to the old interface, with colour selection disabled. The new HUD version will be back when found issues are resolved.

Aircraft

SB2C (all) - elevator animation has been fixed.


Sea Hawk - elevator animation has been fixed.


I-15bis - LODs have been fixed.


JA37C - flaps animation has been fixed, animation of the intake hatches when reverse thrust is engaged has been fixed.


Yak-15 - damage effects have been fixed.


SK60B - animation of the intake hatches when reverse thrust is engaged has been fixed.


IAR-81C - flaps animation has been fixed from viewed from c*ckpit view.


P-39/P-400 - flaps animation has been fixed.


Tempest Mk.II, Tempest Mk.V - flaps animation has been fixed.


B-25J - bomb bay animation has been fixed.


Pe-3 (all) - bomb bay animation has been fixed.


FJ-4B - flaps animation has been fixed.


MiG-21PFM - a bug has been fixed where the Kh-66 missile was indicated as an ‘air-to-air” missile.


Typhon Mk.Ib/L - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.


M.D.450B - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.


The seeker on the Mistral, Type 91, HN-6 and Stinger missiles now can be uncaged before launch


Tracked target representation on the radar scope has been changed - a velocity vector has been added.


Added Track-While-Scan (TWS) mode for Ja37 Viggen radar.


Better acquisition range and life time for the Matra R-530F Missile (report 1), (report 2)


Added doppler notch filters for radar of F-4J/F-4M FGR2/F-4K/T-2 preventing it from detecting abeam targets as well as targets with small relative speed.


F-4 Phantom II (all) — damping and shock resistance during crash landings has been increased (chance of landing gear breakage decreased).


MiG-27K — a bug with the display of the “Kaira” targeting equipment has been increased.


F-4 Phantom II (all) — a bug has been fixed with constant cannon rotation in the GAU4 gun pod

Ground Vehicles

Т-34-85 (D-5Т) - the armour of the turret ring has been fixed.


ZTZ-96 - incorrect equivalent armour durability of the turret front has been corrected, now it corresponds to the armour value parameters as before.

Naval

A bug has been fixed where in some cases the “Tool set”modification disappeared after battle.


IJN Kako - now able to fire main and auxiliary calibres with a single key.


HMS Hood - displacement value in the info card has been fixed (report).


Koln F220, Lubeck F224, HMS Leopard F14 - a bug has been fixed that prevented water pumping (report)


A bug has been fixed where naval shells were able to travel an unrealistically excessive distance underwater

Missions and locations

Preset of aircraft available in air battles in ground AB has been changed:

Aircraft with ATGM (AGM-65A, AGM-65B, Kh-29Т) added in the last updated have been moved from the list of available bombers to attack aircraft;


Aircraft with large-calibre unguided rockets (S-24) have been removed from the list of available bombers.


Restrictions on the availability of number of missions in ground battles from the BR sessions have been changed:

All missions in the locations Frozen Pass, Ash River, Karelia, Kuban, Jungle, Volokolamsk have been limited to vehicles below a BR of 8.7;


All missions in the location Red Desert have been limited to vehicles above a BR of 9.7;


AB Only:

All missions in the locations European Province, Fields of Poland have been limited to vehicles above a BR of 9.7;


RB Only:

[Domination] and [Battle] missions in the location Surroundings of Volokolamsk have been limited to vehicles above a BR of 9.7 (not available in AB);


[Capture] and [Battle] missions on location Fulda have been limited to vehicles above a BR of 9.7.


New mission variants have been added to the rotation for ground battles. Also accessibility limits of redesigned missions have been changed:

[Domination #2] missions in the location 2nd Battle of El Alamein and Hürtgen Forest have been added to sessions with BR of 5.0 and higher;


[Domination #2] mission in the locations Mozdok have been added to sessions with BR of 6.7 and higher;


[Domination #2] and [Battle #2] missions in the locations Vietnam and Maginot Line (large variants) have been added to sessions with BR of 8.3 and higher;


[Domination #2] and [Battle #2] missions in the location Fulda (large variants) have been added to sessions with BR of 9.7 and higher;


[Domination #1] and [Battle #1] missions in the locations Vietnam and Maginot Line (small variants) are now available in sessions with BR of 3.7 or higher in AB and BR of 5.0 or higher in RB;


[Domination #1] and [Battle #1] missions in the location Fulda(small variants) are available in the sessions with BR of 6.7 or higher.


