about 2 years ago - Stona_WT - Direct link

Download Wallpaper: 1920x1080
2560x1440
3840x2160





New, Finnish branches for the Swedish tech tree - both Aircraft and Ground vehicles, including the Leopard 2A6! More than 50 new and updated vehicles with the long awaited American M1A2 SEP with the TUSK modification, SPAA ТОR-М1 missile and the iconic Fusō Japanese battleship! Apart from all this, two new locations: “Arctic” and “Rocky Canyon” and as always, a long list of bug fixes and smaller changes! Prepare yourself for the “Fire and Ice” update!




A Finnish branch for the Swedish aircraft and ground vehicle tech tree


Over 20 machines used by Finland, includes;BT-42, Leopard 2A6, T-72M1, MiG-21bis and Fokker D.XXI





Ground vehicles


More than 30 new and updated ground vehicles. A new version of the iconic Abrams tank - M1A2 SEP with the TUSK modification, the dangerous TOR-M1 anti aircraft vehicle for the Chinese tech tree, plus many other additions!






USA


M1A2 SEP + TUSK modification


Germany

Sd.Kfz.251/9


Bfw.Jagdpanther (Updated model)


Jagdpanther (Updated model)

USSR

IS-1 (Updated model)


IS-2 1943 (Updated model)


2S38 (Premium)

Great Britain


Bosvark




Japan

TKX

China

ТОR-М1


IS-2 1943 (Updated model)

Italy

AS-42/47

France

VAB SANTAL



Sweden

T-80U (T) (Squadron vehicle)


Finnish ground vehicle subtechtree:

ZSU-57-2


Vickers Mk.E


T-26E (englantilainen) (Premium)



BT-42



T-28


T-34


Pz.IV


Comet


Charioteer


T-34-85


PT-76


Т-54


T-72M1


Leopard 2A4


Leopard 2A6

Israel

TCM-20


ZSU-57-2


ZSU-23-4



Aviation


Over a dozen aircraft! From the Japanese T-2(early) and the Chinese Q-5L to a new Finnish branch in Swedish tech tree!




T-2 Early Pack




The Kit Includes:

T-2 Early (Rank 6, Japan)


2000 Golden Eagles


Premium account for 15 days


59.99 Store




Germany

Fw 190 A-5/U14 (Premium)

USSR

A-20G-30 (Premium)

Japan


T-2 (early)
(Store Pack)

China

Q-5L



Sweden

Fokker D.XXI


B-239


Hurricane Mk.I


Ju 88A-4


Bf 109 G2


Bf 109 G6


Vampire FB 52A


J34


MiG-21bis



Helicopters


USA

AH-64A (Greece) (Store Pack)



Naval Fleet


Out of 10 new naval units released with this update, beside others vessels, our sea wolves are sure to welcome with open arms the IJN Fusō battleship and its amazing pagoda style bridge!









USA


USS Frank Knox
(Premium)


USS Fargo

Germany

Hugin



USSR

MPK Pr.1331M


Besposhchadny

Great Britain

HMS Glorious


HMS Diana



Japan


IJN Fusō


Italy

RN Aquila


RN Folaga (Premium)



New locations and missions

“Arctic” location for combined battles.


“Rocky Canyon” location for aircraft battles.



Enduring Confrontation

All pillboxes in ground battles have been replaced with tanks.


Standardisation of tank types by BR and armour for different matchmaking ranks and nations.


Ground vehicles of rank VII have been added to the templates for ground battles and convoys.


AAA around bombing bases has been moved to a system of importing units from a rank based list - now each rank will have its own air defense and not 88mm AAA from WWII era.


The logic of bombing bases, airfields, port and sea convoy templates has been redesigned that allows the “saving” of about 100 units which should reduce the server load.


In events where aircraft AI glitches and sends AI bombers/Attackers over the playable map area, a mechanic has been introduced that checks if the AI aircraft are in the wrong place, checks if they have completed the task, resets the AI for the selected aircraft and if the task is completed hides the aircraft by marking the task as completed and if not looks for a new target for them.


Depending on the battle rating of the session, you’ll encounter the following anti-aircraft guns:

Rank I:

China: GAZ-AAA (4M)


France: Light AA Mk I


UK: Light AA Mk I


USSR: GAZ-AAA (4M)


Germany: Light AA Mk I


Italy: Light AA Mk I


Japan: Light AA Mk I


USA: Light AA Mk I


Rank II:

China: BTR-152A, GAZ-AAA (4M)


France: Staghound AA, Light AA Mk I


UK: Staghound AA, Light AA Mk I


USSR: BTR-152A, GAZ-AAA (4M)


