14 days ago - [DE]CoreyOnline - Direct link

Caliban’s files are now available on the Steam Workshop!

Like all of our Warframes since Revenant, Caliban uses new tech and thus is missing textures in the ZIP file. It’s on you as the creator to make these maps yourself without any reference files.

Below is a list of what is included in the ZIP:

  • Normal
  • Emissive
  • Tintmask
  • Body and Helmet Meshes

To be clear, you are expected to still make the specular, roughness, and diffuse maps -- we simply can’t send you a reference for comparison.

Lethal Progeny Sentients

Similar to Merulina with Yareli, we unfortunately cannot offer retexturing for this item via TennoGen.

Body Fissure FX

If you’ve taken a closer look at Caliban, you might notice an energy wave FX between the two halves of his torso. Artists are not able to customize this FX specifically, but you will be able to offer custom textures for the spherical energy cores found across his model -- the UVs for these cores live on the body’s texture for you to alter!

11 days ago - [DE]CoreyOnline - Direct link
On 2022-01-07 at 11:45 PM, LillyRaccune said:

Interesting. I wonder why the textures are no longer available to the artists? If it is a "trade secrets" kind of situation or because the textures are now saved in a proprietary format and can't be used without the matching proprietary software? Ah well, I hope the artists out there can make use of this opportunity.

Hi LillyRaccune!

The missing texture maps are due to a new internal system that was launched at the end of 2018. Revenant was the first Warframe affected by this, and all those after him. In theory no TennoGen artists will be caught off guard by this -- just a reminder we like to include!