GREEN FONT - updated/added 18.10.2022
New Vehicles
Aircraft
Japan
T-2 (early)
Sweden
Fokker D.XXI
Ju 88A-4
Bf 109 G2
Vampire FB 52A
J34
Ground vehicles
USA
M1A2 SEP + TUSK modification
Germany
Sd.Kfz.251/9
Bfw.Jagdpanther (Updated model)
Jagdpanther (Updated model)
USSR
IS-1 (Updated model)
IS-2 1943 (Updated model)
Great Britain
Bosvark
Japan
TKX
China
ТОR-М1
IS-2 1943 (Updated model)
Italy
AS-42/47
France
VAB SANTAL
Comment for the vehicle: our players have provided extensive and useful information as a result of their analysis it was decided to further refine the model of the vehicle. The modifications will consist of changing and refining the model for launchers, aiming devices and the turret used but retaining the current chassis model. Since most of the changes are made to the appearance of the model and will not affect battle characteristics after making them, it was decided that the vehicle will be added in this update in the current form with the characteristics corresponding to the real model of the turret and fire control system. When the fixes for the vehicle will be ready they will be applied to it. Thank you for your consideration.
Sweden
Finnish ground vehicle subtechtree:
ZSU-57-2
T-28
T-34 (1941)
Pz.IV J
Comet
Charioteer
T-34-85
PT-76B
Т-54 1951
T-72M1
Leopard 2A4
Israel
TCM-20
ZSU-57-2
ZSU-23-4
Naval Fleet
Germany
Hugin
Japan
IJN Fuso
New locations and missions
“Arctic” location for combined battles.
“Rocky Canyon” location for aircraft battles.
Enduring Confrontation
All pillboxes in ground battles have been replaced with tanks.
Standardisation of tank types by BR and armour for different matchmaking ranks and nations.
Ground vehicles of rank VII have been added to the templates for ground battles and convoys.
AAA around bombing bases has been moved to a system of importing units from a rank based list - now each rank will have its own air defense and not 88mm AAA from WWII era.
The logic of bombing bases, airfields, port and sea convoy templates has been redesigned that allows the “saving” of about 100 units which should reduce the server load.
In events where aircraft AI glitches and sends AI bombers/Attackers over the playable map area, a mechanic has been introduced that checks if the AI aircraft are in the wrong place, checks if they have completed the task, resets the AI for the selected aircraft and if the task is completed hides the aircraft by marking the task as completed and if not looks for a new target for them.
Changes for anti-aircraft guns in ground battles and convoys by nation and rank (at each rank there are two types of anti-aircraft guns for each nation):
Rank I:
China: GAZ-AAA (4M), GAZ-AAA (4M)
France: Light AA Mk I, Light AA Mk I
UK: Light AA Mk I, Light AA Mk I
USSR: GAZ-AAA (4M), GAZ-AAA (4M)
Germany: Flakpanzer - > Light AA Mk I, Light AA Mk I
Italy: AS 42 - > Light AA Mk I, Light AA Mk I
Japan: Type 94 -> Light AA Mk I, Light AA Mk I
USA: Light AA Mk I, Light AA Mk I
Rank II:
China: CCKW 353 (M45) -> BTR-152A, GAZ-AAA (4M)
France: P.7.T AA -> Staghound AA, Light AA Mk I
UK: Staghound AA, Light AA Mk I
USSR: GAZ-AAA (DShK) -> BTR-152A, GAZ-AAA (4M)
Germany: Sd.Kfz.251/21, Light AA Mk I
Italy: Sd.Kfz.251/21, Light AA Mk I
Japan: M16 MGMC -> M15 CGMC, Light AA Mk I
USA: M16 MGMC -> M15 CGMC, Light AA Mk I
Rank III
China: ZSD63/PG87 -> M19A1, BTR-152A
France: Crusader AA Mk II -> M19A1, Staghound AA
UK: Crusader AA Mk II -> M19A1, Staghound AA
USSR: ZiS-12 (94-KM) -> ZiS-43, BTR-152A
Germany: Wirbelwind -> Ostwind, Sd.Kfz.251/21
Italy: M42 Contraereo -> Ostwind, Sd.Kfz.251/21
Japan: So-Ki -> M19A1, M15 CGMC
USA: Crusader AA Mk II -> M19A1, M15 CGMC
Rank IV
China: M42, ZSD63/PG87
France: AMX-13 DCA 40, Skink
UK: Crusader AA Mk I -> AMX-13 DCA 40, Skink
USSR: ZSU-37, BTZ-ZD
Germany: Ostwind II -> Ostwind, Wirbelwind
Italy: Ostwind II -> Ostwind, M42 Contraereo
Japan: M19 -> M42, Wirbelwind
USA: M19A1 -> M42, Skink
Rank V
China: WZ305 -> PGZ09, M42
France: Falcon, AMX-13 DCA 40
UK: Falcon, AMX-13 DCA 40
USSR: ZSU-57-2 -> ZSU-37-2, ZSU-37
Germany: Kugelblitz, Ostwind
Italy: Kugelblitz, Ostwind
Japan: M42 -> Type 87, M42
USA: Vulcan -> Falcon, M42
Rank VI
China: PGZ09, M42
France: AMX-30 DCA, AMX-13 DCA 40
UK: ZA-35, AMX-13 DCA 40
USSR: ZSU-37-2, M42
Germany: Gepard I, Ostwind II
Italy: Gepard I, Ostwind II
Japan: Type 87, M42
USA: M247 -> ZA-35, M42
Rank VII
China: PGZ09, ZSU-23-4
France: AMX-30 DCA, SIDAM 25
UK: ZA-35, SIDAM 25
USSR: ZSU-37-2, ZSU-23-4
Germany: Gepard I, SIDAM 25
Italy: Gepard I, SIDAM 25
Japan: Type 87, SIDAM 25
USA: M247 -> ZA-35, SIDAM 25
Ground Vehicle model, damage model, characteristic and weaponry changes
Aircraft and helicopter model, damage model, characteristic and weaponry changes
Weaponry
G.91R (all modifications) - Separate bomb drop has been added.