Germany: Sd.Kfz.251/21, Light AA Mk I


Italy: Sd.Kfz.251/21, Light AA Mk I


Japan: M15 CGMC, Light AA Mk I


USA: M15 CGMC, Light AA Mk I


Rank III

China: M19A1, BTR-152A


France: M19A1, Staghound AA


UK: M19A1, Staghound AA


USSR: ZiS-43, BTR-152A


Germany: Ostwind, Sd.Kfz.251/21


Italy: Ostwind, Sd.Kfz.251/21


Japan: M19A1, M15 CGMC


USA: M19A1, M15 CGMC


Rank IV

China: M42, ZSD63/PG87


France: AMX-13 DCA 40, Skink


UK: AMX-13 DCA 40, Skink


USSR: ZSU-37, BTZ-ZD


Germany: Ostwind, Wirbelwind


Italy: Ostwind, M42 Contraereo


Japan: M42, Wirbelwind


USA: M42, Skink


Rank V

China: PGZ09, M42


France: Falcon, AMX-13 DCA 40


UK: Falcon, AMX-13 DCA 40


USSR: ZSU-37-2, ZSU-37


Germany: Kugelblitz, Ostwind


Italy: Kugelblitz, Ostwind


Japan: Type 87, M42


USA: Falcon, M42


Rank VI

China: PGZ09, M42


France: AMX-30 DCA, AMX-13 DCA 40


UK: ZA-35, AMX-13 DCA 40


USSR: ZSU-37-2, M42


Germany: Gepard I, Ostwind II


Italy: Gepard I, Ostwind II


Japan: Type 87, M42


USA: ZA-35, M42


Rank VII+

China: PGZ09, ZSU-23-4


France: AMX-30 DCA, SIDAM 25


UK: ZA-35, SIDAM 25


USSR: ZSU-37-2, ZSU-23-4


Germany: Gepard I, SIDAM 25


Italy: Gepard I, SIDAM 25


Japan: Type 87, SIDAM 25


USA: ZA-35, SIDAM 25



Ground Vehicle model, damage model, characteristic and weaponry changes

14.5mm KPVT — Armour penetration calculation has been transferred to the Jacob de Marre formula.


The coefficients of the Jacob de Marre formula for metal-cored machine gun ammunition have been refined. Penetration of 12.7 BS-41, 14.5 BS-41, 15mm H-PzGr rounds has been increased.


BMP-2M, BMD-4, PUMA, M3A3 Bradley — Air target tracking has been added.


VAB SANTAL - Comment for the vehicle: our players have provided extensive and useful information as a result of their analysis it was decided to further refine the model of the vehicle. The modifications will consist of changing and refining the model for launchers, aiming devices and the turret used but retaining the current chassis model. Since most of the changes are made to the appearance of the model and will not affect battle characteristics after making them, it was decided that the vehicle will be added in this update in the current form with the characteristics corresponding to the real model of the turret and fire control system. When the fixes for the vehicle will be ready they will be applied to it. Thank you for your consideration.


Jagdpanther (all) - Designations have been clarified: Bfw.Jagdpanther -> Bfw.Jagdpanther G1, Jagdpanther -> Jagdpanther G1.


Jagdpanther G1 - ammo capacity has been reduced from 60 to 49 rounds. Source: Jagdpanther, plan of ammunition Storage. UK Motion studies docs.


Bfw.Jagdpanther G1 - ammo capacity has been reduced from 60 to 39 rounds. Source: Jagdpanther, plan of ammunition Storage. UK Motion studies docs //Panzer Tracts №9-3.


Jagdpanther (all) - Engine power has been changed from 700hp to 600hp at 2,500 rpm. Source: D655/1b, Pz.Kpfw.Panther Ausf.A,D und abarten, 21.07.1944 // Panzer Tracts №9-3



Aircraft and helicopter model, damage model, characteristic and weaponry changes


Weaponry

G.91R (all modifications) - Separate bomb drop has been added.


Ki-67-I Ko, Ki-67-I Otsu - The 800 kg Navy Type Number 80 Model 1 bomb has been added to suspended weaponry (report).


Su-17M4 - H-23M rocket has been removed from suspended weaponry. Source: “Самолет Су-17М4 и подготовка его к боевому применению. Стр.26”


A-7D - Erroneous installation location and the number of the AGM-65 missiles in the weaponry menu has been fixed.


F8E - Single LAU-32A blocks for the Zuni missiles are available without modification research. Presets with multiple blocks still require modifications. A bug causing incorrect requirements to open Zuni and AIM-9 missiles of different modifications has been fixed.


F8U-2 - Single LAU-32A blocks for Zuni missiles are available without modification research. Presets with multiple blocks still require modifications. A bug causing incorrect requirements to open Zuni and AIM-9 missiles of different modifications has been fixed.