A bug has been fixed that allowed driving outside the mission borders in the [Domination #1/2] Fulda Gap missions without warnings to turn back to the battlefield.


A bug has been fixed where the capture points in the [Conquest #1/2] Port Novorossiysk were placed too close to the buildings.


A bug has been fixed where some trees in the Guadalcanal locations were hanging midair.


Czech hedgehogs have been removed from passages on the Stalingrad and Berlin tank locations.

Sound

The balance of the sound groups has been slightly corrected (bullet flights, gun shots of allied/enemy, explosions, etc.).


Low frequencies of the tank gun shots have been slightly increased.


Low frequencies of the explosions have been slightly increased.


Allied/enemy helicopters have become more distinctive from the ground.

Other

A bug that might cause the client to crash when rewinding a client replay has been fixed.



Discuss it here!

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

over 2 years ago - OrsonES - Direct link

Interface

Speed, altitude, ammo and torpedo indicators have been restored to the aircraft HUD


Flight parameters, engine and ammo indicators have been temporarily switched back to the old interface, with colour selection disabled. The new HUD version will be back when found issues are resolved.

Aircraft

SB2C (all) - elevator animation has been fixed.


Sea Hawk - elevator animation has been fixed.


I-15bis - LODs have been fixed.


JA37C - flaps animation has been fixed, animation of the intake hatches when reverse thrust is engaged has been fixed.


Yak-15 - damage effects have been fixed.


SK60B - animation of the intake hatches when reverse thrust is engaged has been fixed.


IAR-81C - flaps animation has been fixed from viewed from c*ckpit view.


P-39/P-400 - flaps animation has been fixed.


Tempest Mk.II, Tempest Mk.V - flaps animation has been fixed.


B-25J - bomb bay animation has been fixed.


Pe-3 (all) - bomb bay animation has been fixed.


FJ-4B - flaps animation has been fixed.


MiG-21PFM - a bug has been fixed where the Kh-66 missile was indicated as an ‘air-to-air” missile.


Typhon Mk.Ib/L - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.


M.D.450B - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.


The seeker on the Mistral, Type 91, HN-6 and Stinger missiles now can be uncaged before launch


Tracked target representation on the radar scope has been changed - a velocity vector has been added.


Added Track-While-Scan (TWS) mode for Ja37 Viggen radar.


Better acquisition range and life time for the Matra R-530F Missile (report 1), (report 2)


Added doppler notch filters for radar of F-4J/F-4M FGR2/F-4K/T-2 preventing it from detecting abeam targets as well as targets with small relative speed.


F-4 Phantom II (all) — damping and shock resistance during crash landings has been increased (chance of landing gear breakage decreased).


MiG-27K — a bug with the display of the “Kaira” targeting equipment has been increased.


F-4 Phantom II (all) — a bug has been fixed with constant cannon rotation in the GAU4 gun pod

Ground Vehicles

Т-34-85 (D-5Т) - the armour of the turret ring has been fixed.


ZTZ-96 - incorrect equivalent armour durability of the turret front has been corrected, now it corresponds to the armour value parameters as before.

Naval

A bug has been fixed where in some cases the “Tool set”modification disappeared after battle.


IJN Kako - now able to fire main and auxiliary calibres with a single key.


HMS Hood - displacement value in the info card has been fixed (report).


Koln F220, Lubeck F224, HMS Leopard F14 - a bug has been fixed that prevented water pumping (report)


A bug has been fixed where naval shells were able to travel an unrealistically excessive distance underwater

Missions and locations

Preset of aircraft available in air battles in ground AB has been changed:

Aircraft with ATGM (AGM-65A, AGM-65B, Kh-29Т) added in the last updated have been moved from the list of available bombers to attack aircraft;


Aircraft with large-calibre unguided rockets (S-24) have been removed from the list of available bombers.


