Kaivax

Kaivax


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    Kaivax on Forums - Thread - Direct

Along with the players who reported this, we found a bug causing enemies in Battle for Azeroth dungeons to scale well beyond their intended difficulty.

With scheduled realm maintenance on Tuesday, we will deploy a fix for the bug and the difficulty of the affected dungeons should become very similar to that of Chromie Time leveling dungeons.

To everyone who reported the state of BFA dungeons: thank you very much.


Yesterday

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    Kaivax on Forums - Thread - Direct

We’ve heard and agree with feedback that players have amassed surplus Primal Chaos on their mains while their alts need all the Primal Chaos they can get. With a hotfix that went live about 12 hours ago, we’ve added a method for transferring Primal Chaos to other characters on your account.

  • Rabul of the Artisan’s Consortium now sells a Satchel of Coalescing Chaos that binds to your Blizzard Account. This item costs 80 Primal Chaos and provides 60 Primal Chaos to the character who uses it.

As you can see, some Primal Chaos will be lost in the transaction. This is because we want to make sure that while this is a great way for a main to help an alt, the best way to gear up a character should generally be via actually playing that character.

Nonetheless, this should provide an additional use for your Primal Chaos, as well as a good way to get some powerful gear to your alts quickly.


01 Feb

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    Kaivax on Forums - Thread - Direct

Thank you for testing with us!

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    Kaivax on Forums - Thread - Direct

Added:

Transmogrification

  • Corsage type wrist appearances do not properly display in the Transmog catalog panel.
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    Kaivax on Forums - Thread - Direct

The adjustments to 10-player and 25-player Hard Modes went live to all realms about 4 hours ago.

  • 10 Player Hardmode
    • Total Damage required to defeat XT-002 reduced by 20% during the Heartbreak Phase.
    • Heartbreak Health % Buff is now 40% (was 90%).
    • Heartbreak Buff Health: is now 8,400,000 (was 11,400,000).
    • Life Spark Health is now 100,800.
  • 25 Player Hardmode
    • Heartbreak Health % Buff is now 40% (was 90%).
    • Base Health is now 18,000,000 (was 25,000,000).
    • Heart Health is now 4,410,000 (was 6,125,000).
    • Heartbreak Buff Health is now 25,200,000 (was 47,500,000).
    • Life Spark Health is now 302,400 (was 352,800).
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    Kaivax on Forums - Thread - Direct

With scheduled weekly maintenance on February 7, we intend to deploy a number of tuning adjustments to specializations based on their performance in endgame content.

Due to the nature of our internal testing, some of these changes will also appear in the 10.0.7 PTR between now and February 7. This thread is for changes that will go into the live game on version 10.0.5 next week.

Druid

  • Guardian
    • Armor from Ironfur increased by 20%.
    • Reinforced Fur now increases Armor from Ironfur by 15% and Barkskin’s damage reduction by 10% (was 8% and 5%).
    • Ursoc’s Fury now grants an absorb shield based on 50% of damage dealt by Thrash and Maul (was 30%).
    • Reinvigoration’s Frenzied Regeneration cooldown reduction in...
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31 Jan

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    Kaivax on Forums - Thread - Direct

Welcome to the Dragonflight 10.0.7 PTR! This forum is here to provide you with a friendly environment where you can discuss the World of Warcraft: Dragonflight PTR with other players.

Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and guidelines before posting.

Code of Conduct: https://battle.net/support/article/000256989

Terms of Use: ...

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    Kaivax on Forums - Thread - Direct

Later today, we intend to reduce the difficulty of XT-002 Deconstructor on Hard Mode via a hotfix.

We’ll let you know the details of the tuning here when it goes live, and you’ll find it in our hotfixes update thereafter.


28 Jan

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    Kaivax on Forums - Thread - Direct

We’ve identified an issue causing some players to become trapped in the Legion Timewalking Court of Stars dungeon and we’ve temporarily removed the dungeon from the Timewalking dungeon finder. No one likes being stuck in Court.

The Mythic+ version of the dungeon appears to be unaffected by this issue.

We’ll let you know when we’ve got it fixed and opened again.

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    Kaivax on Forums - Thread - Direct

Well met!

We’re doing a substantial rework to the Retribution talent tree in patch 10.0.7. Rebuilding the Retribution talent tree from the ground up means significant changes ahead. However, the talent tree itself will not be available in our first PTR build(s), so initial testing on the PTR will be missing important context.

Nonetheless, we’d like to share our major goals for Retribution with you.

Button bloat: Retribution Paladins currently have a fairly large number of abilities, and some of these feel unnecessary and inefficient. We’re working to tone this down and have a more focused set of abilities and cooldowns.

