over 5 years ago - Bornakk - Direct link

The changes below will be going live this week.

Classes
DoT specs are often in the "normal" damage range for single-target fights and can be significantly above "normal" for multi-target fights. Please note that the goal here isn’t to just counter-tune specs in each bit of new content as we believe specs that work well in an encounter should continue to do so.

Regarding this specific Shadow Priest change, their multi-target performance was beyond our tuning targets and so we simply want to bring them back into range while minimizing the impact to their single-target performance.

  • Priest
    • Shadow

    • Auspicious Spirits damage reduced to 70% (was 100%).

Developers’ notes: The damage reduction to this talent is meant to curb the synergy of Insanity and Shadowy Apparition generation when combined with some Azerite traits, while still leaving it as a fun and interesting combo.

Player versus Player

  • Abyssal Speaker Gauntlets’s shield absorption effect is reduced by 66% when engaged in combat with enemy players.
  • Trident of Deep Oceans’s shield absorption effect is reduced by 50% when engaged in combat with enemy players.