Restrictions on the availability of number of missions in ground battles from the BR sessions have been changed:

All missions in the locations Frozen Pass, Ash River, Karelia, Kuban, Jungle, Volokolamsk have been limited to vehicles below a BR of 8.7;


All missions in the location Red Desert have been limited to vehicles above a BR of 9.7;


AB Only:

All missions in the locations European Province, Fields of Poland have been limited to vehicles above a BR of 9.7;


RB Only:

[Domination] and [Battle] missions in the location Surroundings of Volokolamsk have been limited to vehicles above a BR of 9.7 (not available in AB);


[Capture] and [Battle] missions on location Fulda have been limited to vehicles above a BR of 9.7.


New mission variants have been added to the rotation for ground battles. Also accessibility limits of redesigned missions have been changed:

[Domination #2] missions in the location 2nd Battle of El Alamein and Hürtgen Forest have been added to sessions with BR of 5.0 and higher;


[Domination #2] mission in the locations Mozdok have been added to sessions with BR of 6.7 and higher;


[Domination #2] and [Battle #2] missions in the locations Vietnam and Maginot Line (large variants) have been added to sessions with BR of 8.3 and higher;


[Domination #2] and [Battle #2] missions in the location Fulda (large variants) have been added to sessions with BR of 9.7 and higher;


[Domination #1] and [Battle #1] missions in the locations Vietnam and Maginot Line (small variants) are now available in sessions with BR of 3.7 or higher in AB and BR of 5.0 or higher in RB;


[Domination #1] and [Battle #1] missions in the location Fulda(small variants) are available in the sessions with BR of 6.7 or higher.


A bug has been fixed that allowed driving outside the mission borders in the [Domination #1/2] Fulda Gap missions without warnings to turn back to the battlefield.


A bug has been fixed where the capture points in the [Conquest #1/2] Port Novorossiysk were placed too close to the buildings.


A bug has been fixed where some trees in the Guadalcanal locations were hanging midair.


Czech hedgehogs have been removed from passages on the Stalingrad and Berlin tank locations.

Sound

The balance of the sound groups has been slightly corrected (bullet flights, gun shots of allied/enemy, explosions, etc.).


Low frequencies of the tank gun shots have been slightly increased.


Low frequencies of the explosions have been slightly increased.


Allied/enemy helicopters have become more distinctive from the ground.

Other

A bug that might cause the client to crash when rewinding a client replay has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

over 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
over 2 years ago - magazine2 - Direct link