Harrier Gr.7 - A bug leading to incorrect conditions for opening modifications and the ability to use BOL flare pods as well as the ability to use them with default AIM-9L missiles has been fixed..


AH-64A (USA), AH-64D, AH-1Z, EC-665 Tiger UHT - APKWS II guided missiles with multiple warhead options have been added to the armament nomenclature.


Su-17M4 - A bug leading to the possibility of mounting the Delta-NG targeting pod has been fixed.


Kfir C7 - Weaponry preset with 4 Shafrir-2 missiles has been added.


F1 - Number of the carried 500 pound bombs has been increased to 12.


Weight of some suspended artillery containers has been increased.


Units of measurement of weight on some bombs have been standardized.


Saar — A bug where the mass of the blocks was overestimated when attaching 6 FFAR Mighty Mouse x70 blocks has been fixed.

Other

AH-64D, AH Mk.1 —
A bug where the AMASE block worked incorrectly has been fixed.


AH-64A (all modifications), AH-1F - Incorrect visual display of the models of jamming systems and Flare systems when removing the corresponding modifications has been fixed.


Canberra B (I) Mk 6 - A bug that caused the bomb bay to open when dropping bombs from the wings has been fixed (report).


F-4F IAF - A bug that caused the BLU-27 incendiary tanks and AIM-9G (D) missiles to intersect with the missiles when they have been suspended together on the central pylon has been fixed (report)


Jaguar GR.1, Jaguar GR.1A, Harrier GR.3 - The radar warning system has been changed from AN/APR-25 to ARI 18223.


Harrier GR.7 - Radar warning system has been changed from AN/ALR-67(V)2 to ARI 23333/1.


Mirage 5F - A bug that caused bombs to have attachment points on the aircraft when installing air-to-air suspended weaponry has been fixed.


Harrier GR.7, Mirage F1CT - A bug that was caused by the researched modification “night vision device” not working from 3rd person view has been fixed.


Phantom FG.1, Phantom FGR.2, Buccaneer S.2 - The radar warning system has been changed from AN/APR-25 to ARI 18228.


Mi-24D, Mi-24V, Mi-24P - The ballistic calculator for bombs has been added.


Su-17M2 - A bug that caused the camera to be in the aircraft hull when installing the “Delta-NG” suspended container has been fixed (report).


B18B - Display of the gunner in the X-Ray view has been corrected.


Phantom FG.1, Phantom FGR.2, Buccaneer S.2, Jaguar GR.1, Jaguar GR.1A, Harrier GR.3, Harrier GR.7 - Radar detection system name has been corrected.


Mi-24D, Mi-24V - Ballistic calculator for offensive artillery weaponry, unguided missiles and bombs has been added.


Harrier Gr.7 - Lack of thermal vision when disabling the modification of the pilot's NVD (night vision device) has been fixed.


Mirage 5F — A bug that caused DEFA 552A offensive cannons not to be displayed in X-Ray view has been fixed.


UH-1C, UH-1CXM-30 — A bug where after the dropping of an ITOW ATGM, stubs remained in the air, has been fixed.

Secondary weapon customization added to aircraft:

AV-8A


AV-8C


Buccaneer S.1


Buccaneer S.2


F-105D


Harrier GR.1


Harrier GR.3


Vautour IIA IDF/AF


S.O.4050 Vautour IIB


S.O.4050 Vautour IIN


A-4B


A-4E Early


A-4E Early (M)


A-4E


A-4H


A-4N


T2


F1



Flight Model changes

J6K1 - updated flight model. Engine modes and fuel distribution between the tanks have been corrected. Polars of wings, fuselage, empennage, and propeller blades have been recalculated and corrected. Geometry of the propeller has been corrected (diameter has been increased to 3.5 m). The plane’s behaviour during landing gear and high-lift device deployment has been corrected. The plane’s behaviour during high angle dives has been corrected.


Vampire (all), Hunter (all), Meteor (all), Javelin, Lightning (all), Seahawk (all), Scimitar, Swift (all), Jaguar (all), Canberra (all), B-57 (all), Sea Vixen, Buccaneer (all), Lancaster (all), Lincoln (all), Shackleton, Beaufighter (all), Beaufort, Boomerang (all), Mosquito (all), Hornet (all), Swordfish (all), Halifax, Hampden (all), Stirling (all), Whirlwind (all), Wyvern, Brigand, Sunderland (all), Wellington (all), Hudson (all), Boston, Havoc, DB-7, А-20G, Fiat CR 32, Fiat CR 42 / J11, Fiat G.50, Fiat BR20, Macchi C.200, Breda Ba.65, Breda Ba.88, Piaggio P.108B, Savoia Marchetti S.79, Savoia Marchetti S.81, Reggiane Re.2000 (all), Reggiane Re.2001 (all), Reggiane Re.2002, Cant Z 1007 Bis, Imam Ro.57 - engine fire extinguisher systems have been added.


