9 days
ago -
magazine2
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We would like to clarify on the subject of the APHE shells, the vote that took place, and further testing. We understand that our initial intentions and further steps may have been unclear and have raised questions, so we will tell you about everything in detail once again.
The vote was held to collect opinions to decide whether we should start working on it at all, and, as we said, we did not plan to introduce such changes without testing and voting on its results. We needed to study the players’ interest in this topic, and given that some players could vote against, thinking that the vote was for introducing the mechanics into the game, and not for testing it, we considered 48.64% of “For” votes as a significant amount of interest and decided to prepare for testing to take place.
We will note in advance that if as a result of the vote for introducing the mechanic, following on the testing, we see the same “borderline” results without a clear advantage (for example, 51% “for” and 49% “against”), then we will not introduce this change, since we do not want to upset a significant portion of the playerbase. The biggest questions from players are about the changes to the scattering sectors of fragments from APHE shells. We are already seeing feedback from test participants that in different conditions the penetration result (compared to the current version on the main server) may differ and have both a smaller and a greater effect, depending on the place where the penetration took place and locations of the modules and crew. The other two points, namely, preserving the warhead and strengthening secondary fragments, lead to increased damage in all situations, which is why they do not cause controversial reactions and will in any case be added in the upcoming major update, which means that the new mechanics of fragment distribution, if approved by players, will appear in the game along with them. Therefore, we are testing them together, not separately.
Testing is available on the DEV server until September 5, then we will take a break and focus on releasing the major update. After some time, we will conduct testing on the main server in the same format — in the protection analysis and an event, since we believe that for an objective assessment, anyone who wishes to vote should be able to test the changes without having to download a separate client. In addition, we will improve the voting service and introduce additional conditions for participants so that accounts specially created for voting cannot distort the results.
Finally, we would like to remind you that a significant majority of votes “For” changing the scattering sectors of fragments of APHE shells is required to make a positive decision. Otherwise, this mechanic will not be introduced.
The vote was held to collect opinions to decide whether we should start working on it at all, and, as we said, we did not plan to introduce such changes without testing and voting on its results. We needed to study the players’ interest in this topic, and given that some players could vote against, thinking that the vote was for introducing the mechanics into the game, and not for testing it, we considered 48.64% of “For” votes as a significant amount of interest and decided to prepare for testing to take place.
We will note in advance that if as a result of the vote for introducing the mechanic, following on the testing, we see the same “borderline” results without a clear advantage (for example, 51% “for” and 49% “against”), then we will not introduce this change, since we do not want to upset a significant portion of the playerbase. The biggest questions from players are about the changes to the scattering sectors of fragments from APHE shells. We are already seeing feedback from test participants that in different conditions the penetration result (compared to the current version on the main server) may differ and have both a smaller and a greater effect, depending on the place where the penetration took place and locations of the modules and crew. The other two points, namely, preserving the warhead and strengthening secondary fragments, lead to increased damage in all situations, which is why they do not cause controversial reactions and will in any case be added in the upcoming major update, which means that the new mechanics of fragment distribution, if approved by players, will appear in the game along with them. Therefore, we are testing them together, not separately.
Testing is available on the DEV server until September 5, then we will take a break and focus on releasing the major update. After some time, we will conduct testing on the main server in the same format — in the protection analysis and an event, since we believe that for an objective assessment, anyone who wishes to vote should be able to test the changes without having to download a separate client. In addition, we will improve the voting service and introduce additional conditions for participants so that accounts specially created for voting cannot distort the results.
Finally, we would like to remind you that a significant majority of votes “For” changing the scattering sectors of fragments of APHE shells is required to make a positive decision. Otherwise, this mechanic will not be introduced.