Interface
  • Speed, altitude, ammo and torpedo indicators have been restored to the aircraft HUD.
  • Flight parameters, engine and ammo indicators have been temporarily switched back to the old interface, with colour selection disabled. The new HUD version will be back when found issues are resolved.
Aircraft
  • SB2C (all) - elevator animation has been fixed.
  • Sea Hawk - elevator animation has been fixed.
  • I-15bis - LODs have been fixed.
  • JA37C - flaps animation has been fixed, animation of the intake hatches when reverse thrust is engaged has been fixed.
  • Yak-15 - damage effects have been fixed.
  • SK60B - animation of the intake hatches when reverse thrust is engaged has been fixed.
  • IAR-81C - flaps animation has been fixed from viewed from c*ckpit view.
  • P-39/P-400 - flaps animation has been fixed.
  • Tempest Mk.II, Tempest Mk.V - flaps animation has been fixed.
  • B-25J - bomb bay animation has been fixed.
  • Pe-3 (all) - bomb bay animation has been fixed.
  • FJ-4B - flaps animation has been fixed.
  • MiG-21PFM - a bug has been fixed where the Kh-66 missile was indicated as an ‘air-to-air” missile.
  • Typhon Mk.Ib/L - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.
  • M.D.450B - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.
  • F-4 Phantom II (all) — damping and shock resistance during crash landings has been increased (chance of landing gear breakage decreased).
  • MiG-27K — a bug with the display of the “Kaira” targeting equipment has been increased.
  • F-4 Phantom II (all) — a bug has been fixed with constant cannon rotation in the GAU4 gun pod
  • The seeker on the Mistral, Type 91, HN-6 and Stinger missiles now can be uncaged before launch
  • Tracked target representation on the radar scope has been changed - a velocity vector has been added.
  • Added Track-While-Scan (TWS) mode for Ja37 Viggen radar.
  • Better acquisition range and life time for the Matra R-530F Missile (report 1[forum.warthunder.com]), (report 2[community.gaijin.net])
  • Added doppler notch filters for radar of F-4J/F-4M FGR2/F-4K/T-2 preventing it from detecting abeam targets as well as targets with small relative speed.
Ground Vehicles
  • Т-34-85 (D-5Т) - the armour of the turret ring has been fixed.
  • ZTZ-96 - incorrect equivalent armour durability of the turret front has been corrected, now it corresponds to the armour value parameters[docs.google.com] as before.
Naval
  • A bug has been fixed where in some cases the “Tool set”modification disappeared after battle.
  • IJN Kako - now able to fire main and auxiliary calibres with a single key.
  • HMS Hood - displacement value in the info card has been fixed (report[community.gaijin.net]).
  • Koln F220, Lubeck F224, HMS Leopard F14 - a bug has been fixed that prevented water pumping (report[community.gaijin.net]).
  • A bug has been fixed where naval shells were able to travel an unrealistically excessive distance underwater.
Missions and locations
  • Preset of aircraft available in air battles in ground AB has been changed:
    • Aircraft with ATGM (AGM-65A, AGM-65B, Kh-29Т) added in the last updated have been moved from the list of available bombers to attack aircraft;
    • Aircraft with large-calibre unguided rockets (S-24) have been removed from the list of available bombers.
  • Restrictions on the availability of number of missions in ground battles from the BR sessions have been changed:
    • All missions in the locations Frozen Pass, Ash River, Karelia, Kuban, Jungle, Volokolamsk have been limited to vehicles below a BR of 8.7;
    • All missions in the location Red Desert have been limited to vehicles above a BR of 9.7;
    • AB Only:
      • All missions in the locations European Province, Fields of Poland have been limited to vehicles above a BR of 9.7;
    • RB Only:
      • [Domination] and [Battle] missions in the location Surroundings of Volokolamsk have been limited to vehicles above a BR of 9.7 (not available in AB);
      • [Capture] and [Battle] missions on location Fulda have been limited to vehicles above a BR of 9.7.
  • New mission variants have been added to the rotation for ground battles. Also accessibility limits of redesigned missions have been changed:
    • [Domination #2] missions in the location 2nd Battle of El Alamein and Hürtgen Forest have been added to sessions with BR of 5.0 and higher;
    • [Domination #2] mission in the locations Mozdok have been added to sessions with BR of 6.7 and higher;
    • [Domination #2] and [Battle #2] missions in the locations Vietnam and Maginot Line (large variants) have been added to sessions with BR of 8.3 and higher;
    • [Domination #2] and [Battle #2] missions in the location Fulda (large variants) have been added to sessions with BR of 9.7 and higher;
    • [Domination #1] and [Battle #1] missions in the locations Vietnam and Maginot Line (small variants) are now available in sessions with BR of 3.7 or higher in AB and BR of 5.0 or higher in RB;
    • [Domination #1] and [Battle #1] missions in the location Fulda(small variants) are available in the sessions with BR of 6.7 or higher.
  • A bug has been fixed that allowed driving outside the mission borders in the [Domination #1/2] Fulda Gap missions without warnings to turn back to the battlefield.
  • A bug has been fixed where the capture points in the [Conquest #1/2] Port Novorossiysk were placed too close to the buildings.
  • A bug has been fixed where some trees in the Guadalcanal locations were hanging midair.
  • Czech hedgehogs have been removed from passages on the Stalingrad and Berlin tank locations.
Sound
  • The balance of the sound groups has been slightly corrected (bullet flights, gun shots of allied/enemy, explosions, etc.).
  • Low frequencies of the tank gun shots have been slightly increased.
  • Low frequencies of the explosions have been slightly increased.
  • Allied/enemy helicopters have become more distinctive from the ground.
Other
  • A bug that might cause the client to crash when rewinding a client replay has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.