We’ve been working to correct that. In higher ranks, players have been intentionally earning dishonorable kills to lower themselves below their current rank threshold in order to gain credit for an additional rank bucket, thereby allowing them to gain progress more quickly than a player who is just above that upper rank threshold.
It’s not our intention to reward players for gaining dishonorable kills. To remedy this, we’re making a change to the way we reward points for a player’s current rank during weekly calculations.
Rather than rewarding players with credit for the entire bucket, you will now only earn up to the amount you’re missing from that bucket. There should no longer be a benefit from lowering one’s rank via dishonorable kills to earn progress more quickly.
This change will go into effect with the weekly reset on Tuesday, September 12.