Rooivalk Mk.1F, Z-10, AH-1Z - Instability and loss of pitch control when travelling at high angles to the airflow has been reduced.


A.129, T.129 - The risk of failure of engines and transmission when the main rotor speed has been exceeded. Instability and loss of pitch control when travelling at greater angles to the airflow has been reduced.


Aviation (all aircraft) - The effect of an opened canopy and c*ckpit doors on drag (loss of speed) has been corrected.


Su-7 (all modifications) - Engine rev dynamics have been improved (revs up faster).


F-4 Phantom II (all modifications), A-10 (all modifications) — A bug that caused engines not to overheat and break down if the oil system was damaged has been fixed.



Naval fleet model, damage model, characteristic and weaponry changes:


Naval weaponry:

First shot delay has been removed for WWI and interwar bluewater ships.


Fire control system - preserving the calculated lead point. The calculated lead marker preserves when a player unselect the target and then selects the same target again. If a player selects a new target and starts rangefinding, the lead marker for a previous target is reset.


PG 02 — Resupply time at a captured point has been reduced to 90 sec.


USS Gearing — Armament composition has been changed for one from 1945: second torpedo launcher has been removed, four-barreled 40mm Bofors unit has been added.


RN Gabbiano, IJN Ayanami (DD-103) — A bug that caused ships not to have torpedoes purchased by default has been fixed.

Naval modifications and crew skills:

IJN Satsuki, IJN Mutsuki, IJN Chidori - 120mm Semi AP Type 1 modification has been moved to Tier I.

Naval characteristics, physics and damage model:

The shock wave effect from HE shells on hulls of coastal fleet vessels has been corrected. Boat hulls made of wood or steel that don’t have a complex internal architecture are now more susceptible to damage from the shock wave of the medium calibre HE shells.


USS Alaska (CB-1) — Size, location and number of main and auxiliary calibre ammunition cellars have been fixed. Position of engine rooms that previously were too high has been corrected. Elevators for 127 mm units have been added. Thicknesses of main calibre turret barbettes, upper armour deck, armour bulkheads above bow and stern traverses have been corrected.


Mikhail Kutuzov — conning bridge has been moved behind the armour of the bow’s superstructure.

Naval Visual models and visual parts:

Prinz Eugen — The shape of the ship’s armour belt plates in the zone of the bow turrets has been fixed.

Interface

An extended pop-up description has been added for naval modules in xray mode in the hangar.
Now, while hovering the cursor over a module, you can see the operation description of this module, its role in the damage model and interactions with other modules.



Economy and research

The position of British battlecruisers has been corrected in the research tree. Battlecruisers have been moved to a separate branch. HMS Dreadnought moved before HMS Colossus.


Research and purchase costs decreased:

HMS Dreadnought

RP 320000 => 270000


SL 790000 => 690000


IJN Settsu

RP 380000 => 320000


SL 990000 => 790000


CCVL — BR in AB has been changed from 10.0 to 9.7.


2S25М — BR in AB has been changed from 10.0 to 9.7



Graphics

The visual effect of aircraft crashing into the water has been updated. Its positioning has also been fixed.


New visual effect of wheels burning from napalm has been added.


New effect of flamethrower and surface fire from napalm has been added.


Visual problems with incorrect positioning of fires on naval vessels when they were rotated 90 degrees to the side has been fixed.



Sound

Sounds of explosions, hits, cannon shots of ground vehicles and air defence guns have received more dynamics and sharpness as well as punch in the low frequency range.


The sound velocity effect now also works for the sound of aircraft engines and cannons.


Chinese helicopters Z-9W, Z-9WA, Z-19, Z-19E, Z-10 received their own engine and propeller sounds.



Other

AI controlled ships will now launch torpedoes at each other and at players.


AI controlled ships in naval battles may now explode from an ammunition detonation.


Reconnection to the session after losing connection or a client closure has been improved.


You can leave feedback here

about 2 years ago - Stona_WT - Direct link

Download Wallpaper: 1920x1080

2560x1440

3840x2160





New, Finnish branches for the Swedish tech tree - both Aircraft and Ground vehicles, including the Leopard 2A6! More than 50 new and updated vehicles with the long awaited American M1A2 SEP with the TUSK modification, SPAA ТОR-М1 missile and the iconic Fusō Japanese battleship! Apart from all this, two new locations: “Arctic” and “Rocky Canyon” and as always, a long list of bug fixes and smaller changes! Prepare yourself for the “Fire and Ice” update!