Stacking modifiers: There are currently several talents and abilities that provide stacking bonuses, which can make for a confusing and messy playstyle that deals extreme burst damage, but in return leaves your core abilities feeling unsatisfying and under-tuned. We intend to significantly change this. We ...

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27 Jan

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    Kaivax on Forums - Thread - Direct

With a hotfix, we’ve re-enabled the Plaguefall dungeon. The terrain issue some players were experiencing has been fixed.

Thank you.


26 Jan

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    Kaivax on Forums - Thread - Direct

Late yesterday, we fixed this with a hotfix.

But earlier today, we unfixed it.

The reversion of the hotfix was done so that we can address ...

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    Kaivax on Forums - Thread - Direct

Late yesterday, we applied a hotfix to the game that had an undetected bug, which caused the issues described in this thread.

Earlier today, we reverted that hotfix.

We intend to fix the bug before we redeploy. We do not expect further incidences of this settings bug.

Thank you!

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    Kaivax on Forums - Thread - Direct

In order to diagnose and fix a bug making Plaguefall into a literal fall, we’ve disabled the dungeon.

We’ll let you know when we’ve got it fixed up and it’s safe to enter once again.


25 Jan

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    Kaivax on Forums - Thread - Direct

Companion Pets

  • A bug has caused Ichabod to become completely unavailable.
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    Kaivax on Forums - Thread - Direct

Dragonflight patch 10.0.5 is now live. Please read on for a list of known issues that we’re working on, and further information about this update.

10.0.5 KNOWN ISSUES
Updated January 25

Classes

  • Druid
    • Players logging into 10.0.5 as Balance specialization may be unable to use or select some of their Talents in the UI. Logging out and back in will resolve this issue.
  • Rogue
    • Some Rogue talents cannot be unta...
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    Kaivax on Forums - Thread - Direct

We have a few adjustments to item upgrades in patch 10.0.5 that we want to outline and clarify.

War Mode and Primal Storms gear are no longer upgraded by trading gear and upgrade currency (Trophies of Strife, Storm Sigils) at the previous vendors (Malicia in the Gladiator’s Refuge and Rethelshi in the Sapphire Enclave). These items now use the other item upgrade vendors that Valor, Honor, and Conquest gear have used, such as Corxian in the Gladiator’s Refuge.

War Mode and Primal Storms gear obtained at level 70 prior to this patch will still be upgradeable. However, War Mode gear obtained pre-level 70, before the patch, will not be upgradeable.

  • New pre-level 70 gear obtained after the 10.0.5 patch went live will be upgradeable.

There’s a bug fix in patch 10.0.5 to The Drakebreaker’s Breastplate. Before 10.0.5, it incorrectly cost 7 Trophies of Strife to upgrade. It now costs 10 Trophies of Strife to upgrade. This was done t...

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    Kaivax on Forums - Thread - Direct

Revisiting the scoring system as a whole is something we may do in future Seasons.

But any changes are inherently retroactive, and must be to be fair. We don’t want to make a midseason change that would lower the Rating a majority of M+ players, dropping many of them below important thresholds.

Thus, this is a surgical change to sharpen competition at the very high end, while minimizing the midseason impact to the majority.

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    Kaivax on Forums - Thread - Direct

With maintenance next week (January 31 in this region), we’ll make a change to Mythic Keystone Dungeon Ratings. Thereafter, completing a Mythic+21 or higher dungeon, but exceeding the target time, will award Mythic+ Rating as if the dungeon were a Mythic+20.

We award partial Mythic Rating credit for completed dungeons beyond the target time (up to 40% over the target time) to recognize the skill and effort involved, and to encourage groups to stick together even if it seems like they’re going to fall a bit short of the timer. But at the very high end of the system, we’ve heard feedback that sometimes the best way to attain further incremental Rating increases is seeking out keys that a group may have no hope of clearing within the timer. We don’t want to change the way the system works for the vast majority of players who are working their way towards new Valor upgrade tiers or cosmetic unlocks, but past the Mythic+20 threshold, there are no further tangible rewards, other th...

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    Kaivax on Forums - Thread - Direct

Welcome back to World of Warcraft. We’ve deployed patch 10.0.5 and completed maintenance.

Our maintenance period today ran a bit longer than we initially expected, but we made good use of it. We took the extra time to deal with some unexpected issues that can only be found and dealt with in the ‘live’ WoW environment(s). At times like this, we’re highly aware of how much players want to get in and try out the new patch, and all day long you’ve been top of mind for us.

Thank you for your patience!