Ki-67-I Ko, Ki-67-I Otsu - The 800 kg Navy Type Number 80 Model 1 bomb has been added to suspended weaponry (report).
Su-17M4 - H-23M rocket has been removed from suspended weaponry. Source: “Самолет Су-17М4 и подготовка его к боевому применению. Стр.26”
Other
Canberra B (I) Mk 6 - A bug that caused the bomb bay to open when dropping bombs from the wings has been fixed (report).
F-4F IAF - A bug that caused the BLU-27 incendiary tanks and AIM-9G (D) missiles to intersect with the missiles when they have been suspended together on the central pylon has been fixed (report)
Jaguar GR.1, Jaguar GR.1A, Harrier GR.3 - The radar warning system has been changed from AN/APR-25 to ARI 18223.
Kfir C.7 - Pre-installed weapon preset with 4х Shafrir-2 has been added.
Harrier GR.7 - Radar warning system has been changed from AN/ALR-67(V)2 to ARI 23333/1.
Mirage 5F - A bug that caused bombs to have attachment points on the aircraft when installing air-to-air suspended weaponry has been fixed.
Harrier GR.7, Mirage F1CT - A bug that was caused by the researched modification “night vision device” not working from 3rd person view has been fixed.
Phantom FG.1, Phantom FGR.2, Buccaneer S.2 - The radar warning system has been changed from AN/APR-25 to ARI 18228.
Mi-24D, Mi-24V, Mi-24P - The ballistic calculator for bombs has been added.
Su-17M2 - A bug that caused the camera to be in the aircraft hull when installing the “Delta-NG” suspended container has been fixed (report).
Secondary weapon customization added to aircraft:
AV-8A
AV-8C
Buccaneer S.1
Buccaneer S.2
F-105D
Harrier GR.1
Harrier GR.3
Vautour IIA IDF/AF
S.O.4050 Vautour IIB
Naval fleet model, damage model, characteristic and weaponry changes:
Naval weaponry:
First shot delay has been removed for WWI and interwar bluewater ships.
Fire control system - preserving the calculated lead point. The calculated lead marker preserves when a player unselect the target and then selects the same target again. If a player selects a new target and starts rangefinding, the lead marker for a previous target is reset.
Naval modifications and crew skills:
IJN Satsuki, IJN Mutsuki, IJN Chidori - 120mm Semi AP Type 1 modification has been moved to Tier I.
Naval characteristics, physics and damage model:
The shock wave effect from HE shells on hulls of coastal fleet vessels has been corrected. Boat hulls made of wood or steel that don’t have a complex internal architecture are now more susceptible to damage from the shock wave of the medium calibre HE shells.
Interface
An extended pop-up description has been added for naval modules in xray mode in the hangar. Now, while hovering the cursor over a module, you can see the operation description of this module, its role in the damage model and interactions with other modules.
Economy and research
The position of British battlecruisers has been corrected in research tree. Battlecruisers have been moved to a separate branch. HMS Dreadnought moved before HMS Colossus.
Research and purchase costs decreased:
HMS Dreadnought
RP 320000 => 270000
SL 790000 => 690000
IJN Settsu
RP 380000 => 320000
SL 990000 => 790000
Customization
New collections have been added.
Sound
Sounds of explosions, hits, cannon shots of ground vehicles and air defence guns have received more dynamics and sharpness as well as punch in the low frequency range.
The sound velocity effect now also works for the sound of aircraft engines and cannons.
Chinese helicopters Z-9W, Z-9WA, Z-19, Z-19E, Z-10 received their own engine and propeller sounds.
Other
AI controlled ships will now launch torpedoes at each other and at players.
Discussion Thread