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Especially on SP. And the reason? The reactant system. You simply do not get enough between rotations , even with sp enemy density. Thus you are being punished for playing the mission well. Its the same situation as disruption and excavation but even worse.

I understand the reactant system exists so people dont afk bot farm defense /survival but in game modes like disruption and cascade where you are constantly moving and doing something players should not be punished for playing the missions efficiently. If i can keep 3 exolizers capped constantly i should be cracking relics faster than if i was doing survival.

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26 days ago - /u/DE-Purzzle - Direct link

Hiho!

Just jumping in to let you know that the upcoming Hotfix will bring improvements for Reactant collection in Cascade. We raised their drop rate, so Cascade will hopefully feel way more fluid.

Cheers!