A Finnish branch for the Swedish aircraft and ground vehicle tech tree


Over 20 machines used by Finland, includes;BT-42, Leopard 2A6, T-72M1, MiG-21bis and Fokker D.XXI





Ground vehicles


More than 30 new and updated ground vehicles. A new version of the iconic Abrams tank - M1A2 SEP with the TUSK modification, the dangerous TOR-M1 anti aircraft vehicle for the Chinese tech tree, plus many other additions!





USA


M1A2 SEP + TUSK modification


Germany

Sd.Kfz.251/9


Bfw.Jagdpanther

(Updated model)


Jagdpanther

(Updated model)

USSR

IS-1

(Updated model)


IS-2 1943

(Updated model)


2S38

(Premium)

Great Britain


Bosvark




Japan

TKX

China

ТОR-М1


IS-2 1943

(Updated model)

Italy

AS-42/47

France

VAB SANTAL



Sweden

T-80U (T)

(Squadron vehicle)


Finnish ground vehicle subtechtree:

ZSU-57-2


Vickers Mk.E


T-26E (englantilainen)

(Premium)



BT-42



T-28


T-34


Pz.IV


Comet


Charioteer


T-34-85


PT-76


Т-54


T-72M1


Leopard 2A4


Leopard 2A6

Israel

TCM-20


ZSU-57-2


ZSU-23-4



Aviation


Over a dozen aircraft! From the Japanese T-2(early) and the Chinese Q-5L to a new Finnish branch in Swedish tech tree!




T-2 Early Pack




The Kit Includes:

T-2 Early (Rank 6, Japan)


2000 Golden Eagles


Premium account for 15 days


59.99 Store




Germany

Fw 190 A-5/U14

(Premium)

USSR

A-20G-30

(Premium)

Japan


T-2 (early)

(Store Pack)

China

Q-5L



Sweden

Fokker D.XXI


B-239


Hurricane Mk.I


Ju 88A-4


Bf 109 G2


Bf 109 G6


Vampire FB 52A


J34


MiG-21bis



Helicopters


USA

AH-64A (Greece)

(Store Pack)



Naval Fleet


Out of 10 new naval units released with this update, beside others vessels, our sea wolves are sure to welcome with open arms the IJN Fusō battleship and its amazing pagoda style bridge!








USA


USS Frank Knox

(Premium)


USS Fargo

Germany

Hugin



USSR

MPK Pr.1331M


Besposhchadny

Great Britain

HMS Glorious


HMS Diana



Japan


IJN Fusō


Italy

RN Aquila


RN Folaga

(Premium)



New locations and missions

“Arctic” location for combined battles.


“Rocky Canyon” location for aircraft battles.



Enduring Confrontation

All pillboxes in ground battles have been replaced with tanks.


Standardisation of tank types by BR and armour for different matchmaking ranks and nations.


Ground vehicles of rank VII have been added to the templates for ground battles and convoys.


AAA around bombing bases has been moved to a system of importing units from a rank based list - now each rank will have its own air defense and not 88mm AAA from WWII era.


The logic of bombing bases, airfields, port and sea convoy templates has been redesigned that allows the “saving” of about 100 units which should reduce the server load.


In events where aircraft AI glitches and sends AI bombers/Attackers over the playable map area, a mechanic has been introduced that checks if the AI aircraft are in the wrong place, checks if they have completed the task, resets the AI for the selected aircraft and if the task is completed hides the aircraft by marking the task as completed and if not looks for a new target for them.


Depending on the battle rating of the session, you’ll encounter the following anti-aircraft guns:

Rank I:

China: GAZ-AAA (4M)


France: Light AA Mk I


UK: Light AA Mk I


USSR: GAZ-AAA (4M)


Germany: Light AA Mk I


Italy: Light AA Mk I


Japan: Light AA Mk I


USA: Light AA Mk I


Rank II:

China: BTR-152A, GAZ-AAA (4M)


France: Staghound AA, Light AA Mk I


UK: Staghound AA, Light AA Mk I


USSR: BTR-152A, GAZ-AAA (4M)


