over 4 years ago - Stona - Direct link

Sound

The whistle from nearby cannon shells currently has low playback probability. We continue to improve this effect and in future updates the sound of a passing shell will work more accurately and realistically.


The sound of low calibre bullets passing at close range is now quieter.


The whistle before the explosion of an artillery shell strike now has a probability of playback but it will not be played every time.


Taking into account player feedback the following changes have been made

The volume of enemy/allied aircraft engines has been lowered.


The volume of the enemy/allied ground vehicles as well as the sound from the player’s ground vehicle have been increased.


The volume of ATGM and rocket volleys has been lowered.


The sound of the Ju 87 Stuka siren at long and short range has been changed.


A bug has been fixed where active air defense (flares) sounded like ATGM’s when firing.


The sound of allied/enemy machine guns dependent on distance from them has been adjusted. Now the distance is more noticeable with the ear.


The sound of explosions dependent on distance from them (in increasing) has been adjusted. Now the distance is more noticeable with the ear.




Ground Vehicle model, damage model, characteristic and weaponry changes:

A battle speed mode for ground vehicles with gun stabilization through a shoulder rest, whose stabilization limits are in the area of the first stage of the cruise control, has been implemented. The changes affect the following vehicles:

AMC.34 YR


AMC.35 (ACG.1)


AMR.35 ZT3


B1 bis


B1 ter


FCM.36


H.35


H.39 "Cambronne"


D2


R.35 (SA38)


S.35


Pz.35(t)


Pz.Kpfw. 38(t) Ausf. A


Pz.Kpfw.II Ausf. C (DAK)


Pz.Kpfw. II Ausf. F


Sd.Kfz.221 (s.Pz.B.41)


L3/33 CC


Type 1 Chi-He (5th Regiment)


Type 2 Ka-Mi


Type 89b I-Go Ko


Type 95 Ha-Go


Type 97 Chi-Ha


Type 97 Chi-Ha Kai


Type 98 Ke-Ni


Tetrarch Mk.I


Independent


Cromwell I


Matilda III


A13 Mk I (3rd R.T.R.)


A13 Mk.II


A13 Mk.II 1939


Churchill I


Churchill III


AEC Mk II


Crusader "The Saint"


Crusader III


Daimler Mk II


M2A4 (1st Arm.Div.)


LAC M8


Valentine I



Aircraft characteristics, damage model, and weapon improvements:

The images of suspended weaponry have been changed for the following aircraft corresponding to the weaponry names:

Mi-24V


Mi-24P


Mi-28N


AH-1S


AH-1S Kisarazu


The position of the elements in the menu of the suspended weaponry has been corrected for following vehicles:

Martin 167-A3


LeO 451 early


LeO 451 late


PB4Y-2

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

over 4 years ago - Stona - Direct link

Sound

The whistle from nearby cannon shells currently has low playback probability. We continue to improve this effect and in future updates the sound of a passing shell will work more accurately and realistically.


The sound of low calibre bullets passing at close range is now quieter.


The whistle before the explosion of an artillery shell strike now has a probability of playback but it will not be played every time.


Taking into account player feedback the following changes have been made

The volume of enemy/allied aircraft engines has been lowered.


The volume of the enemy/allied ground vehicles as well as the sound from the player’s ground vehicle have been increased.


The volume of ATGM and rocket volleys has been lowered.


The sound of the Ju 87 Stuka siren at long and short range has been changed.


A bug has been fixed where active air defense (flares) sounded like ATGM’s when firing.


The sound of allied/enemy machine guns dependent on distance from them has been adjusted. Now the distance is more noticeable with the ear.


The sound of explosions dependent on distance from them (in increasing) has been adjusted. Now the distance is more noticeable with the ear.




Ground Vehicle model, damage model, characteristic and weaponry changes:

A battle speed mode for ground vehicles with gun stabilization through a shoulder rest, whose stabilization limits are in the area of the first stage of the cruise control, has been implemented. The changes affect the following vehicles:

AMC.34 YR


AMC.35 (ACG.1)


AMR.35 ZT3


B1 bis


B1 ter


FCM.36


H.35


H.39 "Cambronne"


D2


R.35 (SA38)


S.35


Pz.35(t)


Pz.Kpfw. 38(t) Ausf. A


Pz.Kpfw.II Ausf. C (DAK)


Pz.Kpfw. II Ausf. F


Sd.Kfz.221 (s.Pz.B.41)


L3/33 CC


Type 1 Chi-He (5th Regiment)


Type 2 Ka-Mi


Type 89b I-Go Ko


Type 95 Ha-Go


Type 97 Chi-Ha


Type 97 Chi-Ha Kai


Type 98 Ke-Ni


Tetrarch Mk.I


Independent


Cromwell I


Matilda III


A13 Mk I (3rd R.T.R.)


