about 2 years ago - Stona - Direct link

Ground vehicles

A bug has been fixed where the Churchill Crocodile’s fuel trailer attached to destroyed tank hulls.


A bug has been fixed which caused forward machine guns to continue to fire for other players, while the fire was stopped due to limited targeting angles.


ZTZ99-II - a bug has been fixed with overestimated displayed side armor exceeding 50 mm.


AMX-50 Surblindé - a bug with the last unexpendable round in the ammo rack has been fixed.


38 cm Sturmmörser - the gun elevation angle has been increased from 65 to 72 degrees. Horizontal targeting angles have been increased from -3/3 to -11/11 degrees. Source: H.Dv.119-988 Vorläufige Schußtafel für den RW61 mit der 38 cm R-Granate 4581, 1944.


Breda 501 - gear ratios have been adjusted, engine RPM speed increased from 1,800 to 2,400. Power decreased from 142 to 140 hp. Source: Semovente Breda 501, caratteristiche dell'autocannone da 90/53 su autotelaio speciale tubolare Breda a 6 ruote tutte motrici, 27 luglio 1943


SANTAL - “Airstrike” and “Improved optics” modifications have been added.


Stormer HVM - a bug has been fixed which might cause lost control over the Starstreak missile on winter maps.


M8 LAC - the terms of achieving the winter camo have been added, and the values required to achieve other camos recalculated.

Aircraft

AH-1G, AH-1G IAF - a bug has been fixed where the description of the right grenade launcher in xray mode was missing.


Lynx, G-Lynx, A-109EOA-2 - a bug with missing ATGM icons in the secondary weapon menu has been fixed.


Mirage 5F — a bug has been fixed where when selecting a weapon preset which contained the SNEB rockets, another weapon preset was installed instead.


Ka-52 - a bug has been fixed where a tube cover remained in the air after jettisoning the Vikhr ATGM launcher.


Su-17M2, Su-17М4, Su-22М3, Su-22UM3K - description has been added for the gunpods in xray mode.


Incorrect distance info in the helicopter gunner’s sight with the stabilizer off has been fixed.


AH Mk.1 - a bug has been fixed which might cause lost control over the Starstreak missile on winter maps.


Harrier Gr.7, Q-5L - a bug has been fixed where the 3rd person view sight ignored the targeting pod’s allowed angles of the laser, making the targeting mark disappear while flying over the target.

Naval

A bug that caused the aiming point to shift when switching between 1st and 3rd person view has been fixed (report_1, report_2, report_3).


A bug where the fire control system didn’t take into account player’s ship speed when displaying the lead marker at distance up to 4,5km has been fixed (report).


A bug in Naval EC where the ship’s hydroplan didn’t take off from the catapult when it was relaunched has been fixed.


Pr.1331M - A bug that caused the first order ammo racks for the 76mm cannon not to refill has been fixed.


USS Gearing - A bug that caused the ship to receive an inflated number of torpedoes when selecting a weapon preset with torpedoes and depth bombs has been fixed.

Graphic

Graphic artefacts in the form of stretching and compressing textures that could appear on the AMD Radeon RX 6000 series GPU has been fixed (report).

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

about 2 years ago - Stona - Direct link

Ground vehicles

A bug has been fixed where the

Churchill Crocodile’s fuel trailer attached to destroyed tank hulls.


A bug has been fixed which caused forward machine guns to continue to fire for other players, while the fire was stopped due to limited targeting angles.


ZTZ99-II

- a bug has been fixed with overestimated displayed side armor exceeding 50 mm.


AMX-50 Surblindé

- a bug with the last unexpendable round in the ammo rack has been fixed.


38 cm Sturmmörser

- the gun elevation angle has been increased from 65 to 72 degrees. Horizontal targeting angles have been increased from -3/3 to -11/11 degrees. Source: H.Dv.119-988 Vorläufige Schußtafel für den RW61 mit der 38 cm R-Granate 4581, 1944.


Breda 501

- gear ratios have been adjusted, engine RPM speed increased from 1,800 to 2,400. Power decreased from 142 to 140 hp. Source: Semovente Breda 501, caratteristiche dell'autocannone da 90/53 su autotelaio speciale tubolare Breda a 6 ruote tutte motrici, 27 luglio 1943


SANTAL

- “Airstrike” and “Improved optics” modifications have been added.


Stormer HVM

- a bug has been fixed which might cause lost control over the Starstreak missile on winter maps.


M8 LAC -

the terms of achieving the winter camo have been added, and the values required to achieve other camos recalculated.

Aircraft

AH-1G, AH-1G IAF -

a bug has been fixed where the description of the right grenade launcher in xray mode was missing.


Lynx, G-Lynx, A-109EOA-2 -

a bug with missing ATGM icons in the secondary weapon menu has been fixed.


Mirage 5F

— a bug has been fixed where when selecting a weapon preset which contained the SNEB rockets, another weapon preset was installed instead.


Ka-52

- a bug has been fixed where a tube cover remained in the air after jettisoning the Vikhr ATGM launcher.


Su-17M2, Su-17М4, Su-22М3, Su-22UM3K

- description has been added for the gunpods in xray mode.


Incorrect distance info in the helicopter gunner’s sight with the stabilizer off has been fixed.


AH Mk.1

- a bug has been fixed which might cause lost control over the Starstreak missile on winter maps.


Harrier Gr.7, Q-5L

- a bug has been fixed where the 3rd person view sight ignored the targeting pod’s allowed angles of the laser, making the targeting mark disappear while flying over the target.

Naval

A bug that caused the aiming point to shift when switching between 1st and 3rd person view has been fixed (report_1,

report_2,

report_3).


A bug where the fire control system didn’t take into account player’s ship speed when displaying the lead marker at distance up to 4,5km has been fixed (report).


A bug in Naval EC where the ship’s hydroplan didn’t take off from the catapult when it was relaunched has been fixed.


Pr.1331M

- A bug that caused the first order ammo racks for the 76mm cannon not to refill has been fixed.


USS Gearing

- A bug that caused the ship to receive an inflated number of torpedoes when selecting a weapon preset with torpedoes and depth bombs has been fixed.

Graphic

Graphic artefacts in the form of stretching and compressing textures that could appear on the AMD Radeon RX 6000 series GPU has been fixed (report).

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


You can leave feedback here

about 2 years ago - Smin1080p - Direct link

The developers are checking out the matter currently.


Its very possible that when you have a targeting pod fitted, the DMT will be disabled, as the two conflict. But this is not final at the moment.