Germany: Sd.Kfz.251/21, Light AA Mk I


Italy: Sd.Kfz.251/21, Light AA Mk I


Japan: M15 CGMC, Light AA Mk I


USA: M15 CGMC, Light AA Mk I


Rank III

China: M19A1, BTR-152A


France: M19A1, Staghound AA


UK: M19A1, Staghound AA


USSR: ZiS-43, BTR-152A


Germany: Ostwind, Sd.Kfz.251/21


Italy: Ostwind, Sd.Kfz.251/21


Japan: M19A1, M15 CGMC


USA: M19A1, M15 CGMC


Rank IV

China: M42, ZSD63/PG87


France: AMX-13 DCA 40, Skink


UK: AMX-13 DCA 40, Skink


USSR: ZSU-37, BTZ-ZD


Germany: Ostwind, Wirbelwind


Italy: Ostwind, M42 Contraereo


Japan: M42, Wirbelwind


USA: M42, Skink


Rank V

China: PGZ09, M42


France: Falcon, AMX-13 DCA 40


UK: Falcon, AMX-13 DCA 40


USSR: ZSU-37-2, ZSU-37


Germany: Kugelblitz, Ostwind


Italy: Kugelblitz, Ostwind


Japan: Type 87, M42


USA: Falcon, M42


Rank VI

China: PGZ09, M42


France: AMX-30 DCA, AMX-13 DCA 40


UK: ZA-35, AMX-13 DCA 40


USSR: ZSU-37-2, M42


Germany: Gepard I, Ostwind II


Italy: Gepard I, Ostwind II


Japan: Type 87, M42


USA: ZA-35, M42


Rank VII+

China: PGZ09, ZSU-23-4


France: AMX-30 DCA, SIDAM 25


UK: ZA-35, SIDAM 25


USSR: ZSU-37-2, ZSU-23-4


Germany: Gepard I, SIDAM 25


Italy: Gepard I, SIDAM 25


Japan: Type 87, SIDAM 25


USA: ZA-35, SIDAM 25



Ground Vehicle model, damage model, characteristic and weaponry changes

14.5mm KPVT — Armour penetration calculation has been transferred to the Jacob de Marre formula.


The coefficients of the Jacob de Marre formula for metal-cored machine gun ammunition have been refined. Penetration of 12.7 BS-41, 14.5 BS-41, 15mm H-PzGr rounds has been increased.


BMP-2M, BMD-4, PUMA, M3A3 Bradley

— Air target tracking has been added.


VAB SANTAL

-

Comment for the vehicle:

our players have provided extensive and useful information as a result of their analysis it was decided to further refine the model of the vehicle. The modifications will consist of changing and refining the model for launchers, aiming devices and the turret used but retaining the current chassis model. Since most of the changes are made to the appearance of the model and will not affect battle characteristics after making them, it was decided that the vehicle will be added in this update in the current form with the characteristics corresponding to the real model of the turret and fire control system. When the fixes for the vehicle will be ready they will be applied to it. Thank you for your consideration.


Jagdpanther (all)

- Designations have been clarified:

Bfw.Jagdpanther

->

Bfw.Jagdpanther G1,

Jagdpanther

->

Jagdpanther G1.


Jagdpanther G1

- ammo capacity has been reduced from 60 to 49 rounds. Source: Jagdpanther, plan of ammunition Storage. UK Motion studies docs.


Bfw.Jagdpanther G1

- ammo capacity has been reduced from 60 to 39 rounds. Source: Jagdpanther, plan of ammunition Storage. UK Motion studies docs //Panzer Tracts №9-3.


Jagdpanther (all)

- Engine power has been changed from 700hp to 600hp at 2,500 rpm. Source: D655/1b, Pz.Kpfw.Panther Ausf.A,D und abarten, 21.07.1944 // Panzer Tracts №9-3



Aircraft and helicopter model, damage model, characteristic and weaponry changes


Weaponry

G.91R (all modifications)

- Separate bomb drop has been added.


Ki-67-I Ko, Ki-67-I Otsu

- The 800 kg Navy Type Number 80 Model 1 bomb has been added to suspended weaponry

(report).


Su-17M4

- H-23M rocket has been removed from suspended weaponry. Source: “Самолет Су-17М4 и подготовка его к боевому применению. Стр.26”


A-7D

- Erroneous installation location and the number of the AGM-65 missiles in the weaponry menu has been fixed.


F8E

- Single LAU-32A blocks for the Zuni missiles are available without modification research. Presets with multiple blocks still require modifications. A bug causing incorrect requirements to open Zuni and AIM-9 missiles of different modifications has been fixed.


F8U-2

- Single LAU-32A blocks for Zuni missiles are available without modification research. Presets with multiple blocks still require modifications. A bug causing incorrect requirements to open Zuni and AIM-9 missiles of different modifications has been fixed.


Harrier Gr.7

- A bug leading to incorrect conditions for opening modifications and the ability to use BOL flare pods as well as the ability to use them with default AIM-9L missiles has been fixed..


AH-64A (USA), AH-64D, AH-1Z, EC-665 Tiger UHT

- APKWS II guided missiles with multiple warhead options have been added to the armament nomenclature.


Su-17M4

- A bug leading to the possibility of mounting the Delta-NG targeting pod has been fixed.


Kfir C7

- Weaponry preset with 4 Shafrir-2 missiles has been added.


F1

- Number of the carried 500 pound bombs has been increased to 12.


Weight of some suspended artillery containers has been increased.


Units of measurement of weight on some bombs have been standardized.


