about 4 years ago - [DE]Megan - Direct link

Warframe Revised: Railjack Revisited (Part 1): Hotfix 27.4.4


Railjack Changes & Fixes:

  • Changed the Valence Fusion popup if you have no compatible Fusion items but you do have Wreckage partially funded, this popup will indicate that you cannot use partially funded Wreckage for Valence Fusion (you can of course get refunded for cancelling the repair and then Valence Fusion will work).
  • Void Mode will now be disabled when Operators use a Railjack Turret.
  • Fixed Scrapping unrepaired Wreckage displaying that you gained the wrong Resources. When Scrapping unrepaired Wreckage the UI should only show you that you obtained Dirac.
  • Fixed another case of Fire Malfunctions not damaging the Railjack in higher level missions.
  • Fixed Radial explosions from weapons (Penta, etc) not doing damage to Crewship Reactors.
  • Fixed the Join Warp feature not bringing your Pet Companion with you.
  • Fixed (for real this time) Cruising Speed Avionic not applying its 80% increase for Railjack speed when more than 3000m away from any enemy ships.
  • Fixed using a Forging Bay as the Operator not correctly tracking which Forge you were trying to use, causing Forges to appear “Busy” when they really weren’t.
  • Fixed weird Operator animations when using the Forward Artillery on the Railjack.
  • Fixed ‘Countermeasures’ and ‘Fiery Phoenix’ Avionics descriptions not matching their updated functionality. 

Optimizations:

  • Hardened content update system against 3rd-party proxies with corrupt or stale data.
  • Fixed content updates stopping abruptly when encountering any network problem.

Changes:

  • Enemy summons can now be mind-controlled by abilities. Previously, there was a mechanic where 'owned' NPCs would not be affected by mind control, but now this only applies to allied owned NPCs (Sentinels, Pets, followers) so that there's no misleading things happening with Mind Control abilities.

Fixes:

  • Fixed crashing when buying an Appearance Slot for the Arcata in the Arsenal.
  • Fixed a functionality loss when opening the pause menu while the in-game Market is loading.
  • Fixed inability to capture Manifestations during the Chains of Harrow quest. As reported here: https://forums.warframe.com/topic/1189808-chains-of-harrow-rell-cannot-be-captured/
  • Fixed the Kuva Ayanga causing self-damage when out in space.
  • Potential fix for losing Focus XP in certain cases.
  • Fixed cases where some Damage/Status Effects might bypass Rhino’s Iron Skin.
  • Fixes towards many NPC's leaping abilities potentially causing them to land off-navigation and becoming stuck. (This also contributed to Defense missions that use NPCs as the objective randomly failing)
  • Fixed performing a Mercy kill while Atlas’ Rumbled Augment is active giving you back your regular weapon during Rumbled.
  • Fixed for Zaw's using weapon Skins covering the Warframe with the weapon's Elemental FX. As reported here: https://forums.warframe.com/topic/1190562-tiatnia-zaw-skin-color/
  • Fixed Melee polearms becoming greatly stretched when equipped with the Polearm Jotunheim skin.
  • Fixed Titania Prime not playing proper movement and dash sounds when equipped with Skins.
  • Fixed Hydroid’s Immortal Skin not applying correctly to his body.
  • Fixed for missing adhere and explosion sounds for the Pox.
  • Fixed ‘Recently Met Players’ list populating and then removing all player names.
  • Fixed a script error when launching a Railjack mission from the Dojo Navigation.
  • Fixes towards line breaks for languages without spaces.
     
about 4 years ago - [DE]Momaw - Direct link
9 minutes ago, Jokie155 said:

Still waiting for Kuva Shildeg to go back to its holster instead of being stuck in the hand all the time everywhere.

Change the Holster Type to Heavy Weapon. It's trying to use a holster that's invalid for the weapon. This bug has been written up but not fixed quite yet.

about 4 years ago - [DE]Momaw - Direct link
Just now, InsomniaTheMistress said:

I play 3 or 4 arbi defs today and all was the same, operative just insta die after wave 5 or 10.

Please try again with this hotfix (version 2020.05.07.13.35 and up). We made some improvements to the AI's follow behavior, which we think is what was causing this. If you are still having this problem AFTER the hotfix, a video could be very useful.