over 2 years ago - Kaivax - Direct link

We’re currently working on a pair of class adjustments, with the intent of making these changes during scheduled weekly maintenance (Tuesday, April 19 in this region).

Hunter

  • Survival
    • Wildfire Cluster (Runecarving Power) explosions now deals reduced damage when striking beyond 8 targets.

Warlock

  • Destruction
    • Inferno (Talent) now has a reduced chance for Rain of Fire to generate Soul Shard Fragments when it deals damage beyond 5 targets.

In both cases, we’re deliberately making changes that will not affect either spec engaging with fewer than 8 targets. In the case of Survival Hunters, we want the Wildfire Cluster to remain an excellent Legendary choice in AoE situations, with damage that is more similar to other AOE abilities. For Destruction, we’re focusing on the synergy between Inferno and Rain of Fire that leads to a dramatic increase in damage with target count due to resource generation.

We’ll have the final changes noted in our hotfixes update next week.

over 2 years ago - Linxy-11302 - Direct link

After further investigation, we’re revisiting our adjustment to Destruction Warlock and lowering Inferno’s target threshold to 5. We’re finding that this synergy is still overperforming at 8 targets due to the resource generation and by adjusting this we avoid having to make changes that could affect Destruction’s lower target count output.

Warlock

  • Destruction
    • Inferno (Talent) now has a reduced chance for Rain of Fire to generate Soul Shard Fragments when it deals damage beyond 5 targets (was 8).