The Seven Crimes of Kullervo: Hotfix 33.5.2
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Kullervo Fight Changes:
The difficulty of the Kullervo fight has been adjusted to be more manageable for the Drifter Melee combatants. This was done in two ways: by adjusting some of his mechanics, and tweaking the amount of damage he receives from certain sources.
Changes to Kullervo’s mechanics:
- Decreased the frequency of ability casts and increased telegraph times slightly for several abilities so that they are easier to avoid.
- Increased the duration of the window of opportunity after ability casts in Phase 3.
- Reduced the frequency of unparryable heavy attacks.
- Increased the usage of melee attacks, but reduced the attack speed slightly to encourage more melee engagement.
- Decreased melee attack damage slightly, and normalized some melee attack damage values.
- Slightly decreased Kullervo's health.
Changes to Kullervo’s damage receival:
In changing his mechanics, we have also made these alterations to how he receives damage, to encourage player melee engagement overall.
- Significantly increased damage taken from parry finishers.
- Reduced the damage taken from Rifles and Shotguns (Transference Surge).
Changes:
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Updated the time-limited Kullervo’s Hold on-hover description to clarify that the fight is also accessible in The Lone Story and The Duviri Experience.
- “Complete a Lone Story with an opportunity to confront Kullervo. Kullervo can also appear during The Duviri Experience and The Lone Story any time Duviri is in a Fear, Anger, or Sorrow Spiral.”
- Added timer before teleporting far away players to Kullervo’s Hold for the fight.
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Side objective Undercroft Portals are now deactivated while the Kullervo fight is active.
- This is to prevent potential issues from occurring.
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Increased the speed of cursor movement in the Recover the Paragrimm side objective while using a controller.
- We are also looking at increasing the camera speed in a future update (since it is a code change that requires cert - Warframe Lexico). For the time being, we were able to increase the cursor speed to help you target those Tomes a bit quicker.
Fixes:
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Fixed the incorrect range of Kullervo’s Bane being rewarded for completing The Steel Path Kullervo’s Hold fight.
- Prior to this fix, it was possible to receive 4 or 5 Kullervo’s Bane on The Steel Path, which is under the intended range of 6 to 8. This has now been restored!
- Fixed being unable to matchmake for Kullervo’s Hold time-limited node if players in the squad had already loaded into Teshin’s Cave.
- Fixed Steel Path players matchmaking with normal players on Kullervo’s Hold time-limited node and vice versa.
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Fixed being unable to uninstall Incarnon Genesis and getting the “Something went wrong during Incarnon Genesis removal. Please try again.” error when attempting to do so.
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Also fixed players getting charged 5 Pathos Clamps for attempting to remove the Incarnon Genesis, even with the error pop-up.
We will be running a script shortly to refund Pathos Clamps to affected players.Script has completed!
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Also fixed players getting charged 5 Pathos Clamps for attempting to remove the Incarnon Genesis, even with the error pop-up.
- Fixed Latron’s Incarnon Evolution II “ Swift Punishment” perk not granting its damage buff as intended with Sprint Speed 1.2 or higher.
- Fixed the Strun and Ferlarx Incarnons (base and variants) not refilling their magazine when transforming from their Incarnon Form to base.
- Fixed Acceltra causing self-damage when Primed Firestorm is equipped.
- Fixed Vazarin’s Enduring Tides not working if it is Waybound.
- Fixed Frost’s Icy Avalanche Augment Mod granting the values on recast instead of picking the greater values of the two (original and new cast).
- Fixed getting a Common Decree instead of Rare for completing the Kullervo Fight in Duviri.
- Fixed the Steel Path nodes in Duviri (Circuit, The Duviri Experience, and The Lone Story) not registering as complete for certain accounts.
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Reverted updates to the Launcher that were responsible for widespread issues including:
- Getting an error when attempting to launch the game on Windows 7.
- Launcher crash caused by it failing mid-way through updating itself.
- Potential crashes with Steam Deck and WINE-based Linux (please let us know if you see any further issues!)
- Fixed being able to select the “+150 Shield Capacity” Azure Archon Shard upgrade for Kullervo (he does not have Shields to benefit from this).
- Fixed issues with the Operator in the Ghost Mirror objective in Duviri being able to be controlled by the wrong (or more than one) player.
- Also fixed the Operator copying the animations of the wrong player.
- Fixed several hitching issues caused by configuring a Warframe in Teshin’s Cave that has several customizations equipped.
- Fixes several hitching issues caused by configuring Melee Weapons in Teshin’s Cave that have Stance Mods equipped.
- Fixed the Rauta’s reload SFX pitching up if fire rate Mods were equipped.
- More fixes towards offset issues with the Drifter Harrier and Saita Prime Suit.
- Fixed the Orokin Entrati End Cap and Orokin Entrati Gold Trim End Cap Dojo Decorations missing their textures and appearing bright pink.
- Fixed the resource pickup UI element missing when collecting from SPROUT in Teshin’s Cave after Host migration.
- Fixed crash caused by Kaithe’s Hoof Stomp ability.
- Fixed flickering issues caused by running the Classic Graphics engine with DirectX 12.
- Fixed rare crashes that could occur when changing monitors on PC.
- Fixed a rare crash when using DirectX 12.
- Fixes towards rare crashes that could occur on startup for players with the new Upscaling option enabled.
- Fixed a script error caused by going from Dojo to Railjack mission.
- Fixed script errors with Kullervo’s Collective Curse and Wrathful Advance abilities.
- Fixed several script errors caused by Caliban’s Lethal Progeny ability.
- Fixed a script error caused by the Defend Prisoner side objective in Duviri.
- Fixed several script errors caused by the Void Mirror side objective in Duviri.
- Fixed several script errors caused by the Recover the Paragrimm’s Tomes side objective in Duviri.
- Fixed a Client script error caused by Kavat’s Sharpened Claws Precept Mod.
- Fixed a script error caused by the target of a Vulpaphyla with Crescent Charge Precept Mod dying.
- Fixed a script error caused by Hidden Chest objectives after Host migration.
- Fixed a script error caused by the Dax Gladius leaping.
- Fixed a Client script error caused by entering an Undercroft Portal while riding Kaithe.
- Fixed script error caused by the Undercroft not recovering after Host migration.
- Fixed a Client script error caused by interacting with the NPCs in Duviri.
- Fixed a script error caused by Portal VFX in Duviri.
- Fixed a script error in Octavia's Anthem Quest.
- Fixed a script error in the Sands of Inaros Quest.
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Fixed a script error caused by Hyena’s charge ability.
Script has completed!