over 1 year ago - Blitzkrieg Wulf - Direct link
Originally posted by Mr. Sir: Bad move gaijin.... This ♥♥♥♥ stupid, all match a whole team spawn camped, Bad Game.
> It is not an issue that can just be "fixed".
> Said issue has been discussed, at great length, for the past.... 8+ years, give or take.
> Across said 8+ years, literally nobody has come up with a good idea that didn't have far-reaching detriments to gameplay, or was prohibitively expensive (in either the time/money sense).

Generally the issue manifests when a team tunnel-visions on capture points, or even worse, ignores an entire side of the map. (We've all been in a match where literally every single player, except maybe one, spawns on one point and leaves half the map unguarded...). So, if a team is willfully blind, do they not deserve to lose? --- And to the handful of players who can see what is going on, why do they not act accordingly (EG: (A) If the situation isn't critical, defend the ignored area, or (B) Now that the situation is critical, find another match if you are unlikely to get any more kills and just rack up a huge repairs tab?).

You can absolutely get away with the above scenario, IF your team understands that they have to pay attention to (A) their front and now (B) their side that they have left wide open.... Generally speaking, this is not the case. Most of the time, teams struggle enough just to find the one or two players flanking who wipe out half a team in seconds.



If you insist on resolving the issue... Fundamentally, the fastest, easiest, and cheapest (by far, for all 3), with the least amount of negative side effects to solve the issue in the vast majority of cases....? Take away peoples ability to respawn. But.... The more most people think about that- in many senses that's one of the key things that makes War Thunder unique... Taking respawns away is not a good answer, either.
over 1 year ago - Blitzkrieg Wulf - Direct link
Originally posted by Jomfry: They won't because it won't make them money.

Originally posted by Blitzkrieg Wulf: > It is not an issue that can just be "fixed".
> Said issue has been discussed, at great length, for the past.... 8+ years, give or take.
> Across said 8+ years, literally nobody has come up with a good idea that didn't have far-reaching detriments to gameplay, or was prohibitively expensive (in either the time/money sense).

There are lots of things that Gaijin does publicly and behind the scenes that cost them time and money, that do not necessarily make them money.