Saar

— A bug where the mass of the blocks was overestimated when attaching 6 FFAR Mighty Mouse x70 blocks has been fixed.

Other

AH-64D, AH Mk.1

A bug where the AMASE block worked incorrectly has been fixed.


AH-64A (all modifications), AH-1F

- Incorrect visual display of the models of jamming systems and Flare systems when removing the corresponding modifications has been fixed.


Canberra B (I) Mk 6 -

A bug that caused the bomb bay to open when dropping bombs from the wings has been fixed

(report).


F-4F IAF -

A bug that caused the BLU-27 incendiary tanks and AIM-9G (D) missiles to intersect with the missiles when they have been suspended together on the central pylon has been fixed

(report)


Jaguar GR.1, Jaguar GR.1A, Harrier GR.3

- The radar warning system has been changed from AN/APR-25 to ARI 18223.


Harrier GR.7 -

Radar warning system has been changed from AN/ALR-67(V)2 to ARI 23333/1.


Mirage 5F

- A bug that caused bombs to have attachment points on the aircraft when installing air-to-air suspended weaponry has been fixed.


Harrier GR.7, Mirage F1CT

- A bug that was caused by the researched modification “night vision device” not working from 3rd person view has been fixed.


Phantom FG.1, Phantom FGR.2, Buccaneer S.2

- The radar warning system has been changed from AN/APR-25 to ARI 18228.


Mi-24D, Mi-24V, Mi-24P

- The ballistic calculator for bombs has been added.


Su-17M2

- A bug that caused the camera to be in the aircraft hull when installing the “Delta-NG” suspended container has been fixed

(report).


B18B

- Display of the gunner in the X-Ray view has been corrected.


Phantom FG.1, Phantom FGR.2, Buccaneer S.2, Jaguar GR.1, Jaguar GR.1A, Harrier GR.3, Harrier GR.7

- Radar detection system name has been corrected.


Mi-24D, Mi-24V

- Ballistic calculator for offensive artillery weaponry, unguided missiles and bombs has been added.


Harrier Gr.7

- Lack of thermal vision when disabling the modification of the pilot's NVD (night vision device) has been fixed.


Mirage 5F

— A bug that caused DEFA 552A offensive cannons not to be displayed in X-Ray view has been fixed.


UH-1C, UH-1CXM-30

— A bug where after the dropping of an ITOW ATGM, stubs remained in the air, has been fixed.

Secondary weapon customization added to aircraft:

AV-8A


AV-8C


Buccaneer S.1


Buccaneer S.2


F-105D


Harrier GR.1


Harrier GR.3


Vautour IIA IDF/AF


S.O.4050 Vautour IIB


S.O.4050 Vautour IIN


A-4B


A-4E Early


A-4E Early (M)


A-4E


A-4H


A-4N


T2


F1



Flight Model changes

J6K1

- updated flight model. Engine modes and fuel distribution between the tanks have been corrected. Polars of wings, fuselage, empennage, and propeller blades have been recalculated and corrected. Geometry of the propeller has been corrected (diameter has been increased to 3.5 m). The plane’s behaviour during landing gear and high-lift device deployment has been corrected. The plane’s behaviour during high angle dives has been corrected.


Vampire (all), Hunter (all), Meteor (all), Javelin, Lightning (all), Seahawk (all), Scimitar, Swift (all), Jaguar (all), Canberra (all), B-57 (all), Sea Vixen, Buccaneer (all), Lancaster (all), Lincoln (all), Shackleton, Beaufighter (all), Beaufort, Boomerang (all), Mosquito (all), Hornet (all), Swordfish (all), Halifax, Hampden (all), Stirling (all), Whirlwind (all), Wyvern, Brigand, Sunderland (all), Wellington (all), Hudson (all), Boston, Havoc, DB-7, А-20G, Fiat CR 32, Fiat CR 42 / J11, Fiat G.50, Fiat BR20, Macchi C.200, Breda Ba.65, Breda Ba.88, Piaggio P.108B, Savoia Marchetti S.79, Savoia Marchetti S.81, Reggiane Re.2000 (all), Reggiane Re.2001 (all), Reggiane Re.2002, Cant Z 1007 Bis, Imam Ro.57

- engine fire extinguisher systems have been added.


Rooivalk Mk.1F, Z-10, AH-1Z

- Instability and loss of pitch control when travelling at high angles to the airflow has been reduced.


A.129, T.129

- The risk of failure of engines and transmission when the main rotor speed has been exceeded. Instability and loss of pitch control when travelling at greater angles to the airflow has been reduced.


Aviation (all aircraft)

- The effect of an opened canopy and c*ckpit doors on drag (loss of speed) has been corrected.


Su-7

(all modifications) - Engine rev dynamics have been improved (revs up faster).


F-4 Phantom II (all modifications), A-10 (all modifications)

— A bug that caused engines not to overheat and break down if the oil system was damaged has been fixed.



Naval fleet model, damage model, characteristic and weaponry changes:


Naval weaponry:

First shot delay has been removed for WWI and interwar bluewater ships.


Fire control system - preserving the calculated lead point. The calculated lead marker preserves when a player unselect the target and then selects the same target again. If a player selects a new target and starts rangefinding, the lead marker for a previous target is reset.


PG 02

— Resupply time at a captured point has been reduced to 90 sec.


USS Gearing

— Armament composition has been changed for one from 1945: second torpedo launcher has been removed, four-barreled 40mm Bofors unit has been added.


RN Gabbiano, IJN Ayanami (DD-103)

— A bug that caused ships not to have torpedoes purchased by default has been fixed.

Naval modifications and crew skills:

IJN Satsuki, IJN Mutsuki, IJN Chidori

- 120mm Semi AP Type 1 modification has been moved to Tier I.

Naval characteristics, physics and damage model:

The shock wave effect from HE shells on hulls of coastal fleet vessels has been corrected. Boat hulls made of wood or steel that don’t have a complex internal architecture are now more susceptible to damage from the shock wave of the medium calibre HE shells.


USS Alaska (CB-1)

— Size, location and number of main and auxiliary calibre ammunition cellars have been fixed. Position of engine rooms that previously were too high has been corrected. Elevators for 127 mm units have been added. Thicknesses of main calibre turret barbettes, upper armour deck, armour bulkheads above bow and stern traverses have been corrected.


Mikhail Kutuzov

— conning bridge has been moved behind the armour of the bow’s superstructure.

Naval Visual models and visual parts:

Prinz Eugen

— The shape of the ship’s armour belt plates in the zone of the bow turrets has been fixed.

Interface

An extended pop-up description has been added for naval modules in xray mode in the hangar.

Now, while hovering the cursor over a module, you can see the operation description of this module, its role in the damage model and interactions with other modules.



Economy and research

The position of British battlecruisers has been corrected in the research tree. Battlecruisers have been moved to a separate branch.

HMS Dreadnought

moved before

HMS Colossus.


Research and purchase costs decreased:

HMS Dreadnought

RP 320000 => 270000


SL 790000 => 690000


IJN Settsu

RP 380000 => 320000


SL 990000 => 790000


CCVL

— BR in AB has been changed from 10.0 to 9.7.


2S25М

— BR in AB has been changed from 10.0 to 9.7



Graphics

The visual effect of aircraft crashing into the water has been updated. Its positioning has also been fixed.


New visual effect of wheels burning from napalm has been added.


New effect of flamethrower and surface fire from napalm has been added.


Visual problems with incorrect positioning of fires on naval vessels when they were rotated 90 degrees to the side has been fixed.



Sound

Sounds of explosions, hits, cannon shots of ground vehicles and air defence guns have received more dynamics and sharpness as well as punch in the low frequency range.


The sound velocity effect now also works for the sound of aircraft engines and cannons.


Chinese helicopters

Z-9W, Z-9WA, Z-19, Z-19E, Z-10

received their own engine and propeller sounds.


Other

AI controlled ships

will now launch torpedoes at each other and at players.


AI controlled ships

in naval battles may now explode from an ammunition detonation.


Reconnection to the session after losing connection or a client closure has been improved.

about 2 years ago - Smin1080p - Direct link

The number of vehciles received by any nation varies from patch to patch and is not a set amount. Any patterns emerging there over time are a matter of coincidence really. Not a set rule of a nation getting X every time.


Sometimes there may be more or less depending on the patch, time of year, other plans or a myriad of other reasons.


As for 2, that basically ties into 1. There is nothing to "make up" for. The amount of vehciles per update per nation always has and always will vary. In the larger context of things, in the 3 major updates leading up to this, France received a top rank jet fighter every patch. Resulting in one of the two most advanced aircraft in game currently.


As for 3, the main focus of this update was always planned to be Finland. Most of the update centered around that as well as some other vehciles that help fill gaps in many trees across the game. We also have another major towards the end of the year, which is traditionally always a larger one.

about 2 years ago - Smin1080p - Direct link

Again, majors vary in size and focus. The contents of this patch were planned and focused around Finland with at least something else for pretty much everyone.


We have more vehciles to add for France and more in plans / progress. But it was made very clear that the core focus of the patch would be Finland (and by extension the expansion of the Swedish tree).



When we have substantial news to share about anything, we will of course be sure to share it with all players via a blog or other mass media. Not in an update feedback topic.

about 2 years ago - Smin1080p - Direct link

Yes, the tests were conducted on an airframe with 2/3rd of the fuel, and the take-off run was considered impractically long. It exceeds the take-off weight