Rewards for useful actions in the aviation SB mode
The reward system for useful actions in battle operates as follows: every 15 minutes, scoring occurs for useful action for the specific aircraft, as well as after aircraft loss, or by the mission end. These are the same points that are displayed in the combat statistics window and in which players are sorted. The amount of points scored are reduced to the period of time they were scored, and the player’s activity in battle is calculated for a given period of time with the new activity formula. Resulting activity is multiplied by the maximum reward for useful actions (see the vehicle card) for a given period of time.
For example, in the La-9 fighter with a maximum reward for useful actions equal to 816 SL per minute, the total reward for a 15 minute period with an activity of 90% will be 816 * 15 * 0.9 = 11.016 SL. If you didn’t play for the 15 minutes and were shot down after 10 minutes with the same activity level, the formula will be 816 * 10 * 0.9 = 7.344 SL. The Silver Lion multiplier doesn't affect the resulting reward for useful actions.
Thus, to get the maximum reward, you have to play as long as you can, keeping the maximum income level. The scoring of points for simply staying near enemies for this reward system will be disabled.
Changes will also slightly affect the mechanics of the deferred reward when landing at an airfield - now the deferred part of the reward that is issued after a successful return to the airfield will be 20% instead of 50%.
Repair costs for aviation in the upcoming economy update will be preliminary recalculated taking into account this reward system. At the same time, the 50% discount on revival from the repair price in this mode will be removed and the final reward in Silver Lions will be increased by 30%.
To familiarize yourself with the new reward system, you can take part in special events (check the “Events and tournaments” tab in the hangar), which will be available from July 15th (15:00 GMT) until July 19th (12:00 GMT), where if you find any issues, please let us know about them in this thread.
Testing might be stopped ahead of schedule for technical reasons.