Several improvements for the protection analysis
We continue to work on the popular test firing feature in the hangar. This time we “Fixed” the duplication of some autocannon and missile belts in the shell selection list and added an armour penetration display for individual shells that are not in the belts for individual vehicles that have such a selection possibility.
Improving decoration cards
The collection of vehicle customization items in War Thunder is really huge but not all of them are suitable for different vehicle types. There are tank decorations and ship decorations - the latter are also divided by applicability to coastal and bluewater fleet.
To avoid confusion for you we have added a tag to the decoration cards indicating the vehicle type on which the selected decoration can be used.
Fixed confusion in vehicle slots
This bug occurred in many different ways and affected both vehicles and crews. To describe these cases simply, here is what could happen: the vehicle in the selected slot didn’t change by switching presets, you could get into an air battle not on the selected vehicle and after leaving the battle see the crew data not corresponding to the selected vehicle.
Looks scary, but we found and fixed all the described troubles! Good luck in battle!
Fixed the “Bomber” tutorial for consoles
Each newcomer to the game is offered training when you first meet a new vehicle type, but not every newcomer could pass the “Bomber” tutorial because of the error in it in the console version of War Thunder.
The problem was reproduced only on the new generation of the game consoles and has been already fixed there! Now you can pass and finish the tutorial!
This Space is not for Rent!
You know there is a room in the tank, aircraft and naval part of the hangar for premium vehicles which the game offers based on your preferred battle rank, right? But some players learned how to put other vehicles there even when those vehicles don’t fit into this part of the hangar at all.
Heavy cruiser on the tank trailer is actually a pretty impressive picture, but we decided to put such guests back in place. The bug has been fixed. Thanks for your bug reports!
More improvements
For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.
Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.
Update 2.7.0.218
Improvements and fixes
- Armor piercing values of Ground forces rounds and bullets, that are separate from ammo belts, have been added to the protection analysis.
- Duplicates of shells and rockets ammo belts have been removed from the protection analysis menu for ground vehicles and aviation.
- Overview and test drive options have been introduced for Warbond store vehicles.
- 3D decoration info cards now feature information about available types of vehicles.
- “Reset to default” warning has been added for switching to the new control device (gamepad or joystick).
- While hovering a cursor over your nickname in the statistics, if a player was grouped in autosquad, he will see a tip “You are joined in an automatic squad with this player - stay close and earn additional rewards for destroying an enemy”.
- Context menu interaction has been improved in vehicle slots and in the Research mode while using keyboard or gamepad.
- A bug has been fixed which allowed selection of any vehicle instead of the recommended premium vehicle in the hangar via the “View” button in the “Inventory” tab.
- A bug has been fixed due to which selected before mission aircraft in Aviation RB could be switched to another aircraft of this nation available in the slots.
- A bug has been fixed resulted in displaying crew data for another vehicle in the hangar after leaving the battle. .
- A bug has been fixed due to which in some cases, when switching between sets, the displayed vehicle could not change to the one selected in the slot.
Fixes for consoles:
- A bug that made it impossible to interact with the research window in some cases after returning from the vehicle searching screen has been fixed.
- A bug that made it impossible to complete “Bomber” tutorial on XboxSeries X|S or Playstation 5 has been fixed.
- Fixed a bug which clicking on an empty space on the "Research" screen could lead to the opening of a group slot for vehicles.
Ground vehicle model, damage model, characteristic and weaponry changes:
- A bug that caused the vehicles with commander’s sight to have incorrect elevation angles of anti-aircraft machine guns has been fixed.
- BMD-4 — Displaying of the reload speed for the 100mm 2A70 cannon has been fixed in the X-Ray view.
Aircraft model, damage model, characteristic and weaponry changes:
- Fw 190 D9 - The amount of the rounds for the 13mm MG-131 machine gun has been changed from 450 to 400 shots per barrel.
- BV 238 — A bug whereby by the rotating of the camera in the X-Ray view the crew could visually change their position has been fixed.
Fleet model, damage model, characteristic and weaponry changes:
- Displaying the guidance speed of small and medium calibre anti-aircraft artillery when pointing the cursor in X-Ray mode for some large ships, has been added.
- MBT 1st series - Influence of the “Torpedo Mode” modification which gave the opposite effect before, has been fixed.
Economy and Battle Ratings:
- Hs 123 A-1 (China) — BR has been changed according to the German counterpart from 1.3 to 1.0 in AB and RB.
- He 112 B-2/U2 — BR has been changed according to the He 112 B-1/U2 in RB from 2.3 to 2.0.
- Su-11 — BR has been changed according to the table sheet with BR changes published earlier: AB from 7.0 to 7.3; RB from 7.7 to 7.0.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.