about 2 months ago - Ouiche - Direct link

Sound

A bug has been fixed with missing sound and visual effects of hits on the destruction of the player’s ground vehicle.


A bug has been fixed with missing sound and visual effects of hits on enemy/allied vehicle hits on enemy/allied ground vehicles.


A bug that would cause a bomb flight sound to play for listeners on the ground immediately after a drop, regardless of the drop height.. Now bombs start to sound at distances of about 500 meters.


Engine over-throttle sounds on ground vehicles have become shorter. They are quieter on vehicle stop, and louder, when the vehicle starts moving.


Diesel engines on Leopard 2, Leclerc, T-90A, Type 90, T-64, now have a turbocharger whistling sound. The turbocharger layer has also been added to the over-throttle sounds.


The turbine sounds for turbine engines of player ground vehicles (Abrams, T-80, Leclerc) have been changed in spectral composition to reduce possible discomfort during long playtimes



Fleet characteristics, damage model, and weaponry changes

Blue-water torpedo reload time in the naval AB has been increased from 60 to 120 seconds.


Mine lifetime has been increased from 180 to 240 seconds.


Sverdlov — a bug has been fixed with main caliber gun mantlets at middle distances.



Others

Consoles: Exchange tab has been added to the workshop for ‘New Power’ trophy items.



Ground vehicle characteristics, damage model, and weaponry changes

IPM1 - an issue with incorrect turret armor resistance in relation to the info card has been fixed.


The hull break effect from kinetic round hits on hulls only has been removed for the following vehicles:

PTZ89


WZ305


ZSD63


AMX-10RC


AMX-13 all


AMX-13 DCA 40


AMX-30 Roland


Begleitpanzer 57


BMP-1 (all versions)


Gepard


FlaRakPz.1


FlaRakRad


Radpanzer 90


Ru 251


TAM


TAM 2C


AUBL/74 HVG


Centauro


Centauro ROMOR


Centauro MGS


AUBL/74


M113A1 (all versions)


R3 T106 FA


SIDAM 25 (all versions)


OTOMATIC


Type 16


Type 60 ATM


Type 60 SPRG (C)


Type 87


Type 89


Type 93


CV 90105 TML


CV 90120


Lvkv 9040C


Lvrbv 701


Pvrbv 551


Strf 9040 BILL


Strf 9040C


UDES 33


Chieftain Marksman


Falcon


FV102


FV4005


FV438


Warrior


Rooikat 105 TD


Rooikat Mk.1D


Stormer


VFM5


ADATS


HSTV-L


M1128


M163


M247


M3 Bradley


M50


M551


M901


9P149 Shturm-S


9P157 Khrizantema


BMP-2


BMP-2M


BMP-3


Object 120


Object 685


Object 906


SU-100P


2C6 Tunguska


ZSU-23-4 Shilka


ZSU-57-2


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

about 2 months ago - Ouiche - Direct link

Sound

A bug has been fixed with missing sound and visual effects of hits on the destruction of the player’s ground vehicle.


A bug has been fixed with missing sound and visual effects of hits on enemy/allied vehicle hits on enemy/allied ground vehicles.


A bug that would cause a bomb flight sound to play for listeners on the ground immediately after a drop, regardless of the drop height.. Now bombs start to sound at distances of about 500 meters.


Engine over-throttle sounds on ground vehicles have become shorter. They are quieter on vehicle stop, and louder, when the vehicle starts moving.


Diesel engines on Leopard 2, Leclerc, T-90A, Type 90, T-64, now have a turbocharger whistling sound. The turbocharger layer has also been added to the over-throttle sounds.


The turbine sounds for turbine engines of player ground vehicles (Abrams, T-80, Leclerc) have been changed in spectral composition to reduce possible discomfort during long playtimes



Fleet characteristics, damage model, and weaponry changes

Blue-water torpedo reload time in the naval AB has been increased from 60 to 120 seconds.


Mine lifetime has been increased from 180 to 240 seconds.


Sverdlov — a bug has been fixed with main caliber gun mantlets at middle distances.



Others

Consoles: Exchange tab has been added to the workshop for ‘New Power’ trophy items.



Ground vehicle characteristics, damage model, and weaponry changes

IPM1 - an issue with incorrect turret armor resistance in relation to the info card has been fixed.


