23 days ago - [DE]Momaw - Direct link
2 hours ago, crazywolfpusher said:

Mesa fire rate is also affected by player FPS cap.

We just tested this as both host and client and didn't see an obvious difference in how long it takes to kill an enemy between being capped at 30fps versus the host running unlimited on a high spec PC (over 400fps).

If you're seeing an issue with Peacemaker time-to-kill being affected by frame rate that can be verified with a video recording and a stopwatch, we need more details how to set up the test 😅