A13 Mk.II


A13 Mk.II 1939


Churchill I


Churchill III


AEC Mk II


Crusader "The Saint"


Crusader III


Daimler Mk II


M2A4 (1st Arm.Div.)


LAC M8


Valentine I



Aircraft characteristics, damage model, and weapon improvements:

The images of suspended weaponry have been changed for the following aircraft corresponding to the weaponry names:

Mi-24V


Mi-24P


Mi-28N


AH-1S


AH-1S Kisarazu


The position of the elements in the menu of the suspended weaponry has been corrected for following vehicles:

Martin 167-A3


LeO 451 early


LeO 451 late


PB4Y-2

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.




Leave feedback here

over 4 years ago - TheShaolinMonk - Direct link


Sound
  • The whistle from nearby cannon shells currently has low playback probability. We continue to improve\
  • this effect and in future updates the sound of a passing shell will work more accurately and realistically.
  • The sound of low calibre bullets passing at close range is now quieter.
  • The whistle before the explosion of an artillery shell strike now has a probability of playback but it will not be played every time.
  • Taking into account player feedback the following changes have been made
    • The volume of enemy/allied aircraft engines has been lowered.
    • The volume of the enemy/allied ground vehicles as well as the sound from the player’s ground vehicle have been increased.
    • The volume of ATGM and rocket volleys has been lowered.
  • The sound of the Ju 87 Stuka siren at long and short range has been changed.
  • A bug has been fixed where active air defense (flares) sounded like ATGM’s when firing.
  • The sound of allied/enemy machine guns dependent on distance from them has been adjusted. Now the distance is more noticeable with the ear.
  • The sound of explosions dependent on distance from them (in increasing) has been adjusted. Now the distance is more noticeable with the ear.
Ground Vehicle model, damage model, characteristic and weaponry changes:

A battle speed mode for ground vehicles with gun stabilization through a shoulder rest, whose stabilization limits are in the area of the first stage of the cruise control, has been implemented. The changes affect the following vehicles:
  • AMC.34 YR
  • AMC.35 (ACG.1)
  • AMR.35 ZT3
  • B1 bis
  • B1 ter
  • FCM.36
  • H.35
  • H.39 "Cambronne"
  • D2
  • R.35 (SA38)
  • S.35
  • Pz.35(t)
  • Pz.Kpfw. 38(t) Ausf. A
  • Pz.Kpfw.II Ausf. C
  • Pz.Kpfw.II Ausf. C (DAK)
  • Pz.Kpfw. II Ausf. F
  • Sd.Kfz.221 (s.Pz.B.41)
  • L3/33 CC
  • Type 1 Chi-He
  • Type 1 Chi-He (5th Regiment)
  • Type 2 Ka-Mi
  • Type 89b I-Go Ko
  • Type 95 Ha-Go
  • Type 97 Chi-Ha
  • Type 97 Chi-Ha Kai
  • Type 98 Ke-Ni
  • Tetrarch Mk.I
  • Independent
  • Cromwell I
  • Matilda III
  • A13 Mk I (3rd R.T.R.)
  • A13 Mk.II
  • A13 Mk.II 1939
  • Churchill I
  • Churchill III
  • AEC Mk II
  • Crusader "The Saint"
  • Crusader III
  • Daimler Mk II
  • M2A4 (1st Arm.Div.)
  • LAC M8
  • Valentine I
Aircraft characteristics, damage model, and weapon improvements:

The images of suspended weaponry have been changed for the following aircraft corresponding to the weaponry names:
  • Mi-24V
  • Mi-24P
  • Mi-28N
  • AH-1S
  • AH-1S Kisarazu
The position of the elements in the menu of the suspended weaponry has been corrected for following vehicles:
  • Martin 167-A3
  • LeO 451 early
  • LeO 451 late
  • PB4Y-2
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.





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