The hull break effect from kinetic round hits on hulls only has been removed for the following vehicles:

PTZ89


WZ305


ZSD63


AMX-10RC


AMX-13 all


AMX-13 DCA 40


AMX-30 Roland


Begleitpanzer 57


BMP-1 (all versions)


Gepard


FlaRakPz.1


FlaRakRad


Radpanzer 90


Ru 251


TAM


TAM 2C


AUBL/74 HVG


Centauro


Centauro ROMOR


Centauro MGS


AUBL/74


M113A1 (all versions)


R3 T106 FA


SIDAM 25 (all versions)


OTOMATIC


Type 16


Type 60 ATM


Type 60 SPRG (C)


Type 87


Type 89


Type 93


CV 90105 TML


CV 90120


Lvkv 9040C


Lvrbv 701


Pvrbv 551


Strf 9040 BILL


Strf 9040C


UDES 33


Chieftain Marksman


Falcon


FV102



Discuss it here!

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

about 2 months ago - Stona - Direct link

Hullbreak text clarified.



Wishing well is in another tent.

about 2 months ago - Stona - Direct link

New lines added:


Fleet characteristics, damage model, and weaponry changes

Blue-water torpedo reload time in the naval AB has been increased from 60 to 120 seconds.


Mine lifetime has been increased from 180 to 240 seconds.


Sverdlov — a bug has been fixed with main caliber gun mantlets at middle distances.


Others

Consoles: Exchange tab has been added to the workshop for ‘New Power’ trophy items.

about 2 months ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2889585224603628079]here[/url].
about 2 months ago - TheShaolinMonk - Direct link

Sound
  • A bug has been fixed with missing sound and visual effects of hits on the destruction of the player’s ground vehicle.
  • A bug has been fixed with missing sound and visual effects of hits on enemy/allied vehicle hits on enemy/allied ground vehicles.
  • A bug that would cause a bomb flight sound to play for listeners on the ground immediately after a drop, regardless of the drop height.. Now bombs start to sound at distances of about 500 meters.
  • Engine over-throttle sounds on ground vehicles have become shorter. They are quieter on vehicle stop, and louder, when the vehicle starts moving.
  • Diesel engines on Leopard 2, Leclerc, T-90A, Type 90, T-64, now have a turbocharger whistling sound. The turbocharger layer has also been added to the over-throttle sounds.
  • The turbine sounds for turbine engines of player ground vehicles (Abrams, T-80, Leclerc) have been changed in spectral composition to reduce possible discomfort during long playtimes
Fleet characteristics, damage model, and weaponry changes
  • Blue-water torpedo reload time in the naval AB has been increased from 60 to 120 seconds.
  • Mine lifetime has been increased from 180 to 240 seconds.
  • Sverdlov — a bug has been fixed with main caliber gun mantlets at middle distances.
Others
  • Consoles: Exchange tab has been added to the workshop for ‘New Power’ trophy items.
Ground vehicle characteristics, damage model, and weaponry changes
  • IPM1 - an issue with incorrect turret armor resistance in relation to the info card has been fixed.
  • The hull break effect from kinetic round hits on hulls only has been removed for the following vehicles:
    • PTZ89
    • WZ305
    • ZSD63
    • AMX-10RC
    • AMX-13 all
    • AMX-13 DCA 40
    • AMX-30 Roland
    • Begleitpanzer 57
    • BMP-1 (all versions)
    • Gepard
    • FlaRakPz.1
    • FlaRakRad
    • Radpanzer 90
    • Ru 251
    • TAM
    • TAM 2C
    • AUBL/74 HVG
    • Centauro
    • Centauro ROMOR
    • Centauro MGS
    • AUBL/74
    • M113A1 (all versions)
    • R3 T106 FA
    • SIDAM 25 (all versions)
    • OTOMATIC
    • Type 16
    • Type 60 ATM
    • Type 60 SPRG (C)
    • Type 87
    • Type 89
    • Type 93
    • CV 90105 TML
    • CV 90120
    • Lvkv 9040C
    • Lvrbv 701
    • Pvrbv 551
    • Strf 9040 BILL
    • Strf 9040C
    • UDES 33
    • Chieftain Marksman
    • Falcon
    • FV102
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.









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