about 8 hours ago - War Thunder Commander - Direct link


Aircraft
  • Su-33 — a bug with the landing gear animation that caused some pieces to clip through the plane has been fixed. (Report[community.gaijin.net]).
Ground Vehicles
  • A bug that caused vehicles to excessively slide on rocky surfaces has been fixed. (Report[community.gaijin.net]).
  • XM246 — a bug that caused the tracking radar dome to move when the turret was aimed vertically has been fixed. (Report[community.gaijin.net]).
  • Rapier — the maximum overload of the Rapier Mk.2 missile has been increased to 35G (Report[community.gaijin.net]). Source: BAE press kit.
  • Rapier — the maximum speed of the Rapier Mk.2 missile has been increased to M2.5 (Report[community.gaijin.net]). Source: BAE press kit.
  • Rapier — the range of the Rapier Mk.2 missile has been increased to 8.2 km. (Report[community.gaijin.net]).
Locations and Missions
  • Advance to the Rhine — a bug where the detailed cathedral building was only displayed at low altitudes for aircraft has been fixed.
  • [Operation] Kamchatka — a bug that caused allied air defense vehicles to appear on the runway has been fixed. (Report[community.gaijin.net]).
Graphics
  • Support for DLSS 4 has been added.
  • A bug that caused the feed from the UAV (picture-in-picture) to turn white if the player turned on night vision while in the tank and thermal while in the UAV has been fixed.
Interface
  • A bug that caused aircraft-launched rockets and missiles to not have the cumulative and high-explosive armor penetration values in the stat card has been fixed. (Report[community.gaijin.net]).
Other
  • F/A-18A, F/A-18C Early, AV-8B Plus (all variants), F-4F KWS LV — a bug that caused the game to crash when launching radar homing missiles has been fixed. (Report[community.gaijin.net]).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service[community.gaijin.net], forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.





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