almost 2 years ago - Smin1080p - Direct link

A bug was fixed with this issue today internally and should be available in a future patch.


Previously artillery units had a detection radius of 2.5 km, which means they could only be detected when players approached this distance. This parameter was set before, but apparently it did not work as intended.


We decided to remove stealth from units completely.



If you are requesting a status update of a particular issue, its better to simply PM any Technical Moderator or myself. As well as most importantly including a link to the report(s) if it has been reported several times already. This way